And I am just the Wind. No one gets me, at first it was cool.
^- Chou's site. It's all about fun.
The bigger question is how did the Cakes never notice that Pinkie Pie turned their basement into a carnival of horrors in which she horrifically tortured ponies before butchering them to be used as cupcake ingredients?
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
- C.S. Lewis
Dory St. Johns on Wikicadia
“You know what the best thing about magic is?
Or any fight really. I mean, no one goes into a fight without weapons, unless they have magic missles to sling at enemies or something. Cuz that would be crazy.
I now want to see Jurassic Park with mages.
...scaled down, the Horses would be hilariously weak compared to creatures of their size, and scaled up, the Duck would be hilariously stronger. In reality, the Duck is supposed to lose relative strength and the Horse is supposed to gain it. <_<You have selected tiny, tiny horses.
...More seriously, the horses are probably slower. They have scaled down speed whilst the ducks is scaled up and also it can fly.
So the horses get shafted, basically.
I mean, scaling up the flight speed of the Duck, the horse sized one could move at several hundred miles an hour. oO
It's amusing that this is the first boss they have to fight. It's a nice way of implying that they're screwed.
...well that and the lack of the ascension not being shown as a proper animation.
Yeah. It seems to be intentional though, as the panel following it seems to clarify.Also, Jake looks ridiculous.
Last edited by Sol M; 02-10-2013 at 02:34 AM.
It's weight is cubed, but the cross-sectional area of its legs is only squared, so they snap under its weight. Its wings would never get the increased mass off the floor, so it just stays where it is, like, in the truest sense ever, a sitting duck.
Sure it's still strong, but you don't even have to fight it. You just sit and wait for its heart to give out from trying to pump blood round its oversized body.
Jack of No Trades, Master of Less
That being said, I think Omegalith intended that the Duck could at least move around and snap/claw at you, even if it wasn't very quick.
Then again, I also assumed that we could have ammo. In the absence of which I'd have to use a spear or something to beat the horse-duck.
...man, this entire discussion would be so weird if we swapped a single letter.
Okay, fine: you want real animals so we can stop arguing the square cube law?
1 Argentavis Magnificens
Round One: FIGHT!
A Flock of Sheep.
A Pack of Wolves.
An Inconvenience of Heroes.
Now a spear will still give me reach over the bird, so I should still be able to take either of them with minimal discomfort.
This entire thing reminds me of the lucky times in Heretic 2 when you get turned into a giant chicken by accident and have great fun romping around pecking the other players to death. Fun times.
The only times I haven't carried a spear with me was when there were no such wildlife in the area. <_<
Though to be fair, a powered up bladestaff is probably far superior to a spear considering the damage it can do and even those don't help you against giant chickens with 999 hitpoints that can OHKO you. The Argentavis Magnificens is presumably not that tough though.
Last edited by Sol M; 02-10-2013 at 07:35 AM.
Having observed my tiny nephew intensely for a while, I have come to realize several facts about babies:
1) They have an impossibly large capacity to absorb and retain information about the world around them, even more so than I originally thought.
2) They are utterly sociopathic.
3) Their senses are extremely sharp in specific things, but what is really impressive is their ability to distinguish between tiny differences in countenance and voice.
4) They can be quite adorable when they want to be.
So in other words, they're remorseless sociopaths with genius level mental capacity and superhuman senses, all of which is hidden behind a veil of innocent adorableness. Yep.
*completes thesis on babies*
Last edited by Sol M; 02-10-2013 at 08:29 AM.