View Poll Results: Will you be buying the SHS Card Game when it comes out?

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  • Yes, I’ll be picking up as much as I can!

    11 22.00%
  • Yes, I’ll be buying some Intro Decks and Boosters Packs!

    8 16.00%
  • Yes, but only Booster Packs to try and get the exclusive unlockable heroes.

    11 22.00%
  • Maybe. I’ll give it a try/think about it/depends on my budget...

    8 16.00%
  • No, I’ll stick to the online version.

    3 6.00%
  • No, I don’t play the SHSO Card Game.

    2 4.00%
  • I wish! They won’t be selling them in my country yet!

    7 14.00%
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  1. #3721
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    Hello all I'm new here, but I have been waiting for the Physical release of the SHSO card game for almost 2 years when I was able to snag a some "beta test" cads at the NYCC in 2010. I finally found some at my local Target and can't wait until game night when my son and I can have a proper battle. I have also been on the SHSO game with my son (we share an account) since the beta. While the online card game is great I still like the feel of having a hand of cards and physically building a deck so I haven't put much effort into building and collecting online.(although with some of the resources I have found here may make that easier and more enjoyable)
    I was wondering if there is a card lsit out for the Foundation set? If they included all the cards from Rise of Heroes and Unleashed we would still be 110 short. Please let me know if there is anything out there. In the mean time I will be constructing a sortable excel sheet starting with the cards I have.

    The question I have her

  2. #3722
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    Apparently I was cut off.

    The question I have is there a card set list for Foundation? It seems if the include all the cards from RoH and Unleashed we would still be 110 cards short.

  3. #3723

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    http://superherosquadonline.wikispaces.com/Card+Sets

    There's a wiki that has all that info. Welcome.
    The Island Lancer
    Squad score still stinky cuz I'm new

  4. #3724
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    Quote Originally Posted by gator7870 View Post
    http://superherosquadonline.wikispaces.com/Card+Sets

    There's a wiki that has all that info. Welcome.
    Thanks, didn't see that link at the bottom when I looked yesterday.

  5. #3725
    Juggler Emperor badsaj's Avatar
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    Quote Originally Posted by Bronn1 View Post
    Yeah, all three were really close. I really thought I was doomed in the final game, with the power not climbing at all. But luckily, the coin finally started helping me out and some multis got it done. I look forward to future games. Invite me anytime you want a casual game.
    I might have had a chance if couldv'e drawn anything beside power 1 cards at the end, but them's the breaks. Besides, I won my first match right out of the gate, so I needed a beatdown to keep me humble.
    SHSO Squad Name: Juggler Emperor
    Squad Level: 1680+
    Signature Hero: Arctic Armor Iron Man
    CBR Team Council Member
    Creator of the SHSO Identity Crisis blog
    Marvel Heroes Beta Tester

  6. #3726
    Sonic Koala Bronn1's Avatar
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    Quote Originally Posted by badsaj View Post
    I might have had a chance if couldv'e drawn anything beside power 1 cards at the end, but them's the breaks. Besides, I won my first match right out of the gate, so I needed a beatdown to keep me humble.
    Considering that the games all pretty much came down to the last card or two, I wouldn't qualify that as a beatdown. :)
    Sonic Koala
    Squad Level: 1190
    Signature Hero: Guardian

  7. #3727
    Juggler Emperor badsaj's Avatar
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    To those of you that have been playing the physical game:
    What do you do to keep track of the power number? Just write on a piece of paper, and cross-off and re-write as it changes? I thought of using one of those daily flip calendars or something similar, so that you can easily reset and start over for each game. Does anyone have some cool ways of keeping track?
    SHSO Squad Name: Juggler Emperor
    Squad Level: 1680+
    Signature Hero: Arctic Armor Iron Man
    CBR Team Council Member
    Creator of the SHSO Identity Crisis blog
    Marvel Heroes Beta Tester

  8. #3728
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    I like to use a 20 sided die. You can also get counters for games like Magic that go up to 20+. I may have to make a custom SHS one.

  9. #3729

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    Quote Originally Posted by Brymstone View Post
    I like to use a 20 sided die. You can also get counters for games like Magic that go up to 20+. I may have to make a custom SHS one.
    Like these http://www.amazon.com/Koplow-Games-S.../dp/B001B02BR8
    Squad Name: Astral Tornado Mariner
    Current Squad Level:1581
    Marvel Heroes Beta Tester
    Need help with the new challenges? Click here!

  10. #3730

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    Quote Originally Posted by badsaj View Post
    To those of you that have been playing the physical game:
    What do you do to keep track of the power number? Just write on a piece of paper, and cross-off and re-write as it changes? I thought of using one of those daily flip calendars or something similar, so that you can easily reset and start over for each game. Does anyone have some cool ways of keeping track?
    We found a REALLY great system: Use individual counters, such as glass beads or coins. Really easy to keep track and really easy to see. Just put one counter on the board each time the flip is heads.
    Last edited by stubarnes; 06-05-2012 at 11:47 AM.
    "Because Squirrel Girl is too pure to fall prey to a zombie virus."
    - Rurik

  11. #3731
    Storm Builder Hobbkito's Avatar
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    Quote Originally Posted by stubarnes View Post
    Check it out!!!!!!!!!!!!!!!!!

    http://squadcards.com/2012/06/05/bes...rue-power-ftw/

    True power playmat! Not paper, but foam rubber like a mousepad! Yes!!!!!!!!!!!!!!!
    My nieces would love that... who wouldn't love that?

    Also I just now learned that the Marvel Trading card game for DS & PSP is based on the VS system, I ordered a copy for my niece... and now I am thinking I might get one for myself so I can properly learn how to play those cards. I heard the game was very difficult but it has like 800+ of Marvel VS cards! I hope it's cool... won't get here for like a week. I will try it out then and very likely order another. (My only real barrier is not having a DS. )
    Last edited by Hobbkito; 06-05-2012 at 12:37 PM.

  12. #3732
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    Anybody else notice that "It's Not Easy Being Green" doesn't actually work with Abomination cards? Looks like the developers forgot to code something in.
    SN: Wombat Janitor

  13. #3733
    Sonic Koala Bronn1's Avatar
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    Quote Originally Posted by stubarnes View Post
    Big breaking news!!!

    http://squadcards.com/2012/06/04/mar...-gen-con-2012/

    Squad at Gen Con!!! First prize is an iPad!!!

    6 booster packs, 6 bucks, and a shot at immortality!!!
    Even though I don't own a single physical card for the game, I've signed up for this tournament, schedule permitting.
    Sonic Koala
    Squad Level: 1190
    Signature Hero: Guardian

  14. #3734

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    I never experienced an issue with disconnects until this particular match, and it doesnt sound like they've been a big problem for others over the rest of the season. But there should be some kind of rule in place so that people can't abuse the setup.

  15. #3735

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    Quote Originally Posted by Bronn1 View Post
    Even though I don't own a single physical card for the game, I've signed up for this tournament, schedule permitting.

    You will get 6 packs to build a deck if you haven't built one by then. Good luck!!!
    "Because Squirrel Girl is too pure to fall prey to a zombie virus."
    - Rurik

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