"That doesn't change my mind about the OMEGA revival itself, however. I still believe that writers and artists who claim to respect the work of creators past should demonstrate that respect by leaving the work alone -- particularly if the original creator is still alive, still active in the industry, and, as is typically the case in comics, excluded from any financial participation in the use of the work.
"Over the last decade or so, it's become the trend in the industry for creators just to let these things slide. By lodging even an informal protest, a creator always risks appearing pathetic and whiny to the fans or threatening to a current employer. No one wants to be thought of that way.
"Remaining silent, however, would implicitly condone the comic book industry's business practices up through the early 1980s and the means by which publishers claim to have procured ownership of characters and story material in those days.
"Remaining silent would also perpetuate the fiction promulgated by publishers that 'we all knew' what rights we were supposedly giving up by signing our paychecks. (In those days, the publishers' favored instrument for acquiring rights to material was a one-party 'contract' printed or stamped on the back of a writer or artist's paycheck. This so-called 'agreement' set forth terms of employment that were rarely if ever agreed to by the writer or artist prior to the start of work.) The truth is, we didn't all know. Most of us had no idea, until the Siegel & Shuster case came to light again in the late 1970s. (In fact, there are serious questions regarding the ownership of 'Omega The Unknown' that Marvel has probably never thought to ask.)
"When a writer of Jonathan's stature agrees to participate in a project like this, he also, intentionally or not, tacitly endorses the inequities of the old system. I've tried for a couple of decades now to convince the rest of the industry that those inequities will end only when writers and artists -- whether celebrities from other fields, like Jonathan, or longtime comics professionals, like myself -- say 'no' to projects that make no provision for the original creators. I've failed. I find that endlessly frustrating.
..."
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