That is all.
"I visited Latveria and all I got is a bunch of Doombot heads."
Doomwar # 5
You've got to try and separate "writing" and "dialogue" from being an architect. You're talking about structuring the company's storylines and direction.
I have no idea how many should be involved, because too many cooks are worth two in the bush (or something), but mine would look something like:
Kurt Busiek (Because the guy can think big, but stays true to the characters).
Jonathan Hickman (To keep all the threads tied together, and to direct the Other MU stuff with Pak i.e. not Avenger/Spider/X-Men/Urban & Espionage/Cosmic).
Roger Stern (Because he knows how to plan a story).
DnA (For larger scale stuff, and to direct the Cosmic side).
Dan Slott (For smaller scale stuff, and to direct the Spiderverse).
Matt Fraction (For mid-to-large-scale stuff, and to direct the Avengers line).
Rick Remender & Ed Brubaker (To direct the Urban & Espionage line).
Christos Gage (For mid-scale stuff, and to direct the X-verse)
Greg Pak (for mid-scale stuff, and to direct the Other MU stuff with Hickman)
So that's 11 people (Yes, DnA are two people, not one symbiotic entity) and I think that's more than enough. I'd love to use guys like Warren Ellis and Peter David, but I think they work best when you give them their own sandbox to play in. Fabes Nicieza and Dan Jurgens were unlucky to miss out.
And I'd let guys like Millar, Bendis, Morrison and even Loeb send ideas in remotely, but then let the architects structure them into something workable (like turning a Bendis 7-issue series into what should probably be 3 issues, making Morrison comprehensible by mortals, toning Millar's "big-and-silly" ideas down a touch, periodically slapping Loeb and saying "don't be ridiculous - try again").
Last edited by Nomads1; 06-07-2011 at 06:08 AM.
PAD I explained, as I think he's better off left to his own devices (like Ellis) than trying to map out the whole company and play nice with the other kids.
Van Lente, Parker (and Aaron, and a bunch of others) I see more as writers of great stories and dialogue, than as architects of the MU as a whole.