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  1. #1
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    Default Simon Green's Characters in a comic universe

    Anyone read Simon Green's Deathstalker universe or the John Taylor universe?

    There are plenty of very strange and powerful folk floating around. The folks who go through the maze, the ESPers, the Transient beings, Lilith, various humans who wig out and can control reality, Merlin, human incarnations of the Earth and Moon, Thor's relatives, etc.

    How would they fare in contact with our standard comic universes.

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    What - none of you read books without pictures?

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    Quote Originally Posted by Captain Smith
    Anyone read Simon Green's Deathstalker universe or the John Taylor universe?

    There are plenty of very strange and powerful folk floating around. The folks who go through the maze, the ESPers, the Transient beings, Lilith, various humans who wig out and can control reality, Merlin, human incarnations of the Earth and Moon, Thor's relatives, etc.

    How would they fare in contact with our standard comic universes.

    I love them. Simon R. Green is one of my favorite authors of all time.


    You also have Drinking Midnight Wine, Shadow's Fall, and the Forest Kingdom/Hawk and Fisher stories too.


    Anyway, I think most of them would do better in Marvel since most of them have killed their opponents instead of taking them in.

    Though, I'd love to see Hawk and Fisher in Gotham.


    Or Jack Fetch, for that matter.:evilsmile
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    Havind read all of Green's works several months ago, I have to bump this thread.



    Owen Deathstalker is a powerhouse. In fact, him, Carrion, and Hazel 'de Ark could probably go toe to toe with the likes of Thor pretty easily.



    Lilith and Merlin Satanspawn woudl aslo be killer in either universe.
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    A small run down of some of the power players from the Simon R. Green Multi-verse:



    Father Time: A being capable of stopping time, traveling through time, and seeing pretty much any time with his mirrors. He can also see possible futures. He, along with a full powered Merlin Satanspawn, are the only beings that could rival/match Lilith's power. He controls Jack Fetch and an army of robots that observe things for him.


    Jack Fetch: A scarecrow made by Father Time. He is immune to pain and can regenerate any damage almost instantly. He can wade through entire battlions of soldiers with ease, including picking up Tanks and wrecking them, teleporting, and general creepyness aura.


    James Hart: Father Time's grandson, and the only other being Jack Fetch will listen too. james can slow, and even stop, time with but a thought. He, along with the help of Leonard Ash, stopped Lucifer/Satan from gaining control of Father Time's Tower.


    Leonard Ash: A revenant (dead person) who came back to life. He possess a "Dead Aura" which can cause peopel to vomit, pass out, cry, and run in fear. He is immune to pain, can regenerate damge done to him, and is strong enough to tear men apart with his bare hands. His strength is impressive because he breifly held back Jack fetch, and then later Lucifer/Satan, as a stalling measure.


    Lilith: First wife of Adam, she was cast out of the Garden of Eden. She is the mother of all monsters on Earth. She is magically strong enough that all of England was at threat from her just reappearing. Angels of both Heaven and Hell have attacked her and been bitch slapped for their efforts. She also created the "Speaking Gun", a gun of her own flesh and bone that was capable of erasing anything from existence, including Angels, if you said their names and pointed the gun at them. In a future version of Earth that John Taylor saw/visited, the backlash of him confronted his mother, Lilith, with his full power destroyed the entire planet.


    John Taylor: Half Human son of Lilith, John can "See" things with his magic ''Third Eye''. With this gift, he can fidn weaknesses/flaws in any thing, and then attack said flaws/weaknesses with his magic, destroying said object/thing (was used against a being called, the Lamentation, that was worshipped as a god. When Taylor used his gift, it completly unraveled the Lamentation and killed it) He also has smaller magics that allow him to short range teleport items (such as bullets from guns, which he's done multiple times against multiple gun weilding opponents) and other such things.


    Razor Eddy, Punk god of the straight razor: A hobo who was visted by a higher power (presumably God himself). Eddy was then granted incredible gifts/powers/abilities. With these, he has slain dozens of "gods" in the Steet of Gods, alon gwith surviving thinsg he shouldn't be able too. He's gone toe to toe with Angels and not been melted by their "Heavenly Gaze/Penance Stare like ability that turns people to salt. He is incredibly quick, killing scores of gun men and others even when grossly out matched. He also posses a healing factor that allows him to survive most anything, including being slowly eaten by bugs for decades in an alternate future.


    Merlin Satanspawn: Arthur's Merlin, he is actually the first son of Satan, but turned down the offer to be the Anti-Christ. Instead, he worked for Arthur and turned, kind of, to the side of the good. At full power, he can rival Lilith for pure power (country destroyer at the least). At only about 10%-15% of his regular output and while dead, he can not only hold off an entire host (hundreds) of Angels from Heaven and Hell, he can also teleport people to the moon, eract barriers, send people back through time, and conjur/reshape things.


    That's only some of the power players. I'll get to the rest later.
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    Captain Smith, this acurate so far?
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    One thing I have to say, Green takes the most overly dramatic names and SELLS them like crazy. I don't know how he does it. Owen Deathstalker sounds horribly cheesy, but when you READ the book, it all fits. It just works.

    It's a real talent.

    Seconded on seeing Hawk and Fisher in Gotham, or any other crime-infested city. Haven makes them look like country villages when it comes to nastiness.

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    Quote Originally Posted by Sharpandpointies View Post
    One thing I have to say, Green takes the most overly dramatic names and SELLS them like crazy. I don't know how he does it. Owen Deathstalker sounds horribly cheesy, but when you READ the book, it all fits. It just works.

    It's a real talent.

    Seconded on seeing Hawk and Fisher in Gotham, or any other crime-infested city. Haven makes them look like country villages when it comes to nastiness.


    Yeah, the names sometimes are cheesy. But damn, it they don't work.


    And Hawk and Fisher in Gotham would just kick ass on Ash Williams vs Deadite levels.
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    I read several of the Deathstalker novels years ago, and I recall liking them, but they have largely faded from memory now. I glanced at the Haven novels, but they just didn't appeal to me.

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    Quote Originally Posted by Gordon Smith View Post
    I read several of the Deathstalker novels years ago, and I recall liking them, but they have largely faded from memory now. I glanced at the Haven novels, but they just didn't appeal to me.


    They are all very good.


    Also, here us a list of what's he written: Simon R. Green


    All his book are great.
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    The Haven novels are good. They're not fantastic, in my opinion, but they're fun reads - Theives' World as it should have been ie, not pretentious, not taking themselves too seriously, knowing when they're being overly dramatic and having fun with it. They're pulp, and they know it. Fun.

    If you can get past the first three pages, where Green feels the need to describe Hawk and Fisher the same way, with pretty much the same, fifteen line paragraph for each character that he used in the earlier books, there are some memorable characters, interesting plots, and fascinating scenes.

    Oh, and the names. I adore his names, and how he makes them work. 'The Brimstone Boys', indeed. :)

    I also like the way they have so many things we have, only magically. Communications sorcerers, rather than dispatch. Necromancers and so forth, instead of crime scene investigation units. SWAT - Special Wizardry and Tactics. Green has quite the ability to slap that sort of thing down, and make it amusing, rather than silly.

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    Quote Originally Posted by Sharpandpointies View Post
    The Haven novels are good. They're not fantastic, in my opinion, but they're fun reads - Theives' World as it should have been ie, not pretentious, not taking themselves too seriously, knowing when they're being overly dramatic and having fun with it. They're pulp, and they know it. Fun.

    If you can get past the first three pages, where Green feels the need to describe Hawk and Fisher the same way, with pretty much the same, fifteen line paragraph for each character that he used in the earlier books, there are some memorable characters, interesting plots, and fascinating scenes.

    Oh, and the names. I adore his names, and how he makes them work. 'The Brimstone Boys', indeed. :)

    I also like the way they have so many things we have, only magically. Communications sorcerers, rather than dispatch. Necromancers and so forth, instead of crime scene investigation units. SWAT - Special Wizardry and Tactics. Green has quite the ability to slap that sort of thing down, and make it amusing, rather than silly.


    Razor Eddy, Punk god of the stright razor?


    Shotgun Suzie?


    Oh, and the Infernal Devices wre pretty freaking cool. Not quite as Uber powerful as some of Fred Saberhagen's Swords, but still damn strong.

    Duncan plunging Wolf'sbane into that....thing's..eye was badass.

    Especially since the eye was freaking big.
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    Bumping up.



    I must add Edwin Drood and the Drood Family to the list of players here.


    Magic armour that makes every Drood essentially a magical version of Iron Man (without flight or lasers).


    Oh yeah, plus the Juggernaut Jumpsuit, Colt Repeater, and various other Uber devices.
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    I could see John joining a Heroes for Hire like group, he fights for good, but wouldn't stay a full superhero without payment.

    The Droods fight openly, probably don't Rule the world and have good relations with most superteams, some Droods may be members of other teams such as the Teen Titans, Justice League, Avengers, and Runaways.

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