....And if so, does it occur to you that this company should produce Judge Dredd: the Game?
I mean, it's half there already.
....And if so, does it occur to you that this company should produce Judge Dredd: the Game?
I mean, it's half there already.
Yeah, that'd be cool! Based on the comic instead of the movie, 'cause the game about the movie blew.
It was a pretty fun game, actually. Lost its steam fast, but it was a fun rental. Plus, kicking a car across the street? Fuckin' nice!
Go !@#$ yourself.
Rental is the best word to describe this game. Of course having coop really helps, but I can see this engine being used for several other comic-based games.
I've done crack. Doe that count?
Order Toy Boy: What Happens In Vegas now!
http://www.toyboyonline.com
"A nice melding of classic Marvel energy with a contemporary feel. Well-done!" -Mark Waid
Well Tom just put the "crack down!" I like this game.:p
Well, I got to the 'shocking twist ending'.
It was kinda anticlimatic. 'Cause, you know...... CLEARLY that's what you were doing all along.
Ah well. Fun game, and now that it's cheaper, I'm pretty happy with this purchase.
Wait... Crackdown has a plot?
I just punched people because the voiceover told me to.
This is news to me as well.
I just listened to the narrators reports on the crime lords then I went and took them down. I spent most of my time just driving around the city seeing how fast I could go without hitting other cars. I'm still playing this game a month later. This is what I'd want from a Batman game. A wide open city I can just go crazy in, the only thing that could make crackdown better would be being bale to go inside the buildings. Oh.. And use of a jetpack.
But yes, Pinky tell us of this "plot and shocking twist!" spoil it for me cause I didnt' even know there WAS a plot besides "look, bad guys! Go kill 'em!"
"A wise old owl lived in an Oak,
The more he saw the less he spoke,
The less he spoke the more he heard,
Why can't we all be like that wise old bird?"
Oh, the guy giving you orders takes over the city at the end, and then you just get to run around like a jackass blowing things up to your heart's content.
Last edited by Pink Bat Max; 12-31-2007 at 02:05 PM.
Indeed. It was only a half step better than the old arcade games where "Congratulations" was the only prize for fighting through eight stages with three lives.
It felt like the developers realized that they needed some type of ending to give the impression that there was a plot through the entire game. Seriously, a video ending?
Had the game not had coop, I would have not touched it at all.
Now Mass Effect. That was satisfying, even if it left things open for a sequel, which I usually despise in my ending. It wasn't so much the ending itself as it was the sequence of events that made up the climax of the game.
Assassin's Creed tried it, and it left me feeling 'blah' with the way they handled it. 'Beyong Good and Evil' and 'Psychonauts' tried it, and it's become an example of why I hate it so much. "Gee, that was fun! Too you'll never get a proper sequel since the game sold like shit!" Bah, I say! Bah!
It's setting up a trilogy, I believe.....
Beyond Good And Evil was an awesome, AWESOME game! With one of the best action heroines in any game.... and nobody bought it. FIE ON YOU, Prince of Persia!!!!
Psychonauts is now available for download in Xbox Live as part of their brand new 'Xbox Originals' on Marketplace at about a $10 price point I believe, so it's still possible that one will find broader acceptance.
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