Nightcrawler
10-05-2005, 09:19 PM
Anyone can vote. Please read both strategies before voting.
Nightcrawler- Manchester Black, Mary Marvel, Wonder Girl, Raven
Apathy Boy- Mirror Master, Jericho, Captain Cold, Gorilla Grodd, Turtle, Gog, Felix Faust, Ragman, Mad Hatter
Here is Apathy Boy's strategy:
The Turtle steals the opposition’s kinetic energy, reducing their speed to a crawl.
Gorilla Grodd and Felix Faust use their powers to mentally and magically shield the team from Manchester Black’s and Raven’s mental control. Grodd and Faust may not be able to protect the team forever, but all they need to do is buy the time to take Black down.
Gog is the key to that. With his teleportation abilities, super-speed, energy blasts and Superman-level endurance, Gog actually stands a good shot of taking Black single-handedly. At the very least, Gog will keep Black too occupied to pay attention to what everyone else is doing. (And that’s not exactly a stretch, anyway – Black’s a cocky little bugger, so he won’t be able to resist a pissing contest with my team’s alpha male.)
So, what is everyone else doing? Well, Captain Cold’s erecting an ice shield inches in front of the slowly moving Mary Marvel. A nice and reflective ice shield, which Mirror Master can work his magic on. As a result, when the Turtle restores Mary’s kinetic energy, her momentum carries her right into the ice at full-speed and she disappears...
By this point, Black may very well have brought Gog down to his knees. In true Manchester Black fashion, he’ll stand over Gog’s body to gloat… which is when Mary Marvel emerges from Gog’s shiny chestplate at full-speed and hits Black point-blank. Black should be dead at this point, but even if he was able to partially block the impact with his telekinesis, he’ll be hurt too bad to put up much of a fight when the Ragman approaches. Seconds later, Black’s another patch on the Ragman’s cloak-of-evil.
Meanwhile, Mary Marvel, dazed by the impact and traumatized from possibly killing her teammate, will be easy pickings for Grodd. Grodd reads her mind, learns her secrets and then makes her say “Shazam!” A flick of the fingers puts Mary Batson out for the count.
Mad Hatter’s found a new fixation for his Alice fetish: Wonder Girl. Naturally, Cassie is creeped out and decides to pound Hatter into paste. Unfortunately for Cassie, this isn’t the Mad Hatter. It’s Jericho in the Hatter’s body. Cassie unwittingly looks into the Hatter’s eyes and… CONTACT.
Raven, quite frankly, is screwed at this point. Grodd can counteract her empathy powers; Mirror Master can match her teleportation abilities. Just a matter of time before someone takes Raven down. Let’s say Wonder Jericho gets the KO.
And Nightcrawler's:
Analysis: Apathy Boy has a good team, but he doesn’t have enough mental power to hold back Manchester Black for a second.
Phase 1 (Instantly, 1 second)
• Manchester Black telepathically takes out Turtle, Gorrilla Grodd, and Felix Faust, snapping their spines telekinetically if he can’t break them with his mind. He sends distracting blasts at the others, keeping them from concentrating. This shouldn't present a challenge to him.
• Mary Marvel and Wonder Girl engage Gog, with Black mind-linking them
• Raven makes Apathy Boy’s team very depressed, and gives mine an adrenaline surge
Phase 2 (2-3 seconds)
• Manchester Black puts a TK shield around himself and Raven, then psionically turns off Captain Cold and Mirror Master
• Raven, Mary Marvel, and Wonder Girl unload on Gog
Phase 3 (4-5 seconds)
• Black kills Ragman, then wastes Gog, along with everyone else.
Nightcrawler- Manchester Black, Mary Marvel, Wonder Girl, Raven
Apathy Boy- Mirror Master, Jericho, Captain Cold, Gorilla Grodd, Turtle, Gog, Felix Faust, Ragman, Mad Hatter
Here is Apathy Boy's strategy:
The Turtle steals the opposition’s kinetic energy, reducing their speed to a crawl.
Gorilla Grodd and Felix Faust use their powers to mentally and magically shield the team from Manchester Black’s and Raven’s mental control. Grodd and Faust may not be able to protect the team forever, but all they need to do is buy the time to take Black down.
Gog is the key to that. With his teleportation abilities, super-speed, energy blasts and Superman-level endurance, Gog actually stands a good shot of taking Black single-handedly. At the very least, Gog will keep Black too occupied to pay attention to what everyone else is doing. (And that’s not exactly a stretch, anyway – Black’s a cocky little bugger, so he won’t be able to resist a pissing contest with my team’s alpha male.)
So, what is everyone else doing? Well, Captain Cold’s erecting an ice shield inches in front of the slowly moving Mary Marvel. A nice and reflective ice shield, which Mirror Master can work his magic on. As a result, when the Turtle restores Mary’s kinetic energy, her momentum carries her right into the ice at full-speed and she disappears...
By this point, Black may very well have brought Gog down to his knees. In true Manchester Black fashion, he’ll stand over Gog’s body to gloat… which is when Mary Marvel emerges from Gog’s shiny chestplate at full-speed and hits Black point-blank. Black should be dead at this point, but even if he was able to partially block the impact with his telekinesis, he’ll be hurt too bad to put up much of a fight when the Ragman approaches. Seconds later, Black’s another patch on the Ragman’s cloak-of-evil.
Meanwhile, Mary Marvel, dazed by the impact and traumatized from possibly killing her teammate, will be easy pickings for Grodd. Grodd reads her mind, learns her secrets and then makes her say “Shazam!” A flick of the fingers puts Mary Batson out for the count.
Mad Hatter’s found a new fixation for his Alice fetish: Wonder Girl. Naturally, Cassie is creeped out and decides to pound Hatter into paste. Unfortunately for Cassie, this isn’t the Mad Hatter. It’s Jericho in the Hatter’s body. Cassie unwittingly looks into the Hatter’s eyes and… CONTACT.
Raven, quite frankly, is screwed at this point. Grodd can counteract her empathy powers; Mirror Master can match her teleportation abilities. Just a matter of time before someone takes Raven down. Let’s say Wonder Jericho gets the KO.
And Nightcrawler's:
Analysis: Apathy Boy has a good team, but he doesn’t have enough mental power to hold back Manchester Black for a second.
Phase 1 (Instantly, 1 second)
• Manchester Black telepathically takes out Turtle, Gorrilla Grodd, and Felix Faust, snapping their spines telekinetically if he can’t break them with his mind. He sends distracting blasts at the others, keeping them from concentrating. This shouldn't present a challenge to him.
• Mary Marvel and Wonder Girl engage Gog, with Black mind-linking them
• Raven makes Apathy Boy’s team very depressed, and gives mine an adrenaline surge
Phase 2 (2-3 seconds)
• Manchester Black puts a TK shield around himself and Raven, then psionically turns off Captain Cold and Mirror Master
• Raven, Mary Marvel, and Wonder Girl unload on Gog
Phase 3 (4-5 seconds)
• Black kills Ragman, then wastes Gog, along with everyone else.