View Poll Results: Will you be buying the SHS Card Game when it comes out?

Voters
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  • Yes, I’ll be picking up as much as I can!

    11 22.00%
  • Yes, I’ll be buying some Intro Decks and Boosters Packs!

    8 16.00%
  • Yes, but only Booster Packs to try and get the exclusive unlockable heroes.

    11 22.00%
  • Maybe. I’ll give it a try/think about it/depends on my budget...

    8 16.00%
  • No, I’ll stick to the online version.

    3 6.00%
  • No, I don’t play the SHSO Card Game.

    2 4.00%
  • I wish! They won’t be selling them in my country yet!

    7 14.00%
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  1. #3301

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    Quote Originally Posted by Bronn1 View Post
    especially if I keep to my self-imposed exile from mono decks.
    Are mono decks popular in the league? So far (out of the half dozen people I've played, multiple decks each) I've only faced one.

  2. #3302
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    Quote Originally Posted by Night Gremlin View Post
    Are mono decks popular in the league? So far (out of the half dozen people I've played, multiple decks each) I've only faced one.
    Some people like them, some people don't. Some people frown upon them. My personal view is that using lots of one factor is okay if the cards work together in a legitimate strategy, but just throwing together a ton of unrelated, hard-hitting cards of the same factor to run your opponent out of blocks is cheap.
    SN: Wombat Janitor

  3. #3303

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    Quote Originally Posted by Zil View Post
    Some people like them, some people don't. Some people frown upon them. My personal view is that using lots of one factor is okay if the cards work together in a legitimate strategy, but just throwing together a ton of unrelated, hard-hitting cards of the same factor to run your opponent out of blocks is cheap.
    This ^ x 100. I couldn't agree more.
    SHSO Username: Silver Torch
    Squad Level: 1093
    Favorite Marvel Character: Black Spider-man

  4. #3304

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    We have confirmation that an Armored Spider-Man can be pulled from a Starter Pack:

    http://squadcards.com/2012/05/07/arm...-starter-pack/

    The student who pulled is having a great time playing it with all the celebrity it brings.

    Good times.
    "Because Squirrel Girl is too pure to fall prey to a zombie virus."
    - Rurik

  5. #3305

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    Quote Originally Posted by Zil View Post
    Some people like them, some people don't. Some people frown upon them. My personal view is that using lots of one factor is okay if the cards work together in a legitimate strategy, but just throwing together a ton of unrelated, hard-hitting cards of the same factor to run your opponent out of blocks is cheap.
    I totally disagree. If that's the way someone builds their deck, then be smart about your blocks and use your effects to their optimum. They should also have only certain blocks, so you should be able to attack around the blocks they have and beat them. You will pretty much know what blocks they have based on the one color they are playing.

    If you mean a deck with mostly one color, then not much you can say about that. X-men decks are mostly purple. Spider-man decks are mostly yellow. Hulk decks will mostly be green. It's just the way it is.

  6. #3306
    Juggler Emperor badsaj's Avatar
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    Quote Originally Posted by gator7870 View Post
    Also, put all my pack codes in, but don't see where I received anything in game. Anyone know what to do?
    Just go to the card game, and then to my cards. It should come up with a message that you have unopened packs.
    SHSO Squad Name: Juggler Emperor
    Squad Level: 1680+
    Signature Hero: Arctic Armor Iron Man
    CBR Team Council Member
    Creator of the SHSO Identity Crisis blog
    Marvel Heroes Beta Tester

  7. #3307
    "Because Squirrel Girl is too pure to fall prey to a zombie virus."
    - Rurik

  8. #3308

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    Quote Originally Posted by badsaj View Post
    Just go to the card game, and then to my cards. It should come up with a message that you have unopened packs.
    That worked. ty

  9. #3309
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    Quote Originally Posted by gator7870 View Post
    I totally disagree. If that's the way someone builds their deck, then be smart about your blocks and use your effects to their optimum. They should also have only certain blocks, so you should be able to attack around the blocks they have and beat them. You will pretty much know what blocks they have based on the one color they are playing.

    If you mean a deck with mostly one color, then not much you can say about that. X-men decks are mostly purple. Spider-man decks are mostly yellow. Hulk decks will mostly be green. It's just the way it is.
    I'm not complaining about theme decks (and by the way X-Decks can be lots of different factors and Hulk decks feature as much red as they do green). Those decks have specific strategies and the cards work together. I'm talking about playing a bunch of unrelated six, seven, eight, ten, and twelve hitters of the same factor to run your opponent out of blocks and hit them for massive damage. I've seen people playing decks like that. You can try holding your blocks against those decks, but when you have six or seven blocks and they have 33 cards of that factor they're going to start bludgeoning you sooner or later. This is especially true because you're likely to only get three or four of those blocks in your hand over the course of the game and they'll hit the rest while going through your deck with attacks. Also, what are you talking about with "they should only have certain blocks?" Every competitive deck has six or seven blocks of each factor no matter what kind of strategy you're playing.
    SN: Wombat Janitor

  10. #3310

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    Quote Originally Posted by Zil View Post
    I'm not complaining about theme decks (and by the way X-Decks can be lots of different factors and Hulk decks feature as much red as they do green). Those decks have specific strategies and the cards work together. I'm talking about playing a bunch of unrelated six, seven, eight, ten, and twelve hitters of the same factor to run your opponent out of blocks and hit them for massive damage. I've seen people playing decks like that. You can try holding your blocks against those decks, but when you have six or seven blocks and they have 33 cards of that factor they're going to start bludgeoning you sooner or later. This is especially true because you're likely to only get three or four of those blocks in your hand over the course of the game and they'll hit the rest while going through your deck with attacks. Also, what are you talking about with "they should only have certain blocks?" Every competitive deck has six or seven blocks of each factor no matter what kind of strategy you're playing.
    If you are playing all purple, then you won't be able to block purple. I haven't taken the time to look through mostly because I'm pretty new and haven't seen all the cards yet, but are there enough purples that can cover all the blocks? Maybe there are, but it seems that purple seems to be week at blue blocks too, but that's just going from memory. Maybe there are enough purple factors that block blue. Either way, I don't think you can hold it against a player that does play that way. I've played in enough tournaments to know that people are going to play what wins. We just have to find a way to counter those decks.

    I remember there's one card where you call a factor and take cards off their deck until you hit one that isn't that factor. It's not ideal to splash stuff like that in your deck, but it's necessary in competetive environments.

  11. #3311

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    I have no problem with Mono decks. They can be beaten as easily as any other deck since they block the same as any other deck, maybe worse. They take some skill to beat, in knowing which cards are important to stop, but I have beaten them more often than they have beaten me. Of course luck is always a big factor, but if you build a deck with synergy and play it well you can stop anything.
    "Because Squirrel Girl is too pure to fall prey to a zombie virus."
    - Rurik

  12. #3312
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    Quote Originally Posted by gator7870 View Post
    If you are playing all purple, then you won't be able to block purple. I haven't taken the time to look through mostly because I'm pretty new and haven't seen all the cards yet, but are there enough purples that can cover all the blocks? Maybe there are, but it seems that purple seems to be week at blue blocks too, but that's just going from memory. Maybe there are enough purple factors that block blue. Either way, I don't think you can hold it against a player that does play that way. I've played in enough tournaments to know that people are going to play what wins. We just have to find a way to counter those decks.

    I remember there's one card where you call a factor and take cards off their deck until you hit one that isn't that factor. It's not ideal to splash stuff like that in your deck, but it's necessary in competetive environments.
    I think you misunderstand the concept of a mono-deck. Mono-decks have 33 or 34 cards of their own element and then seven or six of another factor to block whatever the main factor is. So you would have 33 purple cards and 7 purple blocking cards. To answer your other question, yes each factor has plenty of blocks for every other factor. As far as playing what wins goes, bloodless mono-factor decks defeat the point of the game. If you take out all of the strategy, then there's no reason to play. That's why they're introducing anti-mono cards. A large faction of the upcoming Black Widow's card quest is devoted to cards that will destroy a mono-deck. That's why She-Hulk's unreleased Cross-Examination card is coming too. Right now though, we don't have those cards.

    Quote Originally Posted by stubarnes View Post
    I have no problem with Mono decks. They can be beaten as easily as any other deck since they block the same as any other deck, maybe worse. They take some skill to beat, in knowing which cards are important to stop, but I have beaten them more often than they have beaten me. Of course luck is always a big factor, but if you build a deck with synergy and play it well you can stop anything.
    I generally agree with this, however it depends on the deck. You can easily take a standard cap and falcon deck (which has a ton of speed factor) and then cheaply throw in some non-cap and falcon speed factor hard hitters.
    Last edited by Zil; 05-07-2012 at 01:54 PM.
    SN: Wombat Janitor

  13. #3313

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    Quote Originally Posted by Zil View Post
    I generally agree with this, however it depends on the deck. You can easily take a standard cap and falcon deck (which has a ton of speed factor) and then cheaply throw in some non-cap and falcon speed factor hard hitters.

    I don't consider that "cheap", I consider it good deckbuilding. Take advantage of the archetypes and design a deck that maximizes a certain strategy.
    "Because Squirrel Girl is too pure to fall prey to a zombie virus."
    - Rurik

  14. #3314
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    Quote Originally Posted by stubarnes View Post
    I don't consider that "cheap", I consider it good deckbuilding. Take advantage of the archetypes and design a deck that maximizes a certain strategy.
    Maximizes what strategy? Cap and Falcon decks have one strategy: To use the Comrades in Arms keeper to destroy your opponent. Throwing in extra cards that don't even trigger that keeper to run your opponent out of blocks doesn't augment anything. It's just cheap. If it weren't they wouldn't be introducing all of those Black Widow cards to destroy mono-decks.
    SN: Wombat Janitor

  15. #3315

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    Quote Originally Posted by Zil View Post
    Maximizes what strategy? Cap and Falcon decks have one strategy: To use the Comrades in Arms keeper to destroy your opponent. Throwing in extra cards that don't even trigger that keeper to run your opponent out of blocks doesn't augment anything. It's just cheap. If it weren't they wouldn't be introducing all of those Black Widow cards to destroy mono-decks.
    I my humble opinion, there is no "proper" way to build a deck. If adding certain cards makes the deck stronger, I don't care what they are. Using all cards that trigger one strategy may be much weaker than adding extra cards that don't trigger a certain keeper. There are many ways to build a deck, and some people build to win. There is nothing wrong with that, in my humble opinion.
    "Because Squirrel Girl is too pure to fall prey to a zombie virus."
    - Rurik

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