Which is why I'm not so much bothered by the idea of players having high speed (aside from the fact that this will lead to stupidly long posts) as I am bothered by the fact that high-speed bosses can now never exist. Ever.
Because if they do, we all die. Because bosses can hurt you. And if they have high speed, you can't react.
So they won't exist. Which closes up potential for Cleric while leaving it for players.
Thus, in my opinion, either Speed shouldn't be changed, or you might as well remove it.



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