CBR's Steve Sunu explores what DC Entertainment, WB Games and NetherRealm Studios' "Injustice: Gods Among Us" fighting game needs to do in order to succeed with gamers.
Full article here.
CBR's Steve Sunu explores what DC Entertainment, WB Games and NetherRealm Studios' "Injustice: Gods Among Us" fighting game needs to do in order to succeed with gamers.
Full article here.
Good piece. I'm hoping that the developers/producers end up doing a lot of what Steve's talking about and deliver a great game with Injustice!
Yeah, the part about "going big" is defnlee going to be key. A huge roster is a must for games like this.
And I get the feeling DC vs MK was almost a warm-up for the designers to figure out how to really incorporate super powers.
Color me excited.
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Read: Savage Dragon, Invincible, X-Factor, Suicide Squad, The Massive, Scarlet Spider, Extermination, Trio, Danger Club & Atomic Robo
they need lots of diverse characters: darkseid, kalibak, joker, lex, sinestro, grodd, black manta, riddler, penguin.. cyborg, vixen, black lightning, steel.. also licensed characters like Static, Icon, Rocket, Hardware..
Last edited by Hypestyle; 06-01-2012 at 06:42 PM.
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