... How was the gameplay "really bad"?
I agree with those that disliked the characters ... but I dislike the characters in every FF game. Actually, as far as FFVIII goes, the characters rank pretty highly on my list. At least Rinoa had the balls to chew out (the Mary Sue) Squall when he was being a douchebag. Well, once. She didn't do it the other fifty times.
--*--Bring Back MI:13
We need more Black Knight and Faiza Hussain!
The rest of the time she acted like a capricious little child. And everyone had to go after her.
I tried to play the game three times, but the three times I couldn't continue because of a bug. I tried other CD (starting a new game), and I did not have that bug ... but another one later.
How come no one is coming in here to Defend Lair? LAIR, people!!!
I only know that it's pretty much the worst game that's been made for the PS3, so I expected to come in here and everyone defending it :)
As for me, I really love Web of Shadows. I do not know how much people hated it, but I think it's the best HD version of Spider-Man 2 that is available. There was a lot of innovation in the game. I haven't played a lot of the other Spidey games, but I'm pretty sure the aerial web attacks was new, the chaining of hits was new and fun, the wall attacks, the parkour-like elements, wall slide and running, etc.
The problems I had with the game is the voice acting and it's kind of glitch-y.
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Isn't that the same as every FF heroine? Aeris got kidnapped, ran off her own, then died. Rinoa went after Edea on her own, went into a coma later on and very briefly got kidnapped after she woke up. Yuna was probably the most successful, only being kidnapped once for a forced marriage.
Behaviour-wise, Rinoa was hardly the worst of the bunch either. Every single hero is a complete douchebag for one thing. I don't want this thread to be hijacked by Final Fantasy talk though, so I'll leave it at that.
--*--Bring Back MI:13
We need more Black Knight and Faiza Hussain!
well most of the time we get a second heroine that fixes everything, sure Aeris was a helpless whelp but then we had Tifa that was always taking charge and for a brief time became the leader of the team.
Yuna was whinny and clingy but got redemption through X-2 where she was a diva with kick ass short shorts and guns
Celes was overall very whinny but we had Terra to fix things when she was being emo
we always have a 2nd girl that picks up where the other falls short, but for Rinoa... its kinda pointless she's alone, Quistis I don't know why she gets so much love when she barely has any lines throughout the whole story, I guess its the whole hot for teacher complex? And Selphie 0___o she's more of a dude than a chick she was a "female" version of Michelangelo from TMNT!!
Man, I loved the draw system. I hated being restricted by characters only having specific spells or a limit to how many times I could cast them. Having to recharge it with ethers or whatever is fine and dandy, but just being able to have a collection of 99 Ultima's or whatever I can use...just...loved it. And I enjoyed always seeing what magic enemies had to draw and the collective mentallity I have of "have to have all magic and as much as I can before getting bored spamming the draw option in each fight".
Depending on who you talk to, Legend of Dragoon was horrible. But I loved it. Thought the cutscenes were great, enjoyed the timed attacks in battles, thought the dragoon magic was cool, and thought the game looked great. It's up on PSN now, so I'm not sure how well it holds up. Will have to go back and see.
Selphie has the personality that at least one female seems to suffer in FF games after 7 at least (don't remember a lot of it before then). Yuffie from 7, Selphie in 8, maybe Eiko in 9, Rikku in 10/10-2, Vanille in 13....
There may be a little difference between them, but they all rubbed me the same way.
One thing that the developers recognized after 8 was that a gigantic realistic character running around an overhead map was very disturbing to the human eye/mind. In 7 it worked because Cloud was cartoony looking but in 8 it would slap you in the face everytime you moved around the world map, thus why from then on your characters were either cartoony on the world map or the realistic character did not move around on a world map.
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