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  1. #151
    When the two Meet... The MunchKING's Avatar
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    Quote Originally Posted by God_of_Awesome View Post
    Oh hell yeah, especially Reds.
    Good, that fits in with what I was thinking about for my dude's modivation...

    Also, we're still ignoring numbers despite me posting the number filled sheet.
    Well yeah, but I figured I stated them out, I might as well show 'em off...


    So if we're more or less ignoring the numbers, will there be any EXP and leveling up?? Or just (relativily speaking) static charecters?

  2. #152

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    We'll level up every quest or so. And become stronger-smarter-whatever appropiatley and gander the proper abbilities.
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  3. #153
    Fufu~ Gladiaria_Alata's Avatar
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    Mwaha!

    Maera Seirios
    Female Human Bard 15
    Neutral Good
    Representing Gladiaria_Alata

    Strength 10 (+0)
    Dexterity 17 (+3)
    Constitution 11 (+0)
    Intelligence 17 (+3)
    Wisdom 12 (+1)
    Charisma 18 (+4)
    Size: Medium
    Height: 5' 4"
    Weight: 125 lb
    Skin: Tan
    Eyes: Amber Brown
    Hair: Dark Brown; Wavy

    Total Hit Points: 65

    Speed: 30 feet

    Armor Class: 13 = 10 +3 [dexterity]

    Touch AC: 13
    Flat-footed: 10

    Initiative modifier: +3 = +3 [dexterity]
    Fortitude save: +5 = 5 [base]
    Reflex save: +12 = 9 [base] +3 [dexterity]
    Will save: +12 = 9 [base] +1 [wisdom] +2 [iron will]
    Attack (handheld): +11/+6/+1 = 11 [base]
    Attack (unarmed): +11/+6/+1 = 11 [base]
    Attack (missile): +14/+9/+4 = 11 [base] +3 [dexterity]
    Grapple check: +11/+6/+1 = 11 [base]

    Light load:
    Medium load:
    Heavy load:
    Lift over head:
    Lift off ground:
    Push or drag:
    33 lb. or less
    34-66 lb.
    67-100 lb.
    100 lb.
    200 lb.
    500 lb.
    Languages: Common Elven (? 2 more)
    Whip [1d3 (nonlethal), crit x2, 2 lb., one-handed, slashing]

    Feats:

    Dodge
    Mobility
    Iron Will
    Negotiator
    Persuasive

    Traits:

    Skill Name Key
    Ability Skill
    Modifier Ability
    Modifier Ranks Misc.
    Modifier
    Appraise Int 9 = +3 +6
    Balance Dex* 9 = +3 +4 +2 [tumble]
    Bluff Cha 14 = +4 +8 +2 [persuasive]
    Climb Str* 4 = +0 +4
    Concentration Con 12 = +0 +12
    Craft_1 Int 3 = +3
    Craft_2 Int 3 = +3
    Craft_3 Int 3 = +3
    Diplomacy Cha 22 = +4 +10 +2 [bluff] +2 [negotiator] +2 [Knowledge, nobility] +2 [sense motive]
    Disguise Cha 4 = +4
    Escape Artist Dex* 3 = +3
    Forgery Int 3 = +3
    Gather Information Cha 6 = +4 +2 [know local]
    Heal Wis 2 = +1 +1
    Hide Dex* 11 = +3 +8
    Intimidate Cha 8 = +4 +2 [bluff] +2 [persuasive]
    Jump Str* 2 = +0 +2 [tumble]
    Knowledge (arcana) Int 18 = +3 +15
    Knowledge (geography) Int 13 = +3 +10
    Knowledge (history) Int 13 = +3 +10
    Knowledge (local) Int 13 = +3 +10
    Knowledge (nobility) Int 13 = +3 +10
    Listen Wis 11 = +1 +10
    Move Silently Dex* 3 = +3
    Perform_1 Cha 19 = +4 +15
    Perform_2 Cha 13 = +4 +9
    Perform_3 Cha 4 = +4
    Perform_4 Cha 4 = +4
    Perform_5 Cha 4 = +4
    Ride Dex 3 = +3
    Search Int 3 = +3
    Sense Motive Wis 9 = +1 +6 +2 [negotiator]
    Spellcraft Int 21 = +3 +16 +2 [Knowledge, arcane]
    Spot Wis 1 = +1
    Survival Wis 4 = +1 +3
    Swim Str** 0 = +0
    Tumble Dex* 12 = +3 +9
    Use Rope Dex 3 = +3
    * = check penalty for wearing armor

    Bluff >=5 ranks gives +2 on disguise checks to act in character.
    Know Geography >=5 ranks gives +2 on checks to avoid getting lost or into hazards.
    Know History >=5 ranks gives +2 on bardic knowledge checks.

    Zero-level Bard spells: 4 per day
    First-level Bard spells: 5 (4+1) per day
    Second-level Bard spells: 4 (3+1) per day
    Third-level Bard spells: 4 (3+1) per day
    Fourth-level Bard spells: 4 (3+1) per day
    Fifth-level Bard spells: 2 per day

    Human:

    Extra feat at first level (already included)
    Four extra skill points at first level (already included)
    One extra skill point at each additional level (already included)

    Bard:
    Bardic Knowledge

    Bardic Music

    Can know only limited numbers of spells

    High charisma gains bonus spells daily

    Class HP rolled
    Level 1: Bard 6
    Level 2: Bard 6
    Level 3: Bard 2
    Level 4: Bard 4 +1 to dexterity
    Level 5: Bard 4
    Level 6: Bard 1
    Level 7: Bard 3
    Level 8: Bard 4 +1 to constitution
    Level 9: Bard 6
    Level 10: Bard 3
    Level 11: Bard 5
    Level 12: Bard 6 +1 to wisdom
    Level 13: Bard 5
    Level 14: Bard 5
    Level 15: Bard 5


    Maera Seirios's Equipment:
    2 lb Weapons / Armor / Shield (from above)
    2 lb Backpack
    5 lb Bedroll
    1 lb Case (for map or scroll), Ink vial, Ink pen, Parchment sheets x2, Signet ring
    4 lb Waterskins x1
    3 lb Musical instrument
    2 lb Spell component pouch
    _____
    19 lb Total


    Munchy your character is a half-dragon could he teach my character Draconic?
    Dean: You know what, there's a ton of lore on unicorns too. In fact, I hear that they ride on silver moonbeams, and that they shoot rainbows out of their ass!

  4. #154
    GDI Commander S J C's Avatar
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    Can someone help me convert my char up to code?.
    In the third Tiberium war there are many sides Chose the Right one

    ---------------------------------------------------

    Welcome to a world where the laws of physics do not apply, where the most insane things can happen on a regular basis, and where logic is a foreign concept.

    Welcome... to the Anime Zone.

    ---------------------------------------------------

    won the internet 1

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  5. #155
    Senior Member LordKaos's Avatar
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    Okay, what do you need?

  6. #156
    GDI Commander S J C's Avatar
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    Quote Originally Posted by LordKaos View Post
    Okay, what do you need?
    Most of my D&D knowledge comes from BG 1 + 2, So I need help with the full stat sheets everyones working up, You know modifiers skills feats etc.
    In the third Tiberium war there are many sides Chose the Right one

    ---------------------------------------------------

    Welcome to a world where the laws of physics do not apply, where the most insane things can happen on a regular basis, and where logic is a foreign concept.

    Welcome... to the Anime Zone.

    ---------------------------------------------------

    won the internet 1

    2

    3

    http://homepage.mac.com/manaknight/robin5089.png
    Check out the test to find out who you are!

  7. #157
    Senior Member LordKaos's Avatar
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    Well the complex character sheets are really for show but this site has the basics. While this site has the character sheets.

  8. #158
    Hater of the Year The Zapper's Avatar
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    Default Edward

    Male Human Fighter 15
    Lawful Neutral

    Strength 17 (+3)
    Dexterity 14 (+2)
    Constitution 19 (+4)
    Intelligence 14 (+2)
    Wisdom 12 (+1)
    Charisma 12 (+1)

    Size: Medium
    Height: 6' 1"
    Weight: 240 lb
    Skin: Pale
    Eyes: Green
    Hair: Dark Brown; Straight; Beardless

    Total Hit Points: 144

    Speed: 20 feet [armor]

    Armor Class: 21 = 10 +8 [full plate] +2 [heavy steel] +1 [dexterity in armor]

    Touch AC: 11
    Flat-footed: 20

    Initiative modifier: +2 = +2 [dexterity]
    Fortitude save: +13 = 9 [base] +4 [constitution]
    Reflex save: +7 = 5 [base] +2 [dexterity]
    Will save: +6 = 5 [base] +1 [wisdom]
    Attack (handheld): +18/+13/+8 = 15 [base] +3 [strength]
    Attack (unarmed): +18/+13/+8 = 15 [base] +3 [strength]
    Attack (missile): +17/+12/+7 = 15 [base] +2 [dexterity]
    Grapple check: +22/+17/+12 = 15 [base] +3 [strength] +4 [improved grapple]

    Light load: 86 lb. or less
    Medium load: 87-173 lb.
    Heavy load: 174-260 lb.
    Lift over head: 260 lb.
    Lift off ground: 520 lb.
    Push or drag: 1300 lb.


    Languages: Common Draconic Elven Gnoll Goblin

    Gauntlet [1d3, crit x2, 1 lb, light, bludgeoning]

    Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

    Hand Axe [1d6, crit x3, crit x2., 3 lb., light, slashing]

    Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]

    Heavy Shield [1d4, crit x2, one-handed, bludgeoning]

    Full plate armor [heavy; +8 AC; max dex +1; check penalty -6; 50 lb.]

    Heavy Steel Shield [+2 AC; check penalty -1; hardness 10; hp 20; 15 lb.]

    Feats:

    Athletic
    Blind-fight
    Combat Expertise
    Improved Disarm
    Endurance
    Die Hard
    Improved Unarmed Strike
    Improved Grapple
    Quick Draw
    Run
    Clever Wrestling
    Weapon Focus x4 Weapon(s):Long sword

    Traits:

    Stout

    Skill Name

    Key
    Ability

    Skill
    Modifier

    Ability
    Modifier

    Ranks

    Misc.
    Modifier
    Appraise Int 6 =
    +2
    +4
    Balance Dex* 4 =
    +2
    +2
    Bluff Cha 1 =
    +1

    Climb Str* 11 =
    +3
    +6 +2 [athletic]
    Concentration Con 4 =
    +4

    Craft_1 Int 2 =
    +2

    Craft_2 Int 2 =
    +2

    Craft_3 Int 2 =
    +2

    Diplomacy Cha 1 =
    +1

    Disguise Cha 4 =
    +1
    +3
    Escape Artist Dex* 6 =
    +2
    +5 -1 [stout]
    Forgery Int 2 =
    +2

    Gather Information Cha 1 =
    +1

    Heal Wis 3 =
    +1
    +2
    Hide Dex* 2 =
    +2

    Intimidate Cha 19 =
    +1
    +18
    Jump Str* 3 =
    +3
    +6 -6 [speed 20]
    Listen Wis 1 =
    +1

    Move Silently Dex* 5 =
    +2
    +3
    Perform_1 Cha 1 =
    +1

    Perform_2 Cha 1 =
    +1

    Perform_3 Cha 1 =
    +1

    Perform_4 Cha 1 =
    +1

    Perform_5 Cha 1 =
    +1

    Ride Dex 8 =
    +2
    +6
    Search Int 2 =
    +2

    Sense Motive Wis 1 =
    +1

    Spot Wis 1 =
    +1

    Survival Wis 1 =
    +1

    Swim Str** 9 =
    +3
    +4 +2 [athletic]
    Use Rope Dex 6 =
    +2
    +4

    * = check penalty for wearing armor

    This character also has 2 ranks in Speak Languages.
    Escape Artist >=5 ranks gives +2 on use rope checks for bindings.
    Stout trait: +2 on strength checks to avoid being overrun / bullrushed.

    Human:

    * Extra feat at first level (already included)
    * Four extra skill points at first level (already included)
    * One extra skill point at each additional level (already included)

    Fighter:

    * Bonus Feats (already included)

    Class HP rolled
    Level 1: Fighter 10
    Level 2: Fighter 3
    Level 3: Fighter 3
    Level 4: Fighter 5 +1 to strength
    Level 5: Fighter 4
    Level 6: Fighter 8
    Level 7: Fighter 5
    Level 8: Fighter 5 +1 to constitution
    Level 9: Fighter 2
    Level 10: Fighter 8
    Level 11: Fighter 2
    Level 12: Fighter 6 +1 to constitution
    Level 13: Fighter 10
    Level 14: Fighter 7
    Level 15: Fighter 6


    Edward's Equipment:

    _____
    200 lb Weapons / Armor / Shield (from above)
    Backpack
    Bedroll
    Blanket, winter x2
    Bottle
    Candle
    Crowbar
    Flasks x3
    Grappling hook
    Hammer
    Lantern (bullseye)
    Pitons x4
    Rations (1 day) x10
    Rope (50', silk) x9
    Sacks x2
    Spade / shovel
    Tent
    Waterskins x2

    Total

    More about Edward:

    A fighter who likes to fight up close and personal. Known for a brutal fighting style and loyalty.
    Last edited by The Zapper; 08-17-2007 at 10:36 PM.

  9. #159
    Hater of the Year The Zapper's Avatar
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    Hope that works.

  10. #160
    When the two Meet... The MunchKING's Avatar
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    Quote Originally Posted by S J C View Post
    Most of my D&D knowledge comes from BG 1 + 2, So I need help with the full stat sheets everyones working up, You know modifiers skills feats etc.

    Here are all the Rules online. That's where you can see cool stuff like Feats and Paladin powers, et all.

    All the stuff you need should be in the Core Rules side.

  11. #161
    Senior Member LordKaos's Avatar
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    Quote Originally Posted by The MunchKING View Post
    Here are all the Rules online. That's where you can see cool stuff like Feats and Paladin powers, et all.

    All the stuff you need should be in the Core Rules side.

    Quote Originally Posted by LordKaos View Post
    Well the complex character sheets are really for show but this site has the basics. While this site has the character sheets.
    Already beat you to it. :p

  12. #162
    When the two Meet... The MunchKING's Avatar
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    BAH!! You win THIS TIME, Post-ninja, but I'll be back!! I'll be back next time!!!

  13. #163
    Junior Member Chek's Avatar
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    My friend pointed this out to me since he knows I like doing Rp's, needless to say I'll give it a go and see what pops up.

    Name: Randall Laine
    Age: 23
    Sex: Male
    Race: Human
    Class: Rogue
    Alignment: Chaotic... yeah that’s about it.
    Stats: Very high dexterity (Uses dex points for combat due to special skill (Can’t remember name)) Str above average, cha above average, high Con, very high wisdom and above average int.

    Skills: Listen, lock pick, spot traps, disarm devices, tumble, use magic items/ read scrolls (Same category I think), Duel wielding, Improved Duel Weilding, perform, hide in shadows, back stab, spot, and find weak point. I think there’s more but I'll add them later.

    Personality: Complicated. (Just thought I'd get that out the way.) Probably the only person who would hang around the nicest people and suggest castrating the man with the puppy. He is methodical, humourus, very experienced and will get along with the party... if they can put up with his eccentricities, death threats, insults, jokes and general things that would make people wonder why they put up with him at all. Also 'knows' that he's a valuable party member and takes advantage of the spotlight when it’s on him. Plus encourages violence when things are boring. Loves Mind games.

    General Appearance: Medium size. Black almost blue hair. Dark eyes, handsome with a mescevious smile although not handsome enough to attract too much notice. His eyes are extremely intimidating when he means to be. Slim firm build.

    Clothing: Nothing fancy, travelling clothing that doesn't betray his profession, his armoured leather gear is hidden underneath them. Has a hood and cloak... in his back pack he only uses rarely since he doesn't need them. He has his fancy clothing hidden in his back pack for the more formal occasions... and general being a sneaky bastard.

    Bio: His origins are unknown since he travelled since young with a performing troupe. After discovering the troupe silently massacred after he awoke the next morning, he had to fend for himself using the various tools of the trade he had learned then... and others he learnt along the way. He was searching for anouther reason to not be bored when he happened on a random place.
    "I could have been anything I wanted. Seriously the path was before me one day, magic, blacksmith, assassin, actor literally anything you could imagine. Why do I do what I choose to do? Live free or die, simple as that. Now, let’s go find a kitten... I wasn't serious stop staring at me like that... I mean it!... *cough* puppy *Cough"
    Last edited by Chek; 09-11-2007 at 09:55 AM.

  14. #164

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    Quote Originally Posted by Chek View Post
    My friend pointed this out to me since he knows I like doing Rp's, needless to say I'll give it a go and see what pops up.

    Name: Randall Laine
    Age: 23
    Sex: Male
    Race: Human
    Class: Rogue
    Don't we already have a rogue?

    Edit: Oh yeah, the RP is up! Here
    Last edited by God_of_Awesome; 08-17-2007 at 12:27 PM.
    Scribble the Leviathan, Scrawl the Elder Air Elemental, Scroll the Ifriti King, Sketch the Dryad Queen, Sign the Titan

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  15. #165
    Junior Member Chek's Avatar
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    No you don't mate I'm afriad, in fact my friend S J C pointed that out and that you guys 'really' need one. 1 * if I remember. Aaaaaand he said I'd be better at it than him.

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