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View Full Version : Metal Gear Solid 4= 90 Minute Cutscenes?


Genma:TheDestroyer
05-23-2008, 01:59 PM
http://www.shacknews.com/onearticle.x/52828

:eek:


Crap, no wonder the thing had to have edges sliced just to fit on Blue-Ray.

Kojima is fitting movies on there! Several of them!

Spidey-kid1
05-23-2008, 05:37 PM
I'm good with it. Some games are awesome enough to pull stuff like that. If RE5 had 90 minute cutscenes, I'd be great.

Yun Lao
05-23-2008, 05:47 PM
Looks like Xenosaga's record for longest cutscene is going to be shattered.

Xero Kaiser
05-23-2008, 07:06 PM
There should never be long streches of a game where you're not holding the controller.

I see Kojima still hasn't learned when to let the game shut up and let you play

HectorP
05-23-2008, 07:31 PM
They could be 120 and I wouldn't bat an eye.

I see Kojima still hasn't learned when to let the game shut up and let you play

Game? This is an interactive epic, like Ben Hur with more weirdos.

Astonishing X-Fan
05-24-2008, 01:09 AM
MGS has always been and will always be a cinematic experience first and a game second. I really wish people would start to understand that. People complaining about lots of cutscenes are missing the point. That's just what MGS is.

asloveislost
05-24-2008, 08:31 AM
WOW!
I'm going to have to put time aside to be able to go through a cutscene... i don't want to miss anything... damn i hate being forced into this, i'm sure they'll be good though.

Kiriyama
05-24-2008, 08:46 AM
http://dailygamesnews.blogspot.com/2008/05/gamepro-kills-mgs4-90-minute-cut-scene.html

no.

Donald M.
05-24-2008, 08:52 AM
They could be 120 and I wouldn't bat an eye.



Game? This is an interactive epic, like Ben Hur with more weirdos.

You have a strange definition of, "interactive."

Hitokiri
05-24-2008, 08:58 AM
Eh, at least is has about 20 plus hours of gameplay to even out the ninety minute cutscenes. At least that's how long I've heard it take a reviewer to beat the first time through.

jesse_custer
05-24-2008, 09:16 AM
I don't think lamenting the idea of 90-minute cutscenes makes you anti-cutscene. For example, I loved all the cutscenes in Metal Gear Solid 3 and praise the original Ninja Gaiden for popularizing the technique for consoles. But 90 minutes really are too much. Kojima is a good video game developer, but he isn't an actual movie director. Hopefully he can prove me wrong.

Xero Kaiser
05-24-2008, 09:18 AM
Game? This is an interactive epic, like Ben Hur with more weirdos.

Yes, 100+ years from now, I'm sure people will be talking about the time Gray Fox cut off Ocelot's hand and children will be studying this game in class alongside Gilgamesh and The Iliad

Hitokiri
05-24-2008, 10:45 AM
You never know.

Captain Trips
05-24-2008, 10:54 AM
http://dailygamesnews.blogspot.com/2008/05/gamepro-kills-mgs4-90-minute-cut-scene.html

no.

Yeah, this has proven to not be true:

"Gaming Website CVG reported earlier this morning on 90 minute long cutscenes in Metal Gear Solid 4: Guns of the Patriots. They claim that this news comes from the latest issues of PSW magazine, who's been able to finish the game. A trusted source tells us this isn't true. Hit the jump to read more.

'I've completed the game twice. Ninety-minute-long cinemas in MGS4 sounds like an exaggeration. Like the other MGS games, MGS4 definitely has a cinematic quality. And yes, some of the cut-scenes in the game are elaborate and occasionally lengthy. But not a one, to my recollection, even approaches 90 minutes. I think it's safe to say that the '90 minute cinemas' claim is a pretty big exaggeration,' our source reports.

As anyone who has played the Metal Gear Solid series can tell you, the games are quite cinematic. I have no doubt that gamers will spending a lot of time watching MGS4, but 90 minutes sounds a bit ridiculous.

Our source also confirms that cutscenes are skippable and can be paused as well."

Astonishing X-Fan
05-24-2008, 11:34 AM
Yes, 100+ years from now, I'm sure people will be talking about the time Gray Fox cut off Ocelot's hand and children will be studying this game in class alongside Gilgamesh and The Iliad

Personally, I'd much rather study Ocelot than Gilgamesh. :tongue:

Kevin M.
05-25-2008, 11:10 PM
http://www.shacknews.com/onearticle.x/52828

:eek:


Crap, no wonder the thing had to have edges sliced just to fit on Blue-Ray.

Kojima is fitting movies on there! Several of them!


Not looking forward sitting through this.

Alex
05-26-2008, 04:34 AM
Thanks again FF7, this is your fault.
I really loved playing games, they were fun to play.

Hitokiri
05-26-2008, 08:09 AM
For those of us who love the story, it rocks! For those who just want to play the game, not so much. At least you can skip the cutscenes if you want. I'm excited also about the Testing Ground where you can test every weapon. I hope it looks like an actual level from the game and not a VR room. Using the Ipod will rock as well.

Ramiel
05-26-2008, 04:29 PM
Not looking forward sitting through this.

And you won't have to, the 90 minute cut scene rumor has been debunked, as addressed several times throughout this very thread. Even the link has an edit now.

asloveislost
05-31-2008, 09:42 PM
Looks like Xenosaga's record for longest cutscene is going to be shattered.

Just curious but how long is the current record?

Nefarius
06-06-2008, 12:00 PM
Damn.I read the main story of MGS4(from strategy guide) and i'm dissapointed.The gameplay looks good,but the story was a letdown(and i loved MG saga for it's story).:mad:

Agent Helix
06-06-2008, 12:14 PM
You read the strategy guide before even playing the game? I don't even like Metal Gear, but that's pretty lame.

Nefarius
06-06-2008, 01:07 PM
You read the strategy guide before even playing the game? I don't even like Metal Gear, but that's pretty lame.

Well,i don't have ps3,but i enjoy MG storyline,so i'm waiting for this game like i'm waiting Dark Knight for example.So i don't care match about gameplay.For me it's story.It doesn't have a god awfull story,but it's bad that it makes MGS3 story look like shakespeare!!!(but i admit some parts of MGS4 story are good).

DrewTheXenocide
06-06-2008, 02:13 PM
Well,i don't have ps3,but i enjoy MG storyline,so i'm waiting for this game like i'm waiting Dark Knight for example.So i don't care match about gameplay.For me it's story.It doesn't have a god awfull story,but it's bad that it makes MGS3 story look like shakespeare!!!(but i admit some parts of MGS4 story are good).

What was wrong with MGS3's story? I thought it was pretty sweet.

BlairH
06-06-2008, 03:25 PM
For those of us who love the story, it rocks!

I'm not averse to the cutscenses, and I'll put up with them, because MGS is awesome. That said, there are alternatives to cutscenes. Look at Half Life, for example, the story unfolds quite well, and you are in control 100% of the time.

Nefarius
06-06-2008, 04:37 PM
What was wrong with MGS3's story? I thought it was pretty sweet.

It was ok,but it was when Kojima starts to try to appease fanboys.Big Boss looking EXACTLY like Solid(I know Snake is a clone of Big Boss but i would prefer a different voice actor and maybe some changes to the appearence),appearence of Ocelot(i would prefer a small cameo),Cobra Unit was way supernatural etc.It wasn't bad,but it wasn't as great as MG2:Solid Snake,MGS and MGS2.

Astonishing X-Fan
06-06-2008, 05:18 PM
Why in the world do you think Ocelot should have only had a small cameo? A big part of the MGS backstory that needed to be filled in before MGS3 came along was the formation of the Patriots and Ocelot's involvement in it. Ocelot is a major character that at the time had very little backstory. He's one of the central antagonists of the series, he more than warranted some fleshing out.

Giving Ocelot a large role in MGS3 wasn't "appeasing fanboys".

Nefarius
06-06-2008, 05:28 PM
Why in the world do you think Ocelot should have only had a small cameo? A big part of the MGS backstory that needed to be filled in before MGS3 came along was the formation of the Patriots and Ocelot's involvement in it. Ocelot is a major character that at the time had very little backstory. He's one of the central antagonists of the series, he more than warranted some fleshing out.

Giving Ocelot a large role in MGS3 wasn't "appeasing fanboys".

Maybe not,but making Big Boss looking like Solid Snake was(remember many people were pissed seeing Raiden as the protagonist of MGS2).

Anyway,i watched some boss battles from MGS4 and i can say that while the story is mediocre,at least the gameplay kick ass.Also,it has some points were old players have nerdgasm.

Minor Spoiler
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http://www.dailymotion.com/dabookerman/video/x5oukp_shadow-moses_videogames

Astonishing X-Fan
06-06-2008, 05:31 PM
I'm not averse to the cutscenses, and I'll put up with them, because MGS is awesome. That said, there are alternatives to cutscenes. Look at Half Life, for example, the story unfolds quite well, and you are in control 100% of the time.

That kind of storytelling wouldn't work nearly as well in a game like MGS, where the protagonist is a fully-realized character who acts and thinks according to the script. In Half-Life the player pretty much is the protagonist, and it's more the kind of game that's trying to put you in the world while things happen around you. The character acts and thinks based on how you act and think. The nature of the kind of plot MGS tells is more suited to cutscenes.

Astonishing X-Fan
06-06-2008, 05:32 PM
Nefarious, you might want to spoiler tag that location, I for one didn't know part of the game took place there.

Nefarius
06-06-2008, 05:40 PM
Nefarious, you might want to spoiler tag that location, I for one didn't know part of the game took place there.

Ooops,i apologise for this:smile: .I believed that watching the trailers you would know that.I would edit this.

Astonishing X-Fan
06-06-2008, 05:52 PM
Thank you.

Anyway, I don't think it's fair to judge the story by reading the guide. I mean, for one thing, the guide is meant for helping someone get through the game, not a plot synopsis. there could easily be plenty of details left out.

Also, simply reading what happens isn't the same as seeing it unfold. Things like dialogue and voice acting and direction and pacing don't come through when you're just reading the synopsis.

I'm excited. I don't know anything outside of what we've gotten in trailers, I'm hoping things gets resolved well. I can't wait to see how the plot unfolds.

HectorP
06-06-2008, 07:44 PM
It was ok,but it was when Kojima starts to try to appease fanboys.Big Boss looking EXACTLY like Solid

Being a clone will do that to you on principle.

(I know Snake is a clone of Big Boss but i would prefer a different voice actor and maybe some changes to the appearence)

Like a beard? And the other actor better be damn good to be memorable compared to Hayter. Why take the risk?

Cobra Unit was way supernatural

I wonder what's the standard of weirdness for this series. I mean I didn't bat an eye with the guy covered in bees.

A little weird to see criticism for a game that was praised for taking the series back to the right track, at least in the way of story. Oh well. :)

Maybe not,but making Big Boss looking like Solid Snake was(remember many people were pissed seeing Raiden as the protagonist of MGS2).

I don't think you can compare anything in MGS history to the Raiden debacle...

Wesley Dodds
06-07-2008, 12:30 AM
Thanks again FF7, this is your fault.
I really loved playing games, they were fun to play.

Have you ever played Snatcher? Kojima didn't need FF7's example to make games without gameplay.

IamtheRock3
06-07-2008, 01:23 AM
That kind of storytelling wouldn't work nearly as well in a game like MGS, where the protagonist is a fully-realized character who acts and thinks according to the script. In Half-Life the player pretty much is the protagonist, and it's more the kind of game that's trying to put you in the world while things happen around you. The character acts and thinks based on how you act and think. The nature of the kind of plot MGS tells is more suited to cutscenes.

I dont know Bioshock seem to have the balance of those two things pretty well

Story and what would make sense to the characters
But as well as giving your control

Nefarius
06-07-2008, 01:41 AM
Thank you.

Anyway, I don't think it's fair to judge the story by reading the guide. I mean, for one thing, the guide is meant for helping someone get through the game, not a plot synopsis. there could easily be plenty of details left out.

Also, simply reading what happens isn't the same as seeing it unfold. Things like dialogue and voice acting and direction and pacing don't come through when you're just reading the synopsis.

I'm excited. I don't know anything outside of what we've gotten in trailers, I'm hoping things gets resolved well. I can't wait to see how the plot unfolds.

Well,the script gives you the big picture and it not as good as i hoped(Kojima being a little bit lazy).It's 2 things i didn't like about the story(i won't spoil it,it deserve to search it playing the game).BUT,the game has 2 redeeming qualities:

1)Astonishing gameplay with lot of good flashbacks that would make the veterans of this game have an orgasm.

2)The cutscenes and the dialogues can hide most of the flaws of the story.

As for me,i don't have ps3 but i was waiting for the last chapter of MG series.I have a friend who has a ps3 so i'll have the chance to play the game.

Nefarius
06-07-2008, 01:49 AM
Being a clone will do that to you on principle.



Like a beard? And the other actor better be damn good to be memorable compared to Hayter. Why take the risk?



I wonder what's the standard of weirdness for this series. I mean I didn't bat an eye with the guy covered in bees.

A little weird to see criticism for a game that was praised for taking the series back to the right track, at least in the way of story. Oh well. :)



I don't think you can compare anything in MGS history to the Raiden debacle...

1)Also Liquid and Solidus are clones of Big Boss,but there quite different from Snake.Also thinking that Liquid is the superior clone(remember the phonecall at the end of MGS),logicaly Big Boss should be more close to Liquid(except yelling BROTHERS!!!:biggrin: ).

2)A good thing about MGS4 is that the story is more sci-fi(with cutting edge technology) and less supernatural,but Cobra are the most weird team in MGseries.But as a boss battles where enjoyable(especially the End and the Fury).

3)I believe that people hating Raiden forced Kojima to make Big Boss looks as a carbon copy of Solid Snake.Many fans were dissapointed from Raiden(i didn't have a problem with him as his character started to grew with me in this game).

Astonishing X-Fan
06-07-2008, 09:39 AM
Have you ever played Snatcher? Kojima didn't need FF7's example to make games without gameplay.

Okay, seriously, the MGS games are hardly "games without gameplay". The MGS games have always been praised for their gameplay.

Kust because there's a large focus on story does not mean there isn't a great game to play, too.

Kevin M.
06-07-2008, 10:32 AM
And you won't have to, the 90 minute cut scene rumor has been debunked, as addressed several times throughout this very thread. Even the link has an edit now.


That's a relief.

HectorP
06-08-2008, 03:30 PM
1)Also Liquid and Solidus are clones of Big Boss,but there quite different from Snake.Also thinking that Liquid is the superior clone(remember the phonecall at the end of MGS),logicaly Big Boss should be more close to Liquid(except yelling BROTHERS!!!:biggrin: ).

You know, when I think back about the Discovery debriefing scene in MGS, Solid with long hair looked a lot like Liquid to me, and in fact they are mentioned as looking very similar, with differences in skin and obviously voice, since Liquid spent much of his life in England.

Nefarius
06-09-2008, 12:56 AM
You know, when I think back about the Discovery debriefing scene in MGS, Solid with long hair looked a lot like Liquid to me, and in fact they are mentioned as looking very similar, with differences in skin and obviously voice, since Liquid spent much of his life in England.

You get my point.In the briefing screen at MGS,Snake had the same hairstyle and color with Liquid.It was the voice and the skin that makes them different.Making Big Boss looking like Snake during Snake Eater mission is a small retcon.How awesome it could have been if Big Boss looked like Liquid in MGS3(i'm a big Liquid fanboy.I consider him one of the greatest villain ever)?

Cthulhudrew
06-09-2008, 01:31 AM
Also thinking that Liquid is the superior clone(remember the phonecall at the end of MGS),logicaly Big Boss should be more close to Liquid(except yelling BROTHERS!!!:biggrin: ).

Wait- since when is Liquid the superior clone? Wasn't his whole beef with Solid the fact that he got the weak genes and had to fight and claw every day of his life for survival while Solid had it easy?

I also was under the impression that Solidus was superior to either of them, but I don't recall much of his abbreviated story (it got so crammed in there at the end of MGS3 that I barely remember it).

socool8520
06-09-2008, 07:24 AM
There should never be long streches of a game where you're not holding the controller.

I see Kojima still hasn't learned when to let the game shut up and let you play

Well, when the story is actually good, you don't always have to have the controller in your hand. But when your playing gears of war or something, then yeah, i see you point. I'm actually looking forward to the cutscenes.

socool8520
06-09-2008, 07:28 AM
Thanks again FF7, this is your fault.
I really loved playing games, they were fun to play.

i'm sorry, but i thought games were supposed to have good stories, but i guess you can go back to aiming and shooting if that's your thing.

Agent Helix
06-09-2008, 07:30 AM
In a game, the story should be in service to the gameplay. It shouldn't be the other way around.

socool8520
06-09-2008, 07:33 AM
It was ok,but it was when Kojima starts to try to appease fanboys.Big Boss looking EXACTLY like Solid(I know Snake is a clone of Big Boss but i would prefer a different voice actor and maybe some changes to the appearence),appearence of Ocelot(i would prefer a small cameo),Cobra Unit was way supernatural etc.It wasn't bad,but it wasn't as great as MG2:Solid Snake,MGS and MGS2.

Are you serious? It was probably one of the best stories in the series. A clone to me means that your pretty much exactly like your counterpoint but okay. Supernatural enemies had tied into the series the whole time, remember vamp, the ninja, the psychic? That's what makes the story cool. Nobody wants extreme realism, that's why it's a game.

MaxofSteel
06-09-2008, 09:02 AM
Wait- since when is Liquid the superior clone?

This:

(remember the phonecall at the end of MGS)

Ocelot makes a phone call to the President (Solidus), explaining how - unknown to Liquid - he was in fact the superior clone and not Solid.

Wasn't his whole beef with Solid the fact that he got the weak genes and had to fight and claw every day of his life for survival while Solid had it easy?

Exactly. And it beef based on a lie at that.

Nefarius
06-09-2008, 09:27 AM
Are you serious? It was probably one of the best stories in the series. A clone to me means that your pretty much exactly like your counterpoint but okay. Supernatural enemies had tied into the series the whole time, remember vamp, the ninja, the psychic? That's what makes the story cool. Nobody wants extreme realism, that's why it's a game.

Technicaly,considering that both Liquid and Snake(in the briefing scene of MGS)have long blond hair,Big Boss should have blond hairs.I don't say that MGS3 was bad.It was ok,but not the best story in the series.MG2:Solid Snake and MGS were the best.I don't say extreme realism,but i dare to say that Cobras were a little bit supernatural.I'll give you Vamp(which is a character i don't like) but i can tell that Mantis wasn't so supernatural,considering that there're phychics in real world(of course not as strong as Mantis)and i read a lot of X-men:tongue: .The ninja was realistic enough,considering that some types of exosceleton are exist(not as developed as Gray Fox's,but you get my point).

Seeing some boss battles,many gameplay scenes and of course the end of MGS4,i can tell that while the story has some big flaws,the gameplay really helps to deliver the story in a good way.Personally,i don't like some parts of the story,but damn,the gameplay and the nostalgia factor are truly great.7/10 to the story but 10/10 for gameplay.

Lester C.
06-10-2008, 05:36 AM
In a game, the story should be in service to the gameplay. It shouldn't be the other way around.

That depends on what genre of gaming you are into. For instance turn based roleplaying games the gameplay serves the story. In the action game genre I agree with you 100 percent. Since MGS is a hybrid of action and rpg I expect it to be heavy on the cut scenes and on the game like the privous three entries.

Alex
06-10-2008, 10:32 AM
Have you ever played Snatcher? Kojima didn't need FF7's example to make games without gameplay.
You know what the most amazing thing about snatcher is?
People suck this game off like it's this amazing advancement, but all it was, was a comic book with taked on shooting sequences that ripped off Blade Runner to such a degree that i'm surprised he didn't get sued.

Alex
06-10-2008, 10:38 AM
i'm sorry, but i thought games were supposed to have good stories, but i guess you can go back to aiming and shooting if that's your thing.

Games are suppose to be interactive entertainment.
Books are about the story, movies are about the story, games have a story.
And if you think FF7 is so amazing feat in story telling, you really need to read more, because that horrible mess of a cgi demonstration doesn't deserve a lot of praise for it's story.
"OMG! They killed a character who has already died and been revived in game 50 times! It is more heartbreaking that her character was never developed at all!"
For all the crap i give MGS about it's crazy mystical characters (though they did sort of explain it in MGS2...for the MGS2 characters, i think) at least it understands the basics of story telling.

Astonishing X-Fan
06-10-2008, 11:08 AM
Games are suppose to be interactive entertainment.
Books are about the story, movies are about the story, games have a story.
And if you think FF7 is so amazing feat in story telling, you really need to read more, because that horrible mess of a cgi demonstration doesn't deserve a lot of praise for it's story.
"OMG! They killed a character who has already died and been revived in game 50 times! It is more heartbreaking that her character was never developed at all!"
For all the crap i give MGS about it's crazy mystical characters (though they did sort of explain it in MGS2...for the MGS2 characters, i think) at least it understands the basics of story telling.

You realize that FF7 is hardly a "cgi demonstration" right? CG scenes only happen every once in a while. To imply that the game is somehow all-cinamtics no-gameplay makes me think you don't remember the game well at all.

And BTW, characters don't actually die when they fall in battle, they're KOed. Which is why when Aerith dies Cloud doesn't just pull out a Phoenix Down.

And Aerith had character devlopment. Less than the other major cast members, but enough.

Aside from the poor translation, FF7 had a great story and some great characters. Tifa in particular is a fantastically deep and human character once you get past the "OMG boobs!" part of her image.

Astonishing X-Fan
06-10-2008, 11:11 AM
If you don't want a story-focused game, then don't play MGS. That's all there is to it. Having a heavy focus on plot and cinematics isn't "doing it wrong" anymore than having a heavy focus on gameplay is "doing it wrong". There any many types of video games, and they are all equally valid. You don't like a certain type of game, don't play them, and let people who enjoy them enjoy them instead of trying to tell them what the game is "supposed" to be like.

Alex
06-10-2008, 11:27 AM
You realize that FF7 is hardly a "cgi demonstration" right? CG scenes only happen every once in a while. To imply that the game is somehow all-cinamtics no-gameplay makes me think you don't remember the game well at all.

And BTW, characters don't actually die when they fall in battle, they're KOed. Which is why when Aerith dies Cloud doesn't just pull out a Phoenix Down.

And Aerith had character devlopment. Less than the other major cast members, but enough.

Aside from the poor translation, FF7 had a great story and some great characters. Tifa in particular is a fantastically deep and human character once you get past the "OMG boobs!" part of her image.


It could very well be that i don't remeber it, it's been ages, and the most recent exposure i had to that universe was Advent Children.
And so help me if anyone defends the story of that thing, i can't even begin to debate this with you.
I could argue about your use of the word great in reguards to the story and characters, but thats just a flame war waiting to happen.

Astonishing X-Fan
06-10-2008, 11:49 AM
Well I stand by what I said. It aint perfect, but FF7 had an overall good story and some of the characters were very well done. There was a lot of depth to it, and a lot of heart. The translation was bad, though, which I do think took away from it some. But I recently played through it a couple months back, and under the sometimes clunky dialogue there was a quality story to be found. Tifa is easily my favorite female lead in the FF series(closely followed by Terra and Celes), and because she's so deep and well-developed I can forgive Aerith not having as much character development. Cloud's got a lot of depth to him, too, even though some people wrongfully pass him off as emo.

Advent Children was a fanservice film that was about cool visuals with a very basic story to tie it together. Judged on what it was trying to be, I enjoyed it a lot. As a story, it was weak, I'll give you that.

Crisis Core on PSP is actually a really great game, with a great expansion on the story. Wish I could say the same for Dirge of Cerebrus, which is a mediocre game with a mediocre story.

As for MGS, it's the kind of thing you either seem to love or hate. I adore all the crazy, convoluted, "wtf is going on" stuff in MGS2. It's my favorite game of the series and one of my favorite games of all time. I love the philosophical stuff near the end, love all the twists and turns. My only real beef is the part where Otacon is talking about banging his stepmom. That was just...ugh. But otherwise, I loved it, which is why I'm so hyped for MGS4 because I've een wating like 7 years for the loose plot threads from 2 to be resolved.

Lester C.
06-10-2008, 04:17 PM
The only thing bad about Final Fantasy 7 was that there was no depth to Yuffie or Vincent and at the time I hated those two were my favorite characters of the game.

Astonishing X-Fan
06-10-2008, 05:19 PM
I see what you mean, though they did get some development if you did their side quests. Still, it would have been nice to see them get more of a role in the story, I guess that's the bad side of having optional characters.

socool8520
06-10-2008, 10:22 PM
Games are suppose to be interactive entertainment.
Books are about the story, movies are about the story, games have a story.
And if you think FF7 is so amazing feat in story telling, you really need to read more, because that horrible mess of a cgi demonstration doesn't deserve a lot of praise for it's story.
"OMG! They killed a character who has already died and been revived in game 50 times! It is more heartbreaking that her character was never developed at all!"
For all the crap i give MGS about it's crazy mystical characters (though they did sort of explain it in MGS2...for the MGS2 characters, i think) at least it understands the basics of story telling.

Yeah your talking about books, now let's talk about stories in gaming. When we do that, you can hardly argue that games like MGS and FFVII are not a cut above the rest of the crappy stories in gaming. Oh and they don't really die in the game, they pass out but maybe you weren't paying attention.
I know it's easier to figure out a story with the author telling you exactly what's going on, but if you pay attention, you can figure out the full story in these games.

socool8520
06-10-2008, 10:26 PM
I alslike the way the Max Payne story was done in the first game. I like that whole old-school mobster thing told by little comic book style panes throughout the game.

Hitokiri
06-11-2008, 12:19 AM
Xenogears would like to have a word with you Alex. Anyway MGS4 midnight tonight! Finally here, woot!

HectorP
06-11-2008, 06:36 PM
You get my point.In the briefing screen at MGS,Snake had the same hairstyle and color with Liquid.It was the voice and the skin that makes them different.Making Big Boss looking like Snake during Snake Eater mission is a small retcon.How awesome it could have been if Big Boss looked like Liquid in MGS3(i'm a big Liquid fanboy.I consider him one of the greatest villain ever)?

I'd argue that since Solid was the first one to get a detailed in-game face (in MGS2), he gets relevance as blueprint goes. Even in Twin Snakes wasn't Liquid basically Solid if you removed the hair?

Agent Helix
06-12-2008, 07:36 AM
Xenogears would like to have a word with you Alex. Anyway MGS4 midnight tonight! Finally here, woot!

Xenogears tried to have roughly ten thousand words with me, but I turned it off and did something fun instead.

Alex
06-12-2008, 02:19 PM
Yeah your talking about books, now let's talk about stories in gaming. When we do that, you can hardly argue that games like MGS and FFVII are not a cut above the rest of the crappy stories in gaming. Oh and they don't really die in the game, they pass out but maybe you weren't paying attention.
I know it's easier to figure out a story with the author telling you exactly what's going on, but if you pay attention, you can figure out the full story in these games.

You know what you should have said?
"Its a game"
She got stabbed with a sword through the chest.
Before that point in the game, she had been stabbed several hundred times and had spells lobbed at her.

Alex
06-12-2008, 02:21 PM
Xenogears would like to have a word with you Alex. Anyway MGS4 midnight tonight! Finally here, woot!

Yes, the second disc of xenogears was the worst thing in a game, ever.

socool8520
06-13-2008, 05:17 AM
[QUOTE=Alex;7010017]You know what you should have said?
"Its a game"
She got stabbed with a sword through the chest.
Before that point in the game, she had been stabbed several hundred times and had spells lobbed at her.[/QUOTE


She was probably cut or something. It is fantasy for christ's sake, and heaven forbid a game has a dramatic turn in it. I guess we should just look forward to more gears of war-esque stories.

Wesley Dodds
06-13-2008, 05:34 AM
You know what the most amazing thing about snatcher is?
People suck this game off like it's this amazing advancement, but all it was, was a comic book with taked on shooting sequences that ripped off Blade Runner to such a degree that i'm surprised he didn't get sued.

I've only played the first few minute so I don't really know.

I just finished Harvey Birdman on Wii -- if you don't count the investigation segments it has about two minutes of actual gameplay. It's hilarious, but it feels more like navigating a DVD menu than playing a game.

Agent Helix
06-13-2008, 05:40 AM
Oh wow, I watched a friend tackling this last night.

If you're a fan of Metal Gear, congratulations, you've got your magnum opus.

Everyone else stay the hell away from it because it will make you take an axe to your PS3.

Astonishing X-Fan
06-13-2008, 09:20 AM
The gameplay is awesome and there's lot's of it, it's a game worth playing, fan of the series or not.

Lester C.
06-13-2008, 10:50 AM
I hate myself right now. There is a part of me that wants this game to underpreform so that Konami is forced to port it in order to make a profti. I am just a prick for having a small part of me feel that way.

Astonishing X-Fan
06-13-2008, 03:53 PM
I just finished it.

This game is a masterpiece.

Nefarius
06-14-2008, 01:44 AM
I just finished it.

This game is a masterpiece.

The gameplay is great,but i hate some parts of the story,especially the part at the end,if you know what i mean.:wink:

Astonishing X-Fan
06-14-2008, 02:56 AM
The story was awesome. It was the perfect finale. Everything came together in one glorious, epic package. The final scene was an incredible moment.

There's just one thing I don't quite get: I'm not sure why exactly Ocelot posed as Liquid. The whole deception on Ocelot/EVA/Naomi's part kind of confused me.

Nefarius
06-14-2008, 05:54 AM
The story was awesome. It was the perfect finale. Everything came together in one glorious, epic package. The final scene was an incredible moment.

There's just one thing I don't quite get: I'm not sure why exactly Ocelot posed as Liquid. The whole deception on Ocelot/EVA/Naomi's part kind of confused me.

Things that i like and i hate from the story.

I lke:
1)Vamp solution with the nanomachines(while it still has it's flaws,like how he performed his Jesus walk at MGS2)

2)The Patriots founder being Major Zero(we have lots of hints at MPO)

3)Liquid Ocelot vs Snake(both in Metal Gear battles and on the top of Outer Haven/Arsenal Gear)

4)Johny-Meryl's marriage.You can see the irony.:wink:

5)The irony of Ocelot's death.Dieing like his mother to save the world.
I hate:

1)Ocelot pretending being Liquid.Liquid works better as a rival for Snake because they represent both sides of Big Boss.Solid represents Naked Snake,the heoric side of Big Boss while Liquid represents the Big Boss during Outer Heaven and Zanzibar Land(the warmongering Big Boss).Snake wants to release himself from the legacy of war and chaos that Big Boss and his Outer Heaven represent.It's pacifism(sort of) vs militarism(a world full of wars so soldiers always be in need).On the other hand,i believe that Ocelot has turned into a digital clone of Liquid(like Tim Drake turned into a Joker digital clone in BB:Return of the Joker).Hypnosis and nanomachines created Liquid's personality that took control and helping Ocelot in his war against the patriots.

2)Big Boss is alive.Big Boss works better dead(in the same way that Norman Osborn was better dead,fueling the rivalry between Harry and Peter)with his "sons" fighting for his legacy.I find his revival pretty lazy(genetic reconstruction) but i have to admit that i love his scene with Zero(including flashbacks from MGS3).Also i don't like that they retcon him as being a sort of good guy.Ok,he was against the Patriots but he wanted a world with endless world because this is a world were he can feel alive.That's retcon the pretty good MG2 and MGS(remember,Big Boss's corpse for genetic research,Big Boss treating Liquid like a garbage).

3)Everyone dies from Foxdie