Nightcrawler
10-06-2005, 06:50 PM
Anyone can vote. Please read both strategies before voting.
Anthony Johansen- Captain Marvel, Superman, Plastic Man, Green Lantern V
Twilight- Bizzaro, Sinestro, Dr. Light, Dr. Polaris, Aquaman
Here is Twilight's strategy:
As soon as the match starts Sinestro uses his power ring to surround Captain Marvel,Superman and Green Lantern in a force field,It won’t hold them for long so my team will move fast.Bizarro will engage Plastic Man and use a combination of his fire breath and ice vision to knock him out of the match.Releasing his forcefield Sinestro will then engage Green Lantern with the aid of Dr.Polaris while Bizarro squares off with Superman.Dr Light will distract Captain Marvel from helping his teammates.
Dr Polaris will screw around with Green Lantern by magnetically disturbing his equilibrium and other tricks making him easy prey for Sinestro,a much more experienced ring wielder.With his attention fixed on Sinestro,Green Lantern is killed when Polaris pulls all the iron out of his body.
Bizarro is even stronger than Superman so the last Kryptonian should still be busy if not losing
outright.
With Green Lantern out Captain Marvel finds himself alone against Dr Polaris,Sinestro and Dr Light.Polaris binds Marvel to the ground with his powers and Billy Batson is unmercifully pummeled by massive ring energy mallets and blasts of energy with the heat of the sun.The three villains will be flying erratically to avoid any lightning their target may call down.Captain Marvel is tough but soon enough he will fall and the two doctor and Sinestro will turn their attention to Superman.
Much like Captain Marvel,Superman finds himself being magnetically dragged to the ground and beaten to the brink of death by Bizarro’s fists,Sinestro’s power ring and Dr Lights energy blasts.Tied to the ground and and with his eyes covered with a hard light construct to prevent any heat vision blasts,Superman is punched in the face by Aquaman,ending his life.
(Please note that Aquaman possesses enough strength to go toe-to-toe with Superman class foes and one punch should be enough to finish an extremely weakened Superman.)
And Anthony Johansen's strategy:
First off, there are 2 bug threats that have to be taken care of: Bizarro and Sinestro:
Phase 1:
Superman takes to going after Bizarro, now Bizarro is physically stronger than Superman, but can be out witted, which Superman will be performing hit-and run attacks(which can be basically anything used in his arsenal), dekeing and faking when needed, avoiding all direct confrontation for a bit.
If Superman is forced into direct confrontation: Superman must fight for a bit (3 to 4 "rounds) then break away and start the hit and run attacks.
Also simultaneously, Captain Marvel and Kyle Rayner go after Sinestro, at this point, it all depends if Sinestro has enough time to get his shield up:
If Sinestro can get his shield up: This is the tricky part, as it will take The combined force of Captain Marvel(using fists,lightning blasts) and Kyle Rayner( using constructs) to take Sinestro's shield down and then start to get confrontational for the K.O
If Sinestro cant get his shield up: This makes the plan a lot eaisier as Sinestro has not been must for durability and will get taken down quickly by the combined might of Captain Marvel and Kyle Rayner.
If Sinestro Captures either Kyle Rayner or Captain Marvel: This is real tricky, as
plan 1) Kyle Rayner and Captain Marvel are going to have to try and break Sinestro's concentration, or Kyle can pry open the capture device for a moment, enough for either member to get out
plan 2) If the capture construct cannot be broken out of, Captain Marvel will be trying to bring lightning bolts down on Sinestro, while Kyle tries to put constructs(shields, capture devices, etc.) around Sinestro. (while Sinestro will break out of the constructs with ease, this might break his concentration, freeing them (or he). If all else fails, Superman will have to end up trying to blitz Sinestro into a KO,while this will leave him open to shots by Bizarro, it has to be done.
Plastic Man runs interference, trying to keep the remaining members from helping their buddies (like turning into a big parachute to bounce them back down if they are trying to fly,grabbing them and tying them up kinda like a big rope to prevent them from causing any damage, or if all else fails, smother until Ko'ed.
Phase 2:
This should leave Aquaman, Dr.Polaris, and Dr.Light.
Now with the heavy hitters down, this part of the plan should be simple, as Dr. Polaris and Dr, Light havent done anthing blitz worthy, but have dangerous powers when used correctly, Captain Marvel and Superman go after Dr.Light and Dr.Polaris. Kyle will be creating shields to protect against blows suffered.
If Captain Marvel is blinded: Plastic Man will immediately attack from behind, hopefully taking him by surprise and Koing him, if not, Plastic Man will take Captain Marvel's place for that fight.
If Superman is defeated: Kyle Rayner will take the fight to Polaris with the same battle tactic used against Sinestro (using capturing devices,constructs, and if need be, fists), this much should be enough to take out Dr. Polaris.
Phase 3:
The 4 (3 or possibly 2 against against Aquaman)
At last, the 4 heroes against Aquaman, wailing on him until defeated.
If a Hero gets TP controlled: They have to ignore him and keep wailing on Aqua (except if it is Superman or Rayner, in which case Captain Marvel will keep either one busy)
The Four Heroes then walk off.
Another kink: If Kyle runs out of energy, a hero will replace him where he left off.
After either Superman defeats Bizarro or Kyle and Captain Marvel defeat Sinestro (whichever happens first) The ones that finish will help the other person(or people) with their enemy(either Bizarro or Sinestro).
If Bizarro or Sinestro bring (or manipulate the effects of green kryptonite): Either Superman will have to knock it out of his hand(by any means short of amputation, i.e. heat vision,etc.)
Anthony Johansen- Captain Marvel, Superman, Plastic Man, Green Lantern V
Twilight- Bizzaro, Sinestro, Dr. Light, Dr. Polaris, Aquaman
Here is Twilight's strategy:
As soon as the match starts Sinestro uses his power ring to surround Captain Marvel,Superman and Green Lantern in a force field,It won’t hold them for long so my team will move fast.Bizarro will engage Plastic Man and use a combination of his fire breath and ice vision to knock him out of the match.Releasing his forcefield Sinestro will then engage Green Lantern with the aid of Dr.Polaris while Bizarro squares off with Superman.Dr Light will distract Captain Marvel from helping his teammates.
Dr Polaris will screw around with Green Lantern by magnetically disturbing his equilibrium and other tricks making him easy prey for Sinestro,a much more experienced ring wielder.With his attention fixed on Sinestro,Green Lantern is killed when Polaris pulls all the iron out of his body.
Bizarro is even stronger than Superman so the last Kryptonian should still be busy if not losing
outright.
With Green Lantern out Captain Marvel finds himself alone against Dr Polaris,Sinestro and Dr Light.Polaris binds Marvel to the ground with his powers and Billy Batson is unmercifully pummeled by massive ring energy mallets and blasts of energy with the heat of the sun.The three villains will be flying erratically to avoid any lightning their target may call down.Captain Marvel is tough but soon enough he will fall and the two doctor and Sinestro will turn their attention to Superman.
Much like Captain Marvel,Superman finds himself being magnetically dragged to the ground and beaten to the brink of death by Bizarro’s fists,Sinestro’s power ring and Dr Lights energy blasts.Tied to the ground and and with his eyes covered with a hard light construct to prevent any heat vision blasts,Superman is punched in the face by Aquaman,ending his life.
(Please note that Aquaman possesses enough strength to go toe-to-toe with Superman class foes and one punch should be enough to finish an extremely weakened Superman.)
And Anthony Johansen's strategy:
First off, there are 2 bug threats that have to be taken care of: Bizarro and Sinestro:
Phase 1:
Superman takes to going after Bizarro, now Bizarro is physically stronger than Superman, but can be out witted, which Superman will be performing hit-and run attacks(which can be basically anything used in his arsenal), dekeing and faking when needed, avoiding all direct confrontation for a bit.
If Superman is forced into direct confrontation: Superman must fight for a bit (3 to 4 "rounds) then break away and start the hit and run attacks.
Also simultaneously, Captain Marvel and Kyle Rayner go after Sinestro, at this point, it all depends if Sinestro has enough time to get his shield up:
If Sinestro can get his shield up: This is the tricky part, as it will take The combined force of Captain Marvel(using fists,lightning blasts) and Kyle Rayner( using constructs) to take Sinestro's shield down and then start to get confrontational for the K.O
If Sinestro cant get his shield up: This makes the plan a lot eaisier as Sinestro has not been must for durability and will get taken down quickly by the combined might of Captain Marvel and Kyle Rayner.
If Sinestro Captures either Kyle Rayner or Captain Marvel: This is real tricky, as
plan 1) Kyle Rayner and Captain Marvel are going to have to try and break Sinestro's concentration, or Kyle can pry open the capture device for a moment, enough for either member to get out
plan 2) If the capture construct cannot be broken out of, Captain Marvel will be trying to bring lightning bolts down on Sinestro, while Kyle tries to put constructs(shields, capture devices, etc.) around Sinestro. (while Sinestro will break out of the constructs with ease, this might break his concentration, freeing them (or he). If all else fails, Superman will have to end up trying to blitz Sinestro into a KO,while this will leave him open to shots by Bizarro, it has to be done.
Plastic Man runs interference, trying to keep the remaining members from helping their buddies (like turning into a big parachute to bounce them back down if they are trying to fly,grabbing them and tying them up kinda like a big rope to prevent them from causing any damage, or if all else fails, smother until Ko'ed.
Phase 2:
This should leave Aquaman, Dr.Polaris, and Dr.Light.
Now with the heavy hitters down, this part of the plan should be simple, as Dr. Polaris and Dr, Light havent done anthing blitz worthy, but have dangerous powers when used correctly, Captain Marvel and Superman go after Dr.Light and Dr.Polaris. Kyle will be creating shields to protect against blows suffered.
If Captain Marvel is blinded: Plastic Man will immediately attack from behind, hopefully taking him by surprise and Koing him, if not, Plastic Man will take Captain Marvel's place for that fight.
If Superman is defeated: Kyle Rayner will take the fight to Polaris with the same battle tactic used against Sinestro (using capturing devices,constructs, and if need be, fists), this much should be enough to take out Dr. Polaris.
Phase 3:
The 4 (3 or possibly 2 against against Aquaman)
At last, the 4 heroes against Aquaman, wailing on him until defeated.
If a Hero gets TP controlled: They have to ignore him and keep wailing on Aqua (except if it is Superman or Rayner, in which case Captain Marvel will keep either one busy)
The Four Heroes then walk off.
Another kink: If Kyle runs out of energy, a hero will replace him where he left off.
After either Superman defeats Bizarro or Kyle and Captain Marvel defeat Sinestro (whichever happens first) The ones that finish will help the other person(or people) with their enemy(either Bizarro or Sinestro).
If Bizarro or Sinestro bring (or manipulate the effects of green kryptonite): Either Superman will have to knock it out of his hand(by any means short of amputation, i.e. heat vision,etc.)