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  1. #16
    Green Mist of Death Young Avenger's Avatar
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    Quote Originally Posted by Alex View Post
    Yes, some people found it fun.
    Some people think it was an entirely unoriginal game that did nothing that hadn't been done in countless games for years.
    Like some people liked Mass Effect 3s ending, or think Final Fantay 13 was a good game.
    I can care less about how unoriginal a game is. If the running and jumping in Crash is better than other games that follow the same formula that's all I need.
    Quote Originally Posted by Brian K. Vaughan
    Thanks. I don't know. I'm no Stan Lee, but I definitely know how to steal from him. Stan was the one who realized that great comics have nothing to do with powers, costumes, or continuity, and everything to do with using these heroes as timeless metaphors for something meaningful about our real lives.
    Quoted for truth

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  2. #17
    Rargh! Alex's Avatar
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    Quote Originally Posted by Young Avenger View Post
    I can care less about how unoriginal a game is. If the running and jumping in Crash is better than other games that follow the same formula that's all I need.
    Running and jumping is better in Super Mario Brothers 3, you could play that instead.
    It also has more variety.
    Nothing's gonna happen without a warning

  3. #18
    Veteran Member Simbob4000's Avatar
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    Quote Originally Posted by Young Avenger View Post
    And it was fun
    Those games are extremely boring.

  4. #19
    Veteran Member Simbob4000's Avatar
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    Quote Originally Posted by Havok83 View Post
    IDA

    1. Kratos (God of War)
    2. Athena (God of War)
    3. Nathan Drake (Uncharted)
    4. Elena or Chloe (Uncharted)
    5. Ratchet (Ratchet and Clank)
    6. Captain Qwark (Ratchet and Clank)
    7. Sly Cooper (Sly Cooper)
    8. Bentley (Sly Cooper)
    9. Jak (Jak and Daxter)
    10. Daxter (Jak and Daxter)
    11. Nathan Hale (Resistance)
    12. Chimera (Resistance)
    13. Parappa (Parappa the Rappa)
    14. Cole McGrath (Infamous)
    15. Sackboy (LittleBigPlanet)
    16. Nariko (Heavenly Sword)
    17. Flying Fox (Heavenly Sword)
    18. Spike (Ape Escape)
    19. Specter (Ape Escape)
    20. Sweet Tooth (Twisted Metal)
    21. Axel (Twisted Metal)
    22. Sir Daniel Fortesque (MediEvil)
    23. Sev (Killzone)
    24. Radec (Killzone)
    25. Fat Princess (Fat Princess)
    26. Tatepon (Patapon)
    27. Buzz (Buzz!)
    28. Ico (Ico)
    29. Lazarus Jones (Ghosthunter)
    30. Jen (Primal)
    31. Gabe Logan (Syphon Filter)
    32. Ellen (Folklore)
    33. Congar (War of the Monsters)
    34. Yosh-tsune (Genji)
    35. Norman Jayden (Heavy Rain)
    36. Solid Snake (Metal Gear)
    37. Raiden (Metal Gear)
    38. Everret (Starhawk)

    Thats my dream list. I hope a good chunk of them make it in. And then there's also Crash, Spyro and Rayman, all 3 of whom would make great additions

    Title Fight? Thats so generic and says nothing to make it stand out or differntiate it as a celebration of the Playstation brand. Even if they didnt go with what they did, Title Fight as the final title would have been awful.
    Like I said, they don't have the characters for this, in the land of video game characters that's like the D and Z team. I'm not sure who some of those characters are, and some of them I kind of know of I could careless about using in a fighting game.

    Quote Originally Posted by Fonecrusher View Post
    Lack of well known characters won't be a problem, Sony have already confirmed the appearance of 3rd party characters, I would be very surprised if the likes of Solid Snake, Cloud Strife, Lara Croft, Crash Bandicoot and Dante don't show up. Looks good so far, my only gripe is the only way to defeat an opponent is with a Super... I think it creates an over reliance on them and basically means whoever can build their bar to lvl3 first wins, I don't want to be wailing on a guy completely dominating them and then he whips out a lvl3 and insta-kills everybody on screen, that would be lame.
    Besides Crash I wouldn't really count on some of those, Dante is in Capcom's vs fighting game, and Snake is in Smash Bros. Until we get some kind of idea of who the third party characters are I would say it is a problem, the third party guys may just be characters that were once Sony characters, like Crash and Spyro.

    It doesn't sound like whoever can build a level 3 first will win, watch some of the other videos they have about the game on Gametrailers.

  5. #20
    Rargh! Alex's Avatar
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    Quote Originally Posted by Simbob4000 View Post
    Those games are extremely boring.
    I know i brought it up in the first place, and then realized we were arguing about a game in a series that has been dead for a few years.
    It would be like if i brought up how much Shadow Madness sucked.
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  6. #21
    Green Mist of Death Young Avenger's Avatar
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    More in-depth analysis of the game's preview

    http://www.gametrailers.com/video/fi...-stars/729633?
    http://www.gametrailers.com/video/fi...-stars/729631?

    PaRappa is OP. Instant main
    Quote Originally Posted by Brian K. Vaughan
    Thanks. I don't know. I'm no Stan Lee, but I definitely know how to steal from him. Stan was the one who realized that great comics have nothing to do with powers, costumes, or continuity, and everything to do with using these heroes as timeless metaphors for something meaningful about our real lives.
    Quoted for truth

    Help Save Ant-Man

  7. #22
    Faiza Fanboy Guest_1001's Avatar
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    Quote Originally Posted by Alex View Post
    BTW, the crash bandicoot games were never good, just saying.
    A post Mario 64 world having a platformer that dull and linear should have been inexsuable, cute adds though.
    ... What? Alex, you've officially gone insane.

    Mario 64 was a clunky, overrated mess of a game and I fail to see how Crash Bandicoot was linear. As well as certain levels having alternate paths through them, certain levels also had alternate routes if you had coloured gems, certain levels had extra-hard routes if you hadn't died up until that point, all on-foot levels had completely optional bonus routes and some could be finished early by taking a leave of logic and doing something incredibly stupid to find a hidden level (purposefully killing yourself on a certain pterodactyl in 3, hurting yourself on TNT to reach a platform on the surfboard in 2, etc). I'm not seeing any linearity there. The on-foot levels managed to stave off repetition with things like the chase levels (be it a boulder, big angry polar bear or triceratops), firefly levels and the surfboard in 2 and the small dinosaur you could ride in 3 (who offered more variation in gameplay than, say, Yoshi ever had). The non-on-foot levels were greatly varied too, whether it was on a warthog/polar bear/tiger, plane, motorbike, jetski, jetpack or underwater in scuba gear ... and there's probably more I'm forgetting about.

    And then there's the boss fights ...

    There aren't any ways I can think of that Mario 64 surpassed the Crash games. Characters, levels, bosses, story, writing, graphics, gameplay ... the marsupial beats the plumber in every one.
    Quote Originally Posted by Alex View Post
    Running and jumping is better in Super Mario Brothers 3, you could play that instead.
    It also has more variety.
    So ... running in a straight line collecting coins is better than running in a straight line collecting fruit?

    Also, it didn't have more variety. See above.

    Quote Originally Posted by Alex View Post
    Yes, some people found it fun.
    Some people think it was an entirely unoriginal game that did nothing that hadn't been done in countless games for years.
    Like some people liked Mass Effect 3s ending, or think Final Fantay 13 was a good game.
    What did Mario 64 do except add a dimension to an already-tired series, exactly? Oh, and make the controls worse. I'll admit I played Mario 64 after Crash Bandicoot but still couldn't imagine what anyone ever saw in it. I compared it more to Spyro than Crash but even then it came off unfavourably.

    Hell, I liked Croc more than Mario 64 ...
    Last edited by Guest_1001; 04-28-2012 at 02:09 AM.
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  8. #23
    Rargh! Alex's Avatar
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    Quote Originally Posted by Guest_1001 View Post
    ... What? Alex, you've officially gone insane.

    Mario 64 was a clunky, overrated mess of a game and I fail to see how Crash Bandicoot was linear.
    Ill freely admit i stoped reading after that, because you one of the following.
    1. Never actually played Crashed Bandicoot.
    2. Are remembering it as a different game.
    3. Thinks non linear means "running down a preplanned path where you are boxed in on both sides with the only option being running slighty to the left or right, with no possibility for going off it for the entire game."

    But here's one way showing mario is better. Mario games are still being made, people think fondly on past mario games and many of them are considered the best games ever made.
    Crash Bandicoot isn't.
    ...Christ, Mario 64 is an overated mess? It was the first 3d platformer that actually worked, even Crash didn't ape it, it stuck you on a rail and told you to run.
    Nothing's gonna happen without a warning

  9. #24
    Faiza Fanboy Guest_1001's Avatar
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    I think it's you who's never played Crash Bandicoot. I just wrote a whole paragraph that demonstrated how non-linear it was.

    We've also already been over how the Crash games got worse after Naughty Dog sold the rights. There's no guarantee that they would still be made if they hadn't but it's also worth bearing in mind that Nintendo are a far larger company than Naughty Dog or ... whoever bought the rights to Crash. Also, people still think fondly on past Crash Bandicoot games and just because you don't doesn't mean they don't. The first three Crash games received consistently good reviews -- Crash 2 less than 1, 3 and Team Racing but that was actually my favourite -- and "many of [Mario's games] are considered the best games ever made"? That wouldn't have anything to do with the fact that A) Mario is a more high-profile character than Crash so more people are going to buy his games, discuss them and say "OMG this iz teh best game ever!?" than they are with Crash and B) Mario is in about 500 games a year so even a blind squirrel finds some nuts once in a while?
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  10. #25
    Elder Member marshal99's Avatar
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    Spyro the dragon
    Crash
    Medievil
    Ape Escape
    Ratchet and clank
    Jax and Daxter
    Gex
    Kingdom Hearts (kairi , Sora or Riku)
    Final fantasy (so many to choose from)

    PSX/PS2 has tons of JRPG - Mana Khemia , Suikoden , Persona , Disgaea etc etc.

  11. #26
    Veteran Member Simbob4000's Avatar
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    Quote Originally Posted by marshal99 View Post
    Spyro the dragon
    Crash
    Medievil
    Ape Escape
    Ratchet and clank
    Jax and Daxter
    Gex
    Kingdom Hearts (kairi , Sora or Riku)
    Final fantasy (so many to choose from)

    PSX/PS2 has tons of JRPG - Mana Khemia , Suikoden , Persona , Disgaea etc etc.
    Gex? Does anyone think of Playstation when they think of Gex? When I think of Gex I think of the 3DO and the Nintendo 64...because of that one that had 64 in it's title.

  12. #27
    Faiza Fanboy Guest_1001's Avatar
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    Quote Originally Posted by marshal99 View Post
    Spyro the dragon
    Crash
    Medievil
    Ape Escape
    Ratchet and clank
    Jax and Daxter
    Gex
    Kingdom Hearts (kairi , Sora or Riku)
    Final fantasy (so many to choose from)

    PSX/PS2 has tons of JRPG - Mana Khemia , Suikoden , Persona , Disgaea etc etc.
    I'm liking this list. Ape Escape is another great choice.

    Quote Originally Posted by Simbob4000 View Post
    Gex? Does anyone think of Playstation when they think of Gex? When I think of Gex I think of the 3DO and the Nintendo 64...because of that one that had 64 in it's title.
    It had 64 in the title because it was a port. A lot of games did that back in the day but, I don't know about you, when I think of Doom or Duke Nukem, I don't think of the N64.
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  13. #28
    Veteran Member Simbob4000's Avatar
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    Quote Originally Posted by Guest_1001 View Post
    I'm liking this list. Ape Escape is another great choice.



    It had 64 in the title because it was a port. A lot of games did that back in the day but, I don't know about you, when I think of Doom or Duke Nukem, I don't think of the N64.
    Those are games that started on the PC, when I think of them I think of the PC first. Gex started on the 3DO, hence why I said I think of the 3DO first.

  14. #29
    Rargh! Alex's Avatar
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    Quote Originally Posted by Guest_1001 View Post
    I think it's you who's never played Crash Bandicoot. I just wrote a whole paragraph that demonstrated how non-linear it was.

    We've also already been over how the Crash games got worse after Naughty Dog sold the rights. There's no guarantee that they would still be made if they hadn't but it's also worth bearing in mind that Nintendo are a far larger company than Naughty Dog or ... whoever bought the rights to Crash. Also, people still think fondly on past Crash Bandicoot games and just because you don't doesn't mean they don't. The first three Crash games received consistently good reviews -- Crash 2 less than 1, 3 and Team Racing but that was actually my favourite -- and "many of [Mario's games] are considered the best games ever made"? That wouldn't have anything to do with the fact that A) Mario is a more high-profile character than Crash so more people are going to buy his games, discuss them and say "OMG this iz teh best game ever!?" than they are with Crash and B) Mario is in about 500 games a year so even a blind squirrel finds some nuts once in a while?
    You wrote a paragraph describing how occasionaly you could go left instead of right after shitting on a much much much much much better game.
    Nothing's gonna happen without a warning

  15. #30
    Veteran Member Havok83's Avatar
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    Good lord can we move on from Crash and Mario? Crash isnt even confirmed for this game and Mario most definetly is not.

    BACK to PS All Stars, here's a great write up of the 6 characters already revealed

    http://www.videogamer.com/ps3/playst..._detail_2.html

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