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  1. #5041
    A Thinking Man's Rhino Omegalith's Avatar
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    I'm in the same boat, I can talk to Echo if there's something to say, but otherwise I'm basically stuck waiting to see if we're about to be attacked or presented with an obstacle.

    It's my first PBP, and from what I can see the faster moving groups are the ones with a lot of other players to bounce off one another.
    A Flock of Sheep.
    A Pack of Wolves.
    An Inconvenience of Heroes.

  2. #5042
    Bleed For Me Sol M's Avatar
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    Quote Originally Posted by Ωgar "Omegalith" Lithagon XVI View Post
    I'm in the same boat, I can talk to Echo if there's something to say, but otherwise I'm basically stuck waiting to see if we're about to be attacked or presented with an obstacle.

    It's my first PBP, and from what I can see the faster moving groups are the ones with a lot of other players to bounce off one another.
    Pretty much. The situation just doesn't warrant a lot of conversation.

  3. #5043
    Drinks Two Cups Of Tea! Captain England's Avatar
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    Quote Originally Posted by wilderness View Post
    No worries man, I haven't done much PBP RPing either. :)

    ...and you're really good for a second timer. oO
    Thanks. I try.

    Quote Originally Posted by wilderness View Post
    I'm just going off what I've found while RPing in this RPG in particular.

    The posting rate in this RPG isn't as high as it seems, because the number of players is huge, more than in any other RPG I've seen.

    Naturally this would require some retroactive posting like in Esper Shift.


    The reasons for that are probably:

    1) Esper Shift normally moves fairly slowly compared to this one.
    2) The situation currently in ES is relatively stable, last I checked. Knowing a little about the future is required for retroactive posting.
    3) The number of players are less. Probably the most important factor here.
    4) The people who actually play often and are in the most important scenes are even fewer and post fairly regularly. This isn't even a matter of time zones, it's more a matter of posting at regular intervals. Large groups can guarantee interaction if you want it, but also means that if you keep posting, loads of people will end up missing stuff.

    Retroactive posting works if there's time to do it, and the current situation in this game is a big unknown.

    For example, I can't skip ahead and have Echo do something and finish up interactions retroactively, because we might be attacked by enemies at any minute.

    And I can only post so much about his mental state and the surroundings before it gets silly.

    As usual, it depends on the situation. :)

    And of course, Sharp might simply be giving others a chance to post so it doesn't look like his character has superspeed or something.
    Yeah. Those are all good points. Are you guys waiting to be attacked then?

  4. #5044
    Bleed For Me Sol M's Avatar
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    Quote Originally Posted by Captain England View Post
    Are you guys waiting to be attacked then?
    That's one way of putting it. ^_^

  5. #5045
    Moderator Sharpandpointies's Avatar
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    Quote Originally Posted by wilderness View Post
    And of course, Sharp might simply be giving others a chance to post so it doesn't look like his character has superspeed or something.
    Close. :) I just like giving other people a chance to respond as well, so the conversation isn't me and two other people chatting while everyone else says 'I would have liked to respond to that, but I didn't get the chance... ' :)

  6. #5046
    The Skylord FalconX2000's Avatar
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    Quote Originally Posted by wilderness View Post
    No worries man, I haven't done much PBP RPing either. :)

    ...and you're really good for a second timer. oO

    I'm just going off what I've found while RPing in this RPG in particular.

    The posting rate in this RPG isn't as high as it seems, because the number of players is huge, more than in any other RPG I've seen.

    Naturally this would require some retroactive posting like in Esper Shift.


    The reasons for that are probably:

    1) Esper Shift normally moves fairly slowly compared to this one.
    2) The situation currently in ES is relatively stable, last I checked. Knowing a little about the future is required for retroactive posting.
    3) The number of players are less. Probably the most important factor here.
    4) The people who actually play often and are in the most important scenes are even fewer and post fairly regularly. This isn't even a matter of time zones, it's more a matter of posting at regular intervals. Large groups can guarantee interaction if you want it, but also means that if you keep posting, loads of people will end up missing stuff.

    Retroactive posting works if there's time to do it, and the current situation in this game is a big unknown.

    For example, I can't skip ahead and have Echo do something and finish up interactions retroactively, because we might be attacked by enemies at any minute.

    And I can only post so much about his mental state and the surroundings before it gets silly.

    As usual, it depends on the situation. :)

    And of course, Sharp might simply be giving others a chance to post so it doesn't look like his character has superspeed or something.
    SHR and SHR2 had room for lots of side stories during 'rest' periods between main quests in which time was relatively fluid. People could ascribe their sidestories to be taking place during these lull periods even when the main quest was ongoing in real time, thus never having to worry about getting abruptly cut off.

    I predict Vancouver team is about to hit just such a lull once they get into Kris's Uncle's shop.

  7. #5047
    The Skylord FalconX2000's Avatar
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    Quote Originally Posted by wilderness View Post
    That's sad to hear :(




    Except when your planned actions would require a response from other people first. Which is quite often, unless you basically plan on not interacting with anyone.

    Plus, even if that is the case, you might end up doing far too many things in the same amount of time that it takes other people to say a couple of words.
    Talking is a free action. Especially outside of combat.

  8. #5048
    Everyone's favorite host Guy Smiley's Avatar
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    Quote Originally Posted by DragonMaster View Post
    I don't think that I have time to do this thread any more so sorry but I'm dropping out.
    Aww. I was kind of looking forward to making Dexter look absolutely crazy when/if Echidna was reunited with one of her kids.

    (Er, that being Cerberus, if you couldn't tell from context.)

  9. #5049
    A Thinking Man's Rhino Omegalith's Avatar
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    Quote Originally Posted by Guy Smiley View Post
    Aww. I was kind of looking forward to making Dexter look absolutely crazy when/if Echidna was reunited with one of her kids.

    (Er, that being Cerberus, if you couldn't tell from context.)
    I know how you feel, I'm looking forward to Loki getting to meet one of his kids, and Jormungandr might have dropped out if I recall correctly.
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  10. #5050
    Bleed For Me Sol M's Avatar
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    Quote Originally Posted by Sharpandpointies View Post
    Close. :) I just like giving other people a chance to respond as well, so the conversation isn't me and two other people chatting while everyone else says 'I would have liked to respond to that, but I didn't get the chance... ' :)
    That too. :)


    Quote Originally Posted by FalconX2000 View Post
    Talking is a free action. Especially outside of combat.
    Sure, but if no one's there to respond to you...

    Plus, lots of people are in combat or in a situation where attack is imminent.
    Last edited by Sol M; 05-22-2011 at 10:34 AM.

  11. #5051
    Bleed For Me Sol M's Avatar
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    Quote Originally Posted by FalconX2000 View Post
    SHR and SHR2 had room for lots of side stories during 'rest' periods between main quests in which time was relatively fluid. People could ascribe their sidestories to be taking place during these lull periods even when the main quest was ongoing in real time, thus never having to worry about getting abruptly cut off.

    I predict Vancouver team is about to hit just such a lull once they get into Kris's Uncle's shop.
    Probably.

    I'm sure this won't be an issue later. It's just that the game has just started now, what with most of the characters still in combat or about to engage in such.

  12. #5052
    The Skylord FalconX2000's Avatar
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    Quote Originally Posted by wilderness View Post
    That too. :)



    Sure, but if no one's there to respond to you...

    Plus, lots of people are in combat or in a situation where attack is imminent.
    I was referring to the part in your post about doing too many things at once.

  13. #5053
    Bleed For Me Sol M's Avatar
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    Quote Originally Posted by FalconX2000 View Post
    I was referring to the part in your post about doing too many things at once.
    Then it's perfectly true.

    Although I was talking about doing things as opposed to just talking.

  14. #5054
    Voice of the Authorities Cleric of Hell's Brigade's Avatar
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    Last edited by Cleric of Hell's Brigade; 05-22-2011 at 12:43 PM.
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  15. #5055
    Drinks Two Cups Of Tea! Captain England's Avatar
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    Last edited by Captain England; 05-22-2011 at 12:24 PM.

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