View Full Version : Mortal Kombat vs DC Comics
Xero Kaiser
04-18-2008, 12:02 AM
...apparently...
http://mortalkombatonline.com/
http://img507.imageshack.us/img507/6627/worldscollideke7.jpg
I wonder if DC will let their characters get horribly mutilated? Assuming this is what it looks like
jka12002
04-18-2008, 12:25 AM
Sub Zero vs Mr. Freeze
Johnny Cage vs Batman
......i dont know but it sounds good
Fallman
04-18-2008, 01:18 AM
Johnny Cage versus Booster Gold... Who will mooch off of who's fame?
Hawkman
04-18-2008, 02:05 AM
Yeah... I'm cautiously optimistic. Honestly, I'd rather DC just push for a Justice League Heroes 2. I like Mortal Kombat well enough, and I of course love DC, but I just don't see the two universes meshing very well, or least not as well as Marvel vs. Capcom, where I'm sure this endeavor draws its inspiration from.
Anywho, I'll be keeping my eye on it to see how it develops. If it has Hawkman in it, though, I'll probably pre-order it on principal.:biggrin:
Splatt
04-18-2008, 03:06 AM
What the hell http://www.neogaf.com/forum/images/smilies/laugh.gif
Sub - Zero vs Batman ?
Lex Luthor vs Liu Kang ?
http://www.neogaf.com/forum/images/smilies/laugh.gifhttp://www.neogaf.com/forum/images/smilies/laugh.gifhttp://www.neogaf.com/forum/images/smilies/laugh.gif
This is gonna be horrible.
I can't recall a good American fighting game. MK was fun, but it was never good.
4thHorseman
04-18-2008, 07:50 AM
Really depends on how this game works. If it's like other Mortal Kombat games, you got to wonder whether or not DC characters are going to actually kill the other person with their own Fatalitys.
I'm intrigued, but I'll see how the game shapes up first
Captain Trips
04-18-2008, 07:52 AM
Well, this is interesting. Marvel vs. Capcom worked really well, but I am wondering how well Mortal Kombat with it's history of glorified violence will mesh with the likes of the world's biggest boy scout Superman and friends.
I am definitely curious to learn more.
KingEli
04-18-2008, 07:53 AM
You know.........this is The Perfct Game to put The Authority in.
If this is True.
Kid Kamikaze10
04-18-2008, 08:14 AM
There are two major problems I have with this whole thing.
1) Fatalities. Most DC characters won't do it. Unless it's like Marvel Nemesis where they have cool but not too graphic finishers, this won't work at all. AKA the Mortal Kombat cast will be neutered.
2) Mortal Kombat, gameplay wise, sucks. Always has, especially compared to the other popular fighting games. In fact, the only MK game that had a decent fighting system, IMO, was Shaolin Monks. Seriously.
Most if not all DC characters would simply not work with the fighting system. Maybe this might give Midway an incentive to actually TRY to make a good fighting system, maybe they will see their competition (Tekken, DOA), and make a fighting system that actually works, flows, and feels like a next-gen fighting game, nevermind a real fight.
But this is Midway. They're pretty dang lazy/crappy in general, which is too bad.
StreetFighterRyu
04-18-2008, 11:58 AM
There are two major problems I have with this whole thing.
1) Fatalities. Most DC characters won't do it. Unless it's like Marvel Nemesis where they have cool but not too graphic finishers, this won't work at all. AKA the Mortal Kombat cast will be neutered.
DC's "fatalities" can be just a big knock out punch or something. It wouldn't be a fatality but it's something.
Black Atom
04-18-2008, 12:20 PM
Sounds terrible.
Hawkman
04-18-2008, 12:34 PM
Trailer's now up. (http://www.gamesradar.com/xbox360/xbox-360/news/mortal-kombat-vs-dc-universe-first-trailer/a-200804189373994062/g-20060321132945404017) It definitely looks like a Mortal Kombat game. Still doubt it will be as brutal as we're used to seeing, though.
Captain Trips
04-18-2008, 12:45 PM
Trailer's now up. (http://www.gamesradar.com/xbox360/xbox-360/news/mortal-kombat-vs-dc-universe-first-trailer/a-200804189373994062/g-20060321132945404017) It definitely looks like a Mortal Kombat game. Still doubt it will be as brutal as we're used to seeing, though.
I'm definitely intrigued. I want to see more.
Xero Kaiser
04-18-2008, 12:49 PM
Wow, looks like a last-gen MK game. But with Batman.
Pardon me while I contain my excitement http://i27.tinypic.com/20mno9.gif
Hawkman
04-18-2008, 12:53 PM
And now an interview with Boone. (http://www.gamespot.com/xbox360/action/mortalkombat/media.html) OK, I'm starting to warm up to this now, if only just slightly.
Captain Trips
04-18-2008, 12:59 PM
And now an interview with Boone. (http://www.gamespot.com/xbox360/action/mortalkombat/media.html) OK, I'm starting to warm up to this now, if only just slightly.
Was just going to post that, but I'll add some more info about the game here: http://www.gamespot.com/ps3/action/mortalkombat/news.html?sid=6189513&tag=topslot;title;1
It won't be M-rated, the fighting system has been revamped, and the use of magic will help explain why these guys could go up against the likes of Superman without getting crushed.
Kevin M.
04-18-2008, 01:36 PM
This is just screaming "Marvel Nemeisis", except replace Marvel with DC.
Oblivion87
04-18-2008, 02:05 PM
Well I really wasn't expecting this when I woke up this morning.
I might check this game out if it seems good enough, although I'm a little doubtful about this.
jka12002
04-18-2008, 02:14 PM
i was going to say that this is just BS but the sources prove that this is a real game.
MK is going to die, this is the poison
G. Wayne
04-18-2008, 02:27 PM
Huh. Never woulda' expected this to happen. Interesting idea, if completely outta left field. And Wildstorm *would* make more sense, but outside of a niche of a comic fans, who's heard of the Wildstorm characters? Then again, all those Nemesis characters really hit it off.
Eh, at least it can't be any worse than the bulk of the DC games already out there or Rise of the Imperfects.
Huh. Never woulda' expected this to happen. Interesting idea, if completely outta left field. And Wildstorm *would* make more sense, but outside of a niche of a comic fans, who's heard of the Wildstorm characters? Then again, all those Nemesis characters really hit it off.
Eh, at least it can't be any worse than the bulk of the DC games already out there or Rise of the Imperfects.
Oh it can.
Remember War Gods? MK has made a minor comeback by tightening up their controls and engine, but it's never gonna be a good fighter. Throwing in DC gives them some publicity. The problem is DC becomes the butt of jokes again on their games when this thing sucks. It might sell well, but I strongly doubt it'll be good.
Xero Kaiser
04-18-2008, 03:20 PM
I need to see more gameplay. If it's at least smooth, then we'll see. But if it's still stiff garbage, only watered down and neutered just so a bunch of characters nobody asked for can make an appearance, then to hell with it. And if they really wanted a crossover, Mortal Kombat vs Killer Instinct would have made a lot more sense
Either way, this is a far cry from the darker, grittier, clean slate Midway was saying the next MK was supposed to be.
G. Wayne
04-18-2008, 05:52 PM
Oh it can.
Remember War Gods?...
But worse than Aquaman: Battle for Atlantis or Superman 64 though? MK has had it's up and downs through the years, but DC has had more crap video games than anything for a long time. Justice League Heroes is okay, all points considered, but it's still blown out of the water by Ultimate Alliance
Schornforce
04-18-2008, 06:10 PM
Unless the next trailer has G'Nort kicking Scorpion's ass, I don't think I can get too worked up about it.
Although it would be nice to see if any of my DC faves made the cut.
IamtheRock3
04-18-2008, 06:10 PM
The Power Levles differnce wont bug me
cause it Capcon Vs DC
Ryu was fighting Thanos for crying out loud
JDogindy
04-19-2008, 08:30 AM
This is going to fail. DC Comics are known for having more bad games than good, and Mortal Kombat is more known for it's controversity than its innovations.
CJ Lentze
04-19-2008, 09:09 AM
1) Fatalities. Most DC characters won't do it. Unless it's like Marvel Nemesis where they have cool but not too graphic finishers, this won't work at all. AKA the Mortal Kombat cast will be neutered.Fatalities also seem to go against the character descriptions of fighters like Liu Kang, Kung Lao, and Nightwolf, among others. Never stopped anyone from knocking Jax's block off using Johnny Cage.And if they really wanted a crossover, Mortal Kombat vs Killer Instinct would have made a lot more senseA Mortal Kombat/Killer Instinct crossover would be like a Transformers/Go-Bots crossover, though. And guess who're the Go-Bots in that comparison.
Shade101
04-19-2008, 10:29 AM
This game definitely caught my attention. I'm hoping Vixen makes an appearance.
Spidey-kid1
04-19-2008, 11:36 AM
Unless the next trailer has G'Nort kicking Scorpion's ass, I don't think I can get too worked up about it.
Although it would be nice to see if any of my DC faves made the cut.
I'm not all that excited, but I have to say, it doesn't look half bad. Of course, the only way I'll be all that excited is if I see the Flash in a fight with the six armed dude.
Well I really wasn't expecting this when I woke up this morning.I've never expected this in my life.:biggrin:
OverMaster
04-19-2008, 11:48 AM
Then again, all those Nemesis characters really hit it off.
What? They did?
I know this is asking for too much, but I'd love to have my Kreate a Fighter toons from Armaggeddon join in on the fun via memory card info.
The Zapper
04-19-2008, 02:01 PM
I actually think this might turn out to be a really fun game. If Joker makes the cut, you know I'll be buying.
Khan Zor-El
04-20-2008, 11:52 PM
Re-edited once again due to profanity... do that again and the ban will be permanent - Perry
Tequilamokinbrd
04-20-2008, 11:59 PM
I know that a lot of people are thinking that this is going to suck, but I really really believe that this has the potential to be awesome.
.1) Non-Violent fatalities for some of the DC characters could totally work. I could see Wonder Woman catching characters in the lasso & making them confess crimes, or Superman flying characters way up in the air at high speed so they pass out. If the animations are epic and totally seemingly game ending, it won't matter if the end result isn't death but a humiliating defeat/knockout.
.2) Some of the DC characters could be bad guys, thus more likely to have fatalities & making the non-fatal finishers of the heroes that much more unique. Imagine fighting as and using the killing methods of Deathstroke, The Joker, Gorilla Grodd et. al.?
.3) Everyone concerned with power levels must realize that Ryu having no shot against Juggernaut in a fist fight never stopped those marvel vs. capcom games from being awesome. I'd actually venture to say it made them more awesome, Imagine if the only Marvel guys you could use were Iron Fist & Shang Chi(Ok, I know it would be awesome if those two were in the game but you see the point I'm trying to make).
I say we all just take a wait and see attitude on this one, play it at a buddy's house or rent it, then report back here with details.
Xero Kaiser
04-21-2008, 08:07 AM
A Vs. game with only 20 (http://www.videogamer.com/xbox360/mortal_kombat_vs_dc_universe/preview-870-2.html) characters?
This game fails a little more every day
JDogindy
04-21-2008, 08:46 AM
A Vs. game with only 20 (http://www.videogamer.com/xbox360/mortal_kombat_vs_dc_universe/preview-870-2.html) characters?
This game fails a little more every day
This game deserves all the razzing it's getting.
Captain Trips
04-21-2008, 09:44 AM
A Vs. game with only 20 (http://www.videogamer.com/xbox360/mortal_kombat_vs_dc_universe/preview-870-2.html) characters?
This game fails a little more every day
Hmmm. While I like the idea of using established characters instead of making new ones for a crossover game of this type, a total of 20 does seem low. However, this is the age of downloadable content. So I think there is a very good possibility of other characters being available in the future.
JDogindy
04-21-2008, 10:21 AM
Hmmm. While I like the idea of using established characters instead of making new ones for a crossover game of this type, a total of 20 does seem low. However, this is the age of downloadable content. So I think there is a very good possibility of other characters being available in the future.
I doubt it. This game doesn't look like it's going to have much effort put into it... or a plausible plotline... or any reason to validate that DC Comics doesn't try to avoid being involved in stinkers.
2-4-5_Trioxin
04-21-2008, 01:49 PM
A Vs. game with only 20 (http://www.videogamer.com/xbox360/mortal_kombat_vs_dc_universe/preview-870-2.html) characters?
This game fails a little more every day
In that defense Id rather have fewer characters that were better developed and worked on harder than say 50 clones with different outfits and a unique move or two each.
That said I have 0 interest in this game. Why couldnt midway just make a good solid DC fighting game instead of trying to mesh two things into one? When I think mortal kombat I dont think dc comics. Just seems like they cant get a MK game right anymore and past dc related games have sucked so they slapped them together hoping 2 crappy things will cancel eachother out.
Ive fallen out of fighting games except the guilty gear games for awhile now, only one I am curious about is soul calibur 4. I hope they break out of mediocrity of the last one though.
Xero Kaiser
04-21-2008, 02:21 PM
In that defense Id rather have fewer characters that were better developed and worked on harder than say 50 clones with different outfits and a unique move or two each.
I'd have more faith if midway had any history of making characters unique apart from their special moves. But they usually don't, and we're not getting a Virtua Fighter, or even a Dead or Alive level of depth from these characters
What's really crazy is how DC chose Midway of all companies to do this with. Why Midway? Their fighting game track record is extremely iffy. MK series was and is still extremely niche with people loving the fatalities and gore over gameplay for the most part.
Capcom would have been great, even if they don't really do fighting games anymore (SF4 is a surprise). They have the experience and are often still associated with 2D fighting game greatness.
SNK would have been okay. They did great for a while, but then bad design and programming caused them to fall a bit, especially in the USA. But they came back and did well. I'm still not sure how they backrupted before Eolith took them over and started making new King of Fighters.
Namco would have been fine. Make a good 3D fighter crossover with Soul Calibur or Tekken and DC characters. Soul Calibur is already known for putting non-SC characters in there like Heihachi, Link, Spawn, and now Yoda and Darth Vader. Wonder Woman can use her sword and shield. Batman can use various weapons. Any GL can create their own weapons as needed. Flash is hard to figure out. Superman is just awesome and fights bare handed. Or they could have gone Tekken Tag style. We can then play World's Finest and watch Superman and Batman juggle the bejesus out of Kazuya, Heihachi, Jin, Nina, etc..
I can't remember the name of the company that makes the Guilty Gear series, but it would have been good as well. It's not the type of 2D fighter I prefer, but it's a really good game.
Sega would be okay. They still make the awesome Virtua Fighter series that get rave reviews from hardcore fighting fans. They've done some sillier and fun stuff like Fighting Vipers and Fighters Mega Mix.
God why Midway?
G. Wayne
04-21-2008, 04:00 PM
What? They did?
Whoops. Forgot the "/sarcasm" note.
A Vs. game with only 20 characters?
This game fails a little more every day
I'm in the rather-see-more-individual-characters-than-umpteen-reskinned-characters group. So in their "about" 20 person group, they say they want 10 MK vs 10 DC, and only Batman, Superman, Scorpion and Sub Zero are confirmed. I'm still curious anyway.
Khan Zor-El
04-21-2008, 05:21 PM
Stupid ass game concept.
Metronome35
04-22-2008, 04:20 AM
Maybe it's easier for DC to work with an American company? Also, aren't the Mortal Kombat games still some of the biggest selling fighters, these days?
Metronome35
04-22-2008, 04:22 AM
Maybe it's easier for DC to work with an American company? Also, aren't the Mortal Kombat games still some of the biggest selling fighters, these days?
MakeshiftHero
04-22-2008, 05:42 AM
What? They did?
Well they did something well enough because there is going to be a Marvel Nemisis 2. Not sure if it will feature the new characters again, I hope not.
Marvel and DC just need to give the people what they really want.
Not another Marvel vs. Capcom (I wouldn't mind it)
Not a DC vs. Mortal Kombat (still can't believe it's real, sounds like a late April Fools joke)
But a Marvel vs. DC game! When!? When will this greatness ever happen?!?
Xero Kaiser
04-22-2008, 06:19 AM
But a Marvel vs. DC game! When!? When will this greatness ever happen?!?
Whenever someone feels like taking it up the ass buying the rights to use the characters from both companies.
I think Marvel only hands out their license to one publisher at a time, so that's not going to make it any easier
JDogindy
04-22-2008, 08:15 AM
What's really crazy is how DC chose Midway of all companies to do this with. Why Midway? Their fighting game track record is extremely iffy. MK series was and is still extremely niche with people loving the fatalities and gore over gameplay for the most part.
Capcom would have been great, even if they don't really do fighting games anymore (SF4 is a surprise). They have the experience and are often still associated with 2D fighting game greatness.
SNK would have been okay. They did great for a while, but then bad design and programming caused them to fall a bit, especially in the USA. But they came back and did well. I'm still not sure how they backrupted before Eolith took them over and started making new King of Fighters.
Namco would have been fine. Make a good 3D fighter crossover with Soul Calibur or Tekken and DC characters. Soul Calibur is already known for putting non-SC characters in there like Heihachi, Link, Spawn, and now Yoda and Darth Vader. Wonder Woman can use her sword and shield. Batman can use various weapons. Any GL can create their own weapons as needed. Flash is hard to figure out. Superman is just awesome and fights bare handed. Or they could have gone Tekken Tag style. We can then play World's Finest and watch Superman and Batman juggle the bejesus out of Kazuya, Heihachi, Jin, Nina, etc..
I can't remember the name of the company that makes the Guilty Gear series, but it would have been good as well. It's not the type of 2D fighter I prefer, but it's a really good game.
Sega would be okay. They still make the awesome Virtua Fighter series that get rave reviews from hardcore fighting fans. They've done some sillier and fun stuff like Fighting Vipers and Fighters Mega Mix.
God why Midway?
I agree. Midway is the WORST fighting game producer, and Mortal Kombat is still one of the bad fighting games that are still going on. When you look at it, people remember all the fatalities that could be done (and the characters that did the specific ones) rather than storyline or all that. Plus, the engine and character spriting was bad for it's time (they may look realistic, but ever seen them walk?).
This game WILL suck.
jesse_custer
04-22-2008, 09:40 AM
A fighting game's greatness is judged by the amount of characters you can choose.
Interesting thesis by some of you.
JDogindy
04-22-2008, 09:43 AM
A fighting game's greatness is judged by the amount of characters you can choose.
Interesting thesis by some of you.
We're not saying that a game is good based on the number of characters alone.
The Budokai Tenkaichi series is loaded with over 170 characters, and they generally have the same movesets. The gameplay is sacrificed in favor of "King Vegeta vs. Jeice" battles.
Arcana Heart only has 13 character and it sucks, gameplay wise. Ask me anyone who thinks of that and they'll think of the one character with a rack (Mei-Fang).
Marvel vs. Capcom had a lot of characters for its day, but it was somewhat innovative. Actual powersets were compromised due to gameplay, but the differences could be shown.
The point isn't that the Marvel vs. Capcom series is great, but a good example of how to combine the best of both worlds in fighting games: characters and gameplay.
Xero Kaiser
04-22-2008, 09:48 AM
A fighting game's greatness is judged by the amount of characters you can choose.
Interesting thesis by some of you.
No, it's a combination of shallow gameplay AND a small character list.
VF5 has less than 20 fighters, but the depth of the game and the characters makes up for it. We all know that isn't going to be the case here.
jesse_custer
04-22-2008, 10:07 AM
Exactly. Gameplay and character depth. Character quantity is virtually pointless in making any predictions or evaluations.
JDogindy
04-22-2008, 10:17 AM
Exactly. Gameplay and character depth. Character quantity is virtually pointless in making any predictions or evaluations.
Well, yeah. It does prove to be of some factor, but why have too many characters and give them all generic attacks, or too few and not innovate them.
Virtua Fighter has a small roster, but each character is unique. That's a good example that a roster has no bearings on its success.
This is going to be like Arcana Heart: low amount of characters AND nothing to offer. It's "nerfed MK standards vs. characters doomed to be in the Worst Games of All-Time lists".
Xero Kaiser
04-22-2008, 01:51 PM
Exactly. Gameplay and character depth. Character quantity is virtually pointless in making any predictions or evaluations.
Except we know the gameplay and character depth can't even stand in VF's shadow. A game like Smash Bros or a wrestling game isn't all that deep but there's a lot of variety in the characters and gameplay to make up for it, VF is the opposite. We're 10 games into the series, we know what to expect from the gameplay, and now there's a small roster on top of it?
And Deadly Alliance had roughly the same roster size, that didn't make it deep.
Black Atom
04-22-2008, 01:57 PM
What's really crazy is how DC chose Midway of all companies to do this with. Why Midway?
Midway is probably a step up for DC. I mean, this is at least a company I've heard of, unlike whatever garage operation was behind all the other DC games. Or they could always go back to the well and get the team that put out their last fighter.
http://content.answers.com/main/content/img/amg/games/drg000/g072/g07215bf0yr.jpg
StoneGold
04-22-2008, 03:34 PM
I think Marvel only hands out their license to one publisher at a time, so that's not going to make it any easier
Definitely not the case. Sega is doing the Iron Man and Hulk games. Activision still has Spider-Man, X-Men, and Ultimate Alliance. EA apparently has fighting game rights, although I believe the game from EA Chicago is now canceled. I don't know if that was actually what Nemesis 2 was or not. Microsoft was going to publish the MMO, although that deal is apparently now dead. And now there is a Marvel Games coordinating the efforts, that in theory could end up taking a development hand in things, much like Marvel Studios.
StoneGold
04-22-2008, 03:37 PM
Midway is probably a step up for DC. I mean, this is at least a company I've heard of, unlike whatever garage operation was behind all the other DC games.
You mean Electronic Arts? They did the last Batman and Superman games. I believe WB published Justice League Heroes directly through Warner Bros. Interactive.
Bouncing Boy
04-22-2008, 05:26 PM
Is it too much for me to hope that Bouncing Boy is going to be in the game?
Spidey-kid1
04-22-2008, 05:54 PM
Well they did something well enough because there is going to be a Marvel Nemisis 2. Not sure if it will feature the new characters again, I hope not. Actually, they decided not to make it Nemesis 2. They took the name off, but it got cancelled anyway.
Schornforce
04-23-2008, 05:19 AM
Here's "Shortpacked!'s" take on the DC/MK thing.
http://img.photobucket.com/albums/v112/Schornforce/DCUMortalKombat.jpg
jesse_custer
04-23-2008, 09:02 AM
Except we know the gameplay and character depth can't even stand in VF's shadow. A game like Smash Bros or a wrestling game isn't all that deep but there's a lot of variety in the characters and gameplay to make up for it, VF is the opposite. We're 10 games into the series, we know what to expect from the gameplay, and now there's a small roster on top of it?
My problem with your logic is that it suggests more characters would somehow increase the chances of this game being good. They wouldn't.
Kid Kamikaze10
04-23-2008, 09:39 AM
My problem with your logic is that it suggests more characters would somehow increase the chances of this game being good. They wouldn't.
Well, seeing how this is a series that has practically lived off gimmicks and features, I don't see his statement being that far off.
But I agree.
Xero Kaiser
04-23-2008, 12:05 PM
My problem with your logic is that it suggests more characters would somehow increase the chances of this game being good. They wouldn't.
I know that, that's why I just got through saying that a game with a small roster can still be good if it's got depth. But MK doesn't, it's gimmicks carried it. And on top of that, most of the things people actually do like about MK (story/atmosphere, weapons, fighting styles, blood, fatalities, roster, KAF is still up in the air) are being tossed out or watered down. So what are we looking at here? Because we know damn well this isn't another Third Strike or VF5 in the making.
jesse_custer
04-23-2008, 02:03 PM
Pretty sure it will disappoint (although my expectations for MK games after the countless horrible entries have been low anyway). But maybe less can be more for MK. Having like 8 ninjas with different colors is visibly hokey after all.
666MasterOfPuppets
04-25-2008, 11:52 AM
Midway is probably a step up for DC. I mean, this is at least a company I've heard of, unlike whatever garage operation was behind all the other DC games. Or they could always go back to the well and get the team that put out their last fighter.
http://content.answers.com/main/content/img/amg/games/drg000/g072/g07215bf0yr.jpg
Haven't both companies been dead for a while now? Seeing the pic made me curious about that.
JDogindy
04-25-2008, 11:55 AM
Pretty sure it will disappoint (although my expectations for MK games after the countless horrible entries have been low anyway). But maybe less can be more for MK. Having like 8 ninjas with different colors is visibly hokey after all.
One of the first major problems with Mortal Kombat was, as the game developed, more characters based off the Sub-Zero and Scorpion palettes emerged (like Reptile, Rain, and Smoke). This is known as Random Ninja Syndrome. And, they weren't developed quite enough.
I expect only Scorp and Sub-Zero in this on the MK side, but I still say it'll suck big time.
666MasterOfPuppets
04-25-2008, 11:59 AM
You mean Electronic Arts? They did the last Batman and Superman games. I believe WB published Justice League Heroes directly through Warner Bros. Interactive.
I mourn for Big Blue every time I read the words "Superman" AND "videogame" put together. When will the greatest Superhero of them all have the game he deserves? :frown:
I just pray to Rao that they do it right. Although I dunno, I see it kinda difficult.
Anyway, those things said, I'm with the "wait-and-see" side of the discussion here. I'm gonna need some gameplay footage before saying anything. I see potential here, though (if done right, of course).
4thHorseman
05-09-2008, 03:33 PM
http://www.cnn.com/2008/TECH/ptech/05/09/mortal.kombat.creator/index.html
small news on the game
Hawkman
05-20-2008, 06:51 PM
The official site (http://www.worldscollide.com/) has been updated with some concept art for a couple of stages, one being Metropolis, as well as a render of Superman. Just click the "Download Art" tab at the site to see them. Looking pretty good if you ask me.
666MasterOfPuppets
05-20-2008, 07:29 PM
Superman looks badass. Thanx for the link. Also, thanx for the news link, Horseman.
blackdragon6
05-20-2008, 09:10 PM
rather than storyline or all that..i vehemently disagree...
Captain Trips
05-21-2008, 07:36 AM
The official site (http://www.worldscollide.com/) has been updated with some concept art for a couple of stages, one being Metropolis, as well as a render of Superman. Just click the "Download Art" tab at the site to see them. Looking pretty good if you ask me.
Superman does look good. And I like how Metropolis is destroyed. It harkens back to MK3 (not sure if that is a good thing or a bad thing).
Jeremi
05-21-2008, 08:57 AM
This could go either way for me, I thought that MK: Deception was kind of fun and the weird team-up aside this could have potential. I still want to se a definite roster before I get over hyped for this, with rumours of just 10 MK characters and 10 DC characters, so I'm hoping for good character choices and not have any clone move-sets. Still I’d much rather have seen a Mortal Kombat vs Killer Instinct game.
K.O.V.G
05-24-2008, 12:20 PM
I have hopes for this game but then again I don't know, Mortal Kombat has been dead for a while now and Armeggedon almost destroyed the series for me. The only reason I bought that game was for the create a character thing, the fighting engine for mk has always been crappy and not very smooth as stated before, and some of the character redisigns just don't do it for me especially zombie Liu Kang bad idead midway.
From the trailer I can kinda tell it's not gonna improve that much, I mean the only reason I'm excited about this is because finally we get more comic book characters to shine I mean this is the year for batman, he not only has a new movie but an anime and he's gonna be in a fighting game.
AS far as the rooster is concerned I was hoping to see darkseid, wonderwoman, flash, and even lex luthor in his kyptonite armor suite. Personally I think this game is coming out too soon, I think it should come out chirstmas because ed boon really needs to put work in this if he wants me to respect MK anymore if this comes out bad i'm just gonna let MK go the way side.
What dc needs is a solid 2d fighter done by capcom with around 50 characters or so just dc nothing else and let it go from there, and also I think image/topcow goes more with MK theme as spawn and the darkness are more brutal and killing charaters rather than heroes.
Kid Kamikaze10
06-06-2008, 04:30 PM
Rumored DC characters in this game:
Batman
Superman
Wonder Woman
Flash
GL
Black Canary
Hawkman
Robin
And Power Girl (YES!!!! First video game appearance!!!)
Rumored MK characters:
Scorp and Sub
Kabal, Sonya, Jax, Raiden, and Kitana
Reaction to DC's roster: many of them were expected, but Hawkman? Black Canary? POWER GIRL? Now I'm interested...
Reaction to MK's roster: Too few to truly react to it, except why is Kabal in it?
Tish-the-Scorpion
06-06-2008, 05:08 PM
AS far as the rooster is concerned .wait a minute!!....chicken boo is gonna be in this?!...:eek:
SWEET!!!
Jeremi
06-06-2008, 11:48 PM
Reaction to MK's roster: Too few to truly react to it, except why is Kabal in it?
Because he’s awesome? I like Kabal. Speaking of MK vs DC.
http://www.lilformers.com/comics/2008-06-02.jpg
666MasterOfPuppets
06-07-2008, 08:31 AM
Well, Superman, Batman, Scorpion and Sub-Zero have been confirmed.
But Power Girl? Interesting indeed. Where did you get that info, Kamikaze?
Kid Kamikaze10
06-07-2008, 01:01 PM
http://www.trmk.org/news/11557/mk_vs_dcu_details_from_wizard_world_philly_2008.ht ml"
It makes sense seeing who the writers of this game are...
666MasterOfPuppets
06-07-2008, 06:20 PM
Interesting. Thanx for the link.
titanfan
06-09-2008, 04:59 PM
Reaction to DC's roster: many of them were expected, but Hawkman? Black Canary? POWER GIRL? Now I'm interested...
I love Power Girl--but for a fighting game? She has the same moves as Superman--except less options.
Robin is potentially a duplicate too...
Kid Kamikaze10
06-09-2008, 05:08 PM
I love Power Girl--but for a fighting game? She has the same moves as Superman--except less options.
Robin is potentially a duplicate too...
Same could be said about the shoto-clones, the kyo-clones, etc.
And this is Mortal Kombat: there are PLENTY of clones already (Frost, ninjas, Kira, Shinnok, Kintaro, etc.)
With a bit of creativity (like a different fighting style for instance), the redundancy can disappear... But then again, this is Midway we're talking about...
Metronome35
06-12-2008, 09:46 AM
Just because Power Girl has the same powers as Superman, it doesn't mean that she'd have the same moves. How she applies her powers would be where the difference is.
SpydaWeb
06-12-2008, 08:43 PM
I still think it's redundant to use a character that's so similar to Superman. It's not like the DC Universe is lacking in unique characters.
I like Black Canary (or is it Sindel), although (besides Wonder Woman) Catwoman would have been my first pick for female to bring in from the DCU.
We're all assuming that they'll include DC villains in this too, right?
titanfan
06-13-2008, 02:42 PM
I still think it's redundant to use a character that's so similar to Superman. It's not like the DC Universe is lacking in unique characters.
I like Black Canary (or is it Sindel), although (besides Wonder Woman) Catwoman would have been my first pick for female to bring in from the DCU.
Yeah, I'm kind of that way too. Yeah, they can give Power Girl a new type of kick or uppercut or combo move, but just think what could have been done with someone totally different like Zatanna, Fire, Nightshade for example. Totally different style and it might offer a playability that hasn't been seen in an MK game before....
Abrojo
06-16-2008, 08:30 PM
i dont think http://www.youtube.com/watch?v=L6EKBWVQYRY (and this are not even all of them) left any Fatality uncovered.
Hawkman
06-18-2008, 11:40 PM
Flash and Sonya have both been officially confirmed (http://analoghype.com/blog/382/mk-vs-dc-screens-leak-sonya-and-flash-confirmed/) by the UK imprint of XBox 360 Magazine.
Now if only Midway would release the full roster and be done with it already. I mean, I'm aware that keeping it under wraps keeps the anticipation level high for a lot of people, but at the same time I'd have pre-ordered this by now if I knew for certain that Hawkman was going to be in it. And yes, I'm that big of a fanboy.:biggrin:
666MasterOfPuppets
06-19-2008, 05:13 AM
Flash and Sonya have both been officially confirmed (http://analoghype.com/blog/382/mk-vs-dc-screens-leak-sonya-and-flash-confirmed/) by the UK imprint of XBox 360 Magazine.
Now if only Midway would release the full roster and be done with it already. I mean, I'm aware that keeping it under wraps keeps the anticipation level high for a lot of people, but at the same time I'd have pre-ordered this by now if I knew for certain that Hawkman was going to be in it. And yes, I'm that big of a fanboy.:biggrin:
Interesting. But is that a golden band The Flash has around his arm? Why?
Lookin good, BTW. Thanx for the link.
Agent Helix
06-19-2008, 08:34 AM
Haha wow, this looks worse than I'd have thought.
socool8520
06-20-2008, 11:03 AM
Dude, this is ridiculous. The DC powerhouses would have to be way powered down just to make these fights believable. Except for Batman and other martial arts inclined mortal characters, there isn't even any contest unless of course kryptonite is abundant in outer world too. Who in MK can honestly hang with Superman or the Flash. come on now. Also, I think the fighting engine of
games is a little out-dated.
MaxofSteel
06-20-2008, 11:53 AM
I'm not optimistic about this game at all. :/
Hawkman
06-20-2008, 09:00 PM
Dude, this is ridiculous. The DC powerhouses would have to be way powered down just to make these fights believable. Except for Batman and other martial arts inclined mortal characters, there isn't even any contest unless of course kryptonite is abundant in outer world too. Who in MK can honestly hang with Superman or the Flash. come on now. Also, I think the fighting engine of games is a little out-dated.
The engine's supposedly being completely rebuilt from the ground up, so hopefully this will be a step up for the series.
As for the believability aspect, I agree that it's hard to imagine many of the MK characters standing up to the likes of Superman, Wonder Woman, or Flash, but the same could be said for Ryu versus Thanos or Zangief versus Hulk in Marvel vs. Capcom, yet that game was still fun to play. Just because the match-ups require a bit more suspension of disbelief than usual doesn't mean the game can't be good.
Xero Kaiser
06-20-2008, 10:55 PM
As for the believability aspect, I agree that it's hard to imagine many of the MK characters standing up to the likes of Superman, Wonder Woman, or Flash, but the same could be said for Ryu versus Thanos or Zangief versus Hulk in Marvel vs. Capcom, yet that game was still fun to play. Just because the match-ups require a bit more suspension of disbelief than usual doesn't mean the game can't be good.
The Capcom VS games only had a few characters that were ridiculously out of everyone else's league. Having like...4 characters out of 56 that were lopsided isn't bad.
This whole game is just random. And not a good "Smash Bros." random either. If your roster is so mismatched that you need to stop and explain why half the cast is operating at 1/10,000th of their usual levels, they probably don't need to be in the same game. Who wants to play as a watered down Superman, anyway?
Anyway, more pics. Everything still looks incredibly stiff. Especially Batman fighting while he's falling. Get some people who know how to animate already, Jesus....
http://img171.imageshack.us/img171/4705/attachmentil0.gif
http://img207.imageshack.us/img207/9043/attachmenttk3.gif
http://img207.imageshack.us/img207/7380/attachmentoj2.gif
http://img207.imageshack.us/img207/9161/attachmentgy6.gif
666MasterOfPuppets
06-21-2008, 08:50 PM
Well, Superman's cape does look kinda stiff. Anyway, it seems the article says the game's 65 % complete...
mattx110
06-21-2008, 09:15 PM
The engine's supposedly being completely rebuilt from the ground up, so hopefully this will be a step up for the series.
As for the believability aspect, I agree that it's hard to imagine many of the MK characters standing up to the likes of Superman, Wonder Woman, or Flash, but the same could be said for Ryu versus Thanos or Zangief versus Hulk in Marvel vs. Capcom, yet that game was still fun to play. Just because the match-ups require a bit more suspension of disbelief than usual doesn't mean the game can't be good.
Marvel Vs. Capcom is relatively balanced.
MvC2=Marvel owns. Cap Commando and Cammy are good. It's more fun when power levels and things don't get in the way.
mattx110
06-21-2008, 09:24 PM
Reaction to MK's roster: Too few to truly react to it, except why is Kabal in it?
Doesn't he have a run very fast move?
They're gonna do Flash anyway, might as well reuse the piece of engine they built for running through people.
Upgrayedd
06-24-2008, 05:19 AM
Throw in a golden age Flash skin and I am in. He could do that hat throw that one of the MK characters does.
666MasterOfPuppets
06-26-2008, 06:27 AM
A couple of new pics (http://blog.newsarama.com/2008/06/25/mortal-kombat-vs-dcu-screenshots/), including concept art for the Batcave and Gotham. And if the Batcave's in, I think it would be safe to assume that The Fortress Of Solitude will be in as well.
Agent Helix
06-26-2008, 06:53 AM
Dr. Light should be in this, so Mortal Kombat can have its first Rapetality.
twilight
06-26-2008, 07:09 AM
Anyway, more pics. Everything still looks incredibly stiff. Especially Batman fighting while he's falling.
Things look stiff in a still image?
Crazy.
-Twi
Agent Helix
06-26-2008, 07:15 AM
They don't have to look stiff, which is the point. The poses, particularly Superman throwing a punch there, don't look like they're part of any movement at all.
Xero Kaiser
06-26-2008, 01:54 PM
Things look stiff in a still image?
Crazy.
-Twi
Stiff and still are two different things so if you're trying to be clever, you fail. The fact that it's an image doesn't have anything to do with the fact that the characters look extremely rigid
Hawkman
06-29-2008, 03:15 PM
Total Mortal Kombat (http://www.totalmortalkombat.com) has an official render of Catwoman (http://i6.photobucket.com/albums/y217/VanSlanzardeFanel/catwoman_render_tmk.jpg) up now. Looks good, but can't say I'm looking forward to playing as her. I somewhat expected her to make the roster, but she's definitely not on my "Most Wanted Characters" list.
EDIT: Link should work now. I took the liberty of uploading the pic to my PhotoBucket account.:wink:
MakeshiftHero
06-29-2008, 10:46 PM
I'm still having trouble beliving this is not some kind of late April Fools joke.
If anything, developers should give the fans what they really want Marvel vs. D.C.
Which would be a hard thing to negotiate and work on, but the payoff would be phenominal.
Rachel Grey
06-30-2008, 08:08 AM
Much as I love MK I cant help but smell a distict aroma of epic fail from this title...
Oblivion87
06-30-2008, 01:41 PM
A couple of new pics (http://blog.newsarama.com/2008/06/25/mortal-kombat-vs-dcu-screenshots/), including concept art for the Batcave and Gotham. And if the Batcave's in, I think it would be safe to assume that The Fortress Of Solitude will be in as well.
I like the desing of the Batcave, and I also like Sonya's new look.
666MasterOfPuppets
06-30-2008, 02:32 PM
Catwoman has now been confirmed (http://www.totalmortalkombat.com/news/index.php#1214701439). Sadly, the site removed the render at Midway's request.
She looked pretty hot. :biggrin:
666MasterOfPuppets
06-30-2008, 02:33 PM
I like the desing of the Batcave, and I also like Sonya's new look.
Yeah, I also dig the Batcave's design. I'm guessing that The Fortress Of Solitude will be unveiled at this year's E3 (if it's included in the game, that is. I don't see a reason why it wouldn't, though).
Jeremi
06-30-2008, 11:58 PM
Catwoman has now been confirmed (http://www.totalmortalkombat.com/news/index.php#1214701439). Sadly, the site removed the render at Midway's request.
She looked pretty hot. :biggrin:
You mean this one?
http://www.fightersgeneration.com/newspics/catwomen.jpg
Upgrayedd
07-01-2008, 12:08 AM
Meow! If she caught a chest cold it would be fatal!
666MasterOfPuppets
07-01-2008, 07:11 AM
You mean this one?
http://www.fightersgeneration.com/newspics/catwomen.jpg
Yup, that one exactly.
Captain Trips
07-05-2008, 10:39 AM
Gametrailers.com has the official announcement of Shang Tsung being in the game as well as gameplay footage. I'll be honest, it looks pretty good. Especially the scene where Superman slams Shang through about 7 walls.
http://www.gametrailers.com/gametrailerstv_player.php?ep=26&ch=1
The Xenos
07-06-2008, 01:32 AM
So how many times can they say "dark and gritty" and do they think that somehow makes them cool? Might as well be saying your movie is really "edgy". Plus seeing MK's video game icon Ed Boon struggling to make comic references and failing is funny. Someone else I think said Superman had eye lasers. Yeah. Way to win over the obsessive comic nerds who would buy your game.
Also, I'm guessing now, ten to one new Blue Beetle is in this. Damn Mexicans. Dey terk er jerbs!
The Xenos
07-06-2008, 01:34 AM
So how many times can they say "dark and gritty" and do they think that somehow makes them cool? Might as well be saying your movie is really "edgy". Plus seeing MK's video game icon Ed Boon struggling to make comic references and failing is funny. Someone else I think said Superman had eye lasers. Yeah. Way to win over the obsessive comic nerds who would buy your game.
Also, I'm guessing now, ten to one new Blue Beetle is in this. Damn Mexicans. Dey terk er jerbs!
Sheldon
07-06-2008, 08:09 PM
Every image I see of this game makes me wretch. What an awful idea.
MakeshiftHero
07-07-2008, 12:41 AM
Plus seeing MK's video game icon Ed Boon struggling to make comic references and failing is funny. Someone else I think said Superman had eye lasers. Yeah. Way to win over the obsessive comic nerds who would buy your game.
Hah yeah, epic fail. I heard that on the interview and I thought "Seriously? Did that just happen?"
Also, I'm guessing now, ten to one new Blue Beetle is in this. Damn Mexicans. Dey terk er jerbs!
I'm going to say any one of the GL's is in it (with the others being alternate costumes) with John Stewart being the main look just so they can fill their racial quota for the public just like the JLA movie.
A Supe villain either Lex, Darkside, or Brainiac.
Joker
And I dunno if I read it on this thread or heard it somewhere else but I think someone said Power Girl is supposed to be in it?
Agent Helix
07-07-2008, 06:23 AM
Yes, heaven forfend someone refer to Superman firing red heat beams from his eyes as "eye lasers".
MakeshiftHero
07-08-2008, 03:23 PM
Yes, heaven forfend someone refer to Superman firing red heat beams from his eyes as "eye lasers".
Forfend?
I'm just saying it was funny. Not to mention he doesn't sound that credible to fans anymore and makes it look like he hasn't done much research. It would be like someone calling Spider-Man's webbing "that sticky arm gunk he throws" you'd think, this guy has no idea what he's talking about and fans would worry.
Agent Helix
07-09-2008, 08:30 AM
I doubt he really cares what comic book fans think at all. I certainly don't.
JDogindy
07-09-2008, 08:58 AM
Yes, heaven forfend someone refer to Superman firing red heat beams from his eyes as "eye lasers".
My main issue is that they have to keep nerfing Superman. That's the reason why Superman's game generally fail: he has a health system. Superman Returns made some progress by tying his health to the state of the city, but that didn't help with the shoddy controls. And, "eye lasers"? I'm not expecting the guy to be a comic fan, but he should have some understanding of comics.
Xero Kaiser
07-09-2008, 10:15 AM
Forfend?
I'm just saying it was funny. Not to mention he doesn't sound that credible to fans anymore and makes it look like he hasn't done much research. It would be like someone calling Spider-Man's webbing "that sticky arm gunk he throws" you'd think, this guy has no idea what he's talking about and fans would worry.
Worry about what? As long as red beams come from his eyes, that's as accurate as they need to be. Nobody cares if it's heat vision or lasers or strawberry soda.
MakeshiftHero
07-09-2008, 04:21 PM
I doubt he really cares what comic book fans think at all. I certainly don't.
I'd bet he really does. It's half his target audience with the other half being fans of the MK series and fighting games in general.
If you're incharge of a project/product this big and trying to sell it to as many people as possible, you're going to want to sound as educated as possible on what the product covers. So consumers know that you know what you're doing and have that much more trust in you and believe in the quality of the product and have more trust that they will somehow gain something from the game.
No one would buy a product or feel comfortable with some moron who doesn't know what he's talking about and selling.
Had he said "Sub-Zero is going to be using his kicking spinny thingy attack..." you'd think he has no idea what he's doing and probably doesn't know how he got to work that day and why he's not still in bed.
Making factual errors like that isn't a good way to develop trust.
MakeshiftHero
07-09-2008, 04:28 PM
Worry about what? As long as red beams come from his eyes, that's as accurate as they need to be. Nobody cares if it's heat vision or lasers or strawberry soda.
Worry that the "main guy in charge" hasn't done his research so things like what you said don't happen. Comic fans would flip if "anything red" came out of his eyes such as strawberry soda, or blood, or cherry jelly/syrup.
Are you really telling me you wouldn't care if Superman started spraying people with blood or some red colored food through his eyes?
And, "eye lasers"? I'm not expecting the guy to be a comic fan, but he should have some understanding of comics.
Thank you. The person in charge needs to be the most educated person on that team. Not just to tell people what to do, but to supervise and make sure things are done right so Superman doesn't shoot laser beams from his eyes or much worse, "strawberry soda."
titanfan
07-09-2008, 05:13 PM
Are you really telling me you wouldn't care if Superman started spraying people with blood or some red colored food through his eyes?
The Mortal Kombat crowd would love it....jes' saying....
Schornforce
07-09-2008, 06:24 PM
Are you really telling me you wouldn't care if Superman started spraying people with blood or some red colored food through his eyes?
The adventures of... Super Oedipus!!!
Xero Kaiser
07-09-2008, 07:51 PM
Worry that the "main guy in charge" hasn't done his research so things like what you said don't happen. Comic fans would flip if "anything red" came out of his eyes such as strawberry soda, or blood, or cherry jelly/syrup.
He has his heat vision doesn't he? It looks the way it's always looked doesn't it? But there's cause for alarm because he called them "eye lasers" instead of "heat vision"? Like that makes any difference as far as the game is concerned? Do you think the guys who animated the X-men or Marvel vs Capcom games care what Wolverine's claws are made of? All they need to know is that he's got metallic claws and all these guys need to know is that Superman can shoot red beams out of his eyes.
He can call it whatever the hell he wants as long as it looks right.
cosmoboy
07-09-2008, 09:56 PM
Holy crap. 'Eye Lasers' Don't cut it because the guy clearly doesn't know what he's talking about. Of course eye lasers and heat vision look the same that's not the problem it's the overwhelming ignorance. To take it a step further, how would you feel if Supes finishing move is to wrap the enemy up in a cellophane S?
MakeshiftHero
07-09-2008, 10:16 PM
He has his heat vision doesn't he? It looks the way it's always looked doesn't it? But there's cause for alarm because he called them "eye lasers" instead of "heat vision"? Like that makes any difference as far as the game is concerned? Do you think the guys who animated the X-men or Marvel vs Capcom games care what Wolverine's claws are made of? All they need to know is that he's got metallic claws and all these guys need to know is that Superman can shoot red beams out of his eyes.
He can call it whatever the hell he wants as long as it looks right.
Yeah it does make a difference. I'm sure the animators who made the games with Wolverine in them DID care about what his claws are made of. Had someone who had made a factual error (the main argument) said "he has claws made out of a coral like substence, or wood." I bet you everyone, who read the books and are big fans of them, that played the game would be upset to see Wolverine giving people splinters with his wooden claws that are brown and have tree rings going around them.
The main point is that when people make factual errors they look uneducated and makes them look like they haven't done any reasearch on the topic. So getting powers wrong even if its just a minor detail like calling heat vision laser vision, makes the person look uninformed and who knows what kind of changes will be made with someone with no clue of who does what behind the wheel.
And next thing you know Flash has some kind of "blinding flash/light based power" because his name is Flash. I mean he's still named Flash cause "he can call him whatever the hell he wants..." and his costume is the same so he looks right, so thats fine w/ you right?
People should take pride in their work and want to do things the right way and at least know the powers of people they are including in the game and know what the power is and what it does.
Or it would be like adding Peter Wisdom into a game, who has the power to make what he calls "hot knives" of fire/plasma come out of his fingers. But just like the animators who only need to know Superman shoots red beams out of his eyes, they just need to know that Pete has "hot knives" out of his fingers, so they animate it as real metalic knives that have heat waves coming off them, and he's wearing gloves that keep them attached to his hands.
Xero Kaiser
07-10-2008, 12:36 AM
Yeah it does make a difference. I'm sure the animators who made the games with Wolverine in them DID care about what his claws are made of. Had someone who had made a factual error (the main argument) said "he has claws made out of a coral like substence, or wood." I bet you everyone, who read the books and are big fans of them, that played the game would be upset to see Wolverine giving people splinters with his wooden claws that are brown and have tree rings going around them.
Well, you see, that's the EXACT OPPOSITE of what I was saying. I specifically said that as long as it looks right, their job is done. Obviously, if it looked or behaved wrong that'd be a different story, but it doesn't. So what the hell are you fussing about? A detail that you admitted was minor? If the detail in question doesn't concern the game (and it doesn't) then it's not his job to know or care.
You're more worried about how accurate his verbal description is than how accurate the in-game representation is. You're doing it backwards.
Or it would be like adding Peter Wisdom into a game, who has the power to make what he calls "hot knives" of fire/plasma come out of his fingers. But just like the animators who only need to know Superman shoots red beams out of his eyes, they just need to know that Pete has "hot knives" out of his fingers, so they animate it as real metalic knives that have heat waves coming off them, and he's wearing gloves that keep them attached to his hands.
And once again...completely different situation and the exact opposite of what I was saying.
Agent Helix
07-10-2008, 05:36 AM
Making factual errors like that isn't a good way to develop trust.
Neither is developing a damn Mortal Kombat game, but it's going to sell whether or not you're mad about what they call Superman shooting red rays from his eyes.
Nik Hasta
07-13-2008, 06:41 AM
Just watched the new E3 Trailer on Gamespy.
This game looks like complete turd.
Angel of Sorrow
07-13-2008, 07:58 AM
Holy crap. 'Eye Lasers' Don't cut it because the guy clearly doesn't know what he's talking about. Of course eye lasers and heat vision look the same that's not the problem it's the overwhelming ignorance. To take it a step further, how would you feel if Supes finishing move is to wrap the enemy up in a cellophane S?
There aren't going to be any fatalities, so no worry.
Astonishing X-Fan
07-13-2008, 11:48 AM
There are fatalities. The MK characters and the DC villains get them. The DC heroes get Brutalities.
Angel of Sorrow
07-13-2008, 12:42 PM
Ed Boon basically said no in an interview.
He said the finishing moves will be "big events" and you're "not going to be ripping off Supermans head". Not to mention the game is being rated T, which also points to no fatalities because it would be MA if it were. Edit: I even read that they aren't even going to be calling it fatalities. So I highly doubt we'll see anyone die. So more like, just finishing blows.
Ed Boon basically said no in an interview.
He said the finishing moves will be "big events" and you're "not going to be ripping off Supermans head". Not to mention the game is being rated T, which also points to no fatalities because it would be MA if it were. Edit: I even read that they aren't even going to be calling it fatalities. So I highly doubt we'll see anyone die. So more like, just finishing blows.
They may not call them fatalities but they said heroes have different finishers because heroes don't kill. My understanding was the gore will be gone, but that heroes don't kill and villains/MK characters do.
Either way, I'll rent this game despite hating the MK franchise.
IamtheRock3
07-13-2008, 05:29 PM
http://blog.newsarama.com/2008/07/13/mortal-kombat-vs-dc-universe-trailer/
new trailers. Seem Superman while powered down, gets a lot of his powers. Freeze breath, heat vision, can fly....And flash still got his speed. Seem like DC guys would still make the mortal kombat guys lopsided
unless you have to do a speacil move to fly
Flash slamming the guys through walls was pretty bad ass though
Venom Melendez
07-13-2008, 05:50 PM
Ed Boon basically said no in an interview.
He said the finishing moves will be "big events" and you're "not going to be ripping off Supermans head". Not to mention the game is being rated T, which also points to no fatalities because it would be MA if it were. Edit: I even read that they aren't even going to be calling it fatalities. So I highly doubt we'll see anyone die. So more like, just finishing blows.
interview with Ed Boon
http://www.gamespot.com/xbox360/acti...68&mode=recent
He confirms Fatalities for all the MK characters and DC villains, but the DC heroes will have Brutalities, in which they will finish them off without killing them
Kevinroc
07-13-2008, 05:51 PM
They have revealed two new characters in the latest podcast.
Liu Kang
Captain Marvel
Venom Melendez
07-13-2008, 05:53 PM
They have revealed two new characters in the latest podcast.
Liu Kang
Captain Marvel
Human Liu Kang or Zombie Liu Kang? and this is Captain Marvel's first time in a Video game right?
Kung Lao better be in this too
Kevinroc
07-13-2008, 06:03 PM
Human Liu Kang or Zombie Liu Kang? and this is Captain Marvel's first time in a Video game right?
Kung Lao better be in this too
They just said Liu Kang. I think they are going for the most iconic look for these characters since the game is not canon for either DC or MK. So I would guess human Liu Kang (maybe the zombie will be an alternate costume?).
I certainly can't think of another videogame appearance Captain Marvel has made. This could be his first video game appearance.
IamtheRock3
07-13-2008, 06:18 PM
so are they going to have the balls to let you rip Superman spine out
Looks like it
But they should have BLACK ADAM instead of Captain marvel, so you can get real crazy with the fatalties
Venom Melendez
07-13-2008, 06:32 PM
so are they going to have the balls to let you rip Superman spine out
Looks like it
But they should have BLACK ADAM instead of Captain marvel, so you can get real crazy with the fatalties
That was my firs thought too. Though i'm crossing my fingers for Darksied personally.
Upgrayedd
07-14-2008, 03:25 AM
Wow good thinking about Black Adam, he would be right at home in this game. I think this is Captain Marvels first video game appearance, trust me, I have been playing video games for a very, very long time.
K.O.V.G
07-14-2008, 11:29 AM
this game is looking good so far but it's still so damn slow I hope this improves in the final version.
G4 showed another quick trailer after the MS press conference.
Fatalities seems to be in the game. Scorpion was gonna do his famous fire breath finisher to Flash, and then it cut out to the title/promo screen.
They showed game play as well, but it still looks like crap, especially with Flash walking slowly as other characters. Flash also have special moves showing his speed, but once again, it shows how MK is just an awful fighting system. If Capcom or another company did it, Flash's walking speed would be the highest in the game, and possibly he always dashes and has no dash command.
Jugganot
07-14-2008, 02:02 PM
doesnt look so appealing thus far....
titanfan
07-14-2008, 05:36 PM
Captain Marvel and Superman shared a video game in the late 1980's...
Does Cap have any different moves than Superman?
Typo Lad
07-15-2008, 10:23 AM
Captain Marvel and Superman shared a video game in the late 1980's...
I know the one you mean, and that was just a red-pixel Superman, not Cap.
Agent Helix
07-15-2008, 10:28 AM
I hope they put in Superman's trademark frosty breathing and see-through-walls eyes.
Rahul
07-15-2008, 12:39 PM
I hope they put in Superman's trademark frosty breathing and see-through-walls eyes.
Frosty breath, I understand, but how the heck x-ray vision is going to be a combat move???
Agent Helix
07-15-2008, 12:40 PM
He could lower his opponents' sperm count with it.
STERILITY!
Venom Melendez
07-15-2008, 01:07 PM
I hope they put in Superman's trademark frosty breathing and see-through-walls eyes.
He has his Freeze breath and Laser eye's
Rahul
07-15-2008, 01:42 PM
He could lower his opponents' sperm count with it.
STERILITY!
Now thats a Brutality.
Agent Helix
07-15-2008, 01:43 PM
It certainly has an air of finality.
Xero Kaiser
07-16-2008, 10:04 AM
Gameplay (http://www.gametrailers.com/player/usermovies/240233.html?playlist=featured)
Careful though, the cameraman says "eye laser" several times. You've been warned
MakeshiftHero
07-16-2008, 04:16 PM
Gameplay (http://www.gametrailers.com/player/usermovies/240233.html?playlist=featured)
Careful though, the cameraman says "eye laser" several times. You've been warned
Real cute. I'm just not going to say anything else about it cause we just don't seem to be getting each other on why I think it's a big deal to call it what it is.
But on topic, the game looks fair enough to rent for a day or two. I'm still not too excited about it but will maybe give it a shot at renting.
IamtheRock3
07-16-2008, 07:51 PM
http://www.youtube.com/watch?v=5CiRxNUONvs
here a clip with some fighting moves. Flash looks like a BEAST
andy khouri
07-17-2008, 12:59 PM
CBR News was at E3 this week to see the new trailer for "Mortal Kombat vs. DC Universe" and listen to Midway Creative Director Ed Boon talk about the game, including what level of ultra-violence fans can expect.
http://comicbookresources.com/?page=article&id=17270
Meteoro
07-17-2008, 04:53 PM
I'm so excited about this game and so freaking sad PS3 is so darn expensive! :mad:
Venom Melendez
07-17-2008, 05:38 PM
I'm so excited about this game and so freaking sad PS3 is so darn expensive! :mad:
It's coming for the 360 too though.
God I hope this project is scrapped.
bushboy
07-17-2008, 07:41 PM
God I hope this project is scrapped.
Why? I'm actually looking forward to it. Even if you think it's a bad game doesn't mean other people shouldn't be allowed to enjoy it.
666MasterOfPuppets
07-17-2008, 07:50 PM
CBR News was at E3 this week to see the new trailer for "Mortal Kombat vs. DC Universe" and listen to Midway Creative Director Ed Boon talk about the game, including what level of ultra-violence fans can expect.
http://comicbookresources.com/?page=article&id=17270
Good article. We'll see how good are those "brutalities". As long as they're not the pathetic brutalities from past MK games, I'm fine (MK Trilogy SUCKED).
God I hope this project is scrapped.
Your hopes are futile, my friend. I know, the premise sounds stupid, but perhaps they can pull this one off.
Xero Kaiser
07-17-2008, 08:13 PM
Good article. We'll see how good are those "brutalities". As long as they're not the pathetic brutalities from past MK games, I'm fine (MK Trilogy SUCKED).
There's a video of superman's brutality. He hits the top of his opponents head and drives them into the ground.
So yeah, pretty lame.
666MasterOfPuppets
07-17-2008, 08:17 PM
Is the move well animated, at least?
Why? I'm actually looking forward to it. Even if you think it's a bad game doesn't mean other people shouldn't be allowed to enjoy it.
Tell that to Uwi Boll movies.
bushboy
07-17-2008, 08:30 PM
Tell that to Uwi Boll movies.
I've never seen any, so I don't have a problem with them. If he makes them, then he makes them. I'm not a big fan of media transitions/adaptations anyway.
Xero Kaiser
07-17-2008, 11:33 PM
Is the move well animated, at least?
Not particularly
$5 Milkshake
07-18-2008, 12:45 AM
God I hope this project is scrapped.
lol that's a bit petty, isnt it? You can easily not play it. In fact, not playing a video game is one of the easiest decisions you'll ever make.
And...
Tell that to Uwi Boll movies.
What exactly does an awful director have to do with a yet unreleased video game? :confused:
Fallman
07-18-2008, 01:15 AM
Worry about what? As long as red beams come from his eyes, that's as accurate as they need to be. Nobody cares if it's heat vision or lasers or strawberry soda.
Okay, am I the only one that thinks shooting strawberry soda out of your eyes would be an awesome power?
Hmmn. Have they ever thought about doing Absurdalities?
Anyway.... Midway, please, outsource basic animation. You guys just never seem to get it right. Just having someone else do the walking animations would be enough. Attacking comes off okay, and we can all tell that you used alot of mocap, but everybody walks funny. Especially the Flash. Though I do like his speed teleports.
Grazzt
07-18-2008, 06:21 AM
There's a video of superman's brutality. He hits the top of his opponents head and drives them into the ground.
So yeah, pretty lame.
Wasn't that an actual fatality from a previous game, though?
Agent Helix
07-18-2008, 06:23 AM
I think Superman's finishing move should be that he offers his weakened opponent a friendly pat on the back, but accidentally cracks their spine in half.
And then he incinerates them with his eye lasers.
Grazzt
07-18-2008, 06:29 AM
I think Superman's finishing move should be that he offers his weakened opponent a friendly pat on the back, but accidentally cracks their spine in half.
And then he incinerates them with his eye lasers.
Best finishing move suggestion I've seen so far:
Batman gets his opponent to adopt him. They are then shot by a mugger.
But your's comes close.
Agent Helix
07-18-2008, 06:35 AM
The Flash, lighthearted prankster that he is, gives his defeated opponents an Indian Burn, and subsequently flays all the skin from their bodies. Oh, what a card!
666MasterOfPuppets
07-18-2008, 06:51 AM
Not particularly
Dammit. Well, I'll wait for the reviews.
Guest_1001
07-18-2008, 10:04 AM
I wasn't a fan of this when I first saw it but the more I've seen of it, the more surprised I am by how good it looks. And that's coming from a Marvel fan.
But no Kano announced yet? Come on! Kano vs Batman! Criminal vs Vigilante! Knives vs Batarangs! That matchup is just crying out to be in there.
Wasn't that an actual fatality from a previous game, though?
Yeah, Shao Khan whacked an opponent into the ground in MK3. But to be fair, that was with a Warhammer. And by Deception, he smashed their head off too. Maybe it had got stale by then . . .
Captain Trips
07-18-2008, 10:37 AM
I think Superman's finishing move should be that he offers his weakened opponent a friendly pat on the back, but accidentally cracks their spine in half.
And then he incinerates them with his eye lasers.
Maybe his finisher is that he rotates the earth backwards on its axis reversing time and thus preventing the game from ever being made.
I keed! I keed! I'm actually kind of looking forward to this game.
Black Atom
07-18-2008, 06:50 PM
Wasn't that an actual fatality from a previous game, though?
Maybe you're thinking of when the Nuclear Man does that to Superman in Superman IV. Or any time the big bulldog did that to Tom in an old Tom and Jerry cartoon. Which is totally where they should be drawing inspiration from for this.
Really, after watching the trailer, it's possible this looks even worse than a normal MK game. What made the Capcom versus. games cool (even if you couldn't appreciate that they were actually rather decent fighting games) is that the characters looked, sounded and moved the way you'd expect them to. They were unique and had personalities (yes, even Shuma-Gorath had personality). There's really nothing like that here. Why do Batman and Superman have the same, stupid-looking, stiff battle-stance as ALL the Mortal Kombat guys? Really, how is it possible that MK characters have LESS personality than they did when they were actors for sprites? I'd honestly rather see a dude dressed as Batman beating the !@#$ out of Ho Sung Pak. The "falling while fighting" bit looks so stiff and ugly that I'm actually embarrassed for the people that worked on it.
Guest_1001
07-19-2008, 12:00 PM
What made the Capcom versus. games cool (even if you couldn't appreciate that they were actually rather decent fighting games) is that the characters looked, sounded and moved the way you'd expect them to. They were unique and had personalities.
Yeah, I know when I was choosing a character, I was thinking "whose personality would be best for this fight?"
That wasn't what made the Capcom vs. games cool. They were just cool, plain and simple, but Street Fighter has always been different from Mortal Kombat. For one thing, at least Midway have got the balls to change their fighting system once in a while (while Street Fighter, Tekken, Soul Calibur et al have added one or two things but stayed the same since their first games. Look at Street Fighter 4).
Black Atom
07-20-2008, 07:18 PM
I feel like I'm in an Apple Jacks commercial.
"That wasn't what made the Street Fighter games cool!"
"Oh yeah? Then when was?"
...
"They just were!"
"Oh, you kids!"
What I meant was, the versus games were fun because you could fight as Spider-Man and it "felt" like Spider-Man. Even though he, essentially, had a hadoken and shoryuken, it was animated to fit a unique fighting style that was developed for him, rather than just looking like a palette-swap or Ryu or Ken.
And the fighting system has changed a lot in the various SF games over the years.
Xero Kaiser
07-21-2008, 06:14 AM
(while Street Fighter, Tekken, Soul Calibur et al have added one or two things but stayed the same since their first games. Look at Street Fighter 4).
LOL?
If you think Soul Calibur plays like Soul Edge or that Tekken 5 or 6 play like the first one then there's no way you spent a decent amount of time with any of them.
Yes, MK overhauled it's system back in 2002 after recycling the previous one for a decade. But this is now the 4th time we've seen it, so you can't pull that card and then act like SF4 is doing something wrong (btw, SF2, 3, 4 and the versus games are all pretty different). And while the other games can at least say that their systems have been refined over time, MK can't make that claim since it's as shallow and stiff as it's always been. All they've done here, as Black Atom pointed out, is copy DC characters and paste them over existing MK ones. Even the special moves we've seen so far are based off of existing MK moves.
Kid Kamikaze10
07-21-2008, 10:21 AM
Nevermind...
I was about to say something around the ranges of "why did you guys even need to explain that?", but that's not fair.
But, BA and XK are right. There's a difference between improving and tweaking a fighting system, and completely changing the way it is played. The SF games may not look different, but the playing style change when you play different series' (2, Alpha Series, 3, EX). Same with Tekken.
And in the games brought up, what makes these games so special is because each fighter has a certain movement pattern, unique moves (and I don't only mean special moves), and a different overall feel. Even characters like the Mishimas all fight differently (especially in Tekken 4).
What Marvel Nemesis did, and what MK vs DC is doing, is limiting that into a restrictive and stiff fighting system. Besides special moves, there's very little difference between them in terms of fighting style.
Heck, I liked Marvel Nemesis more than the past four MK games, and by the way this is going, probably MKvsDC as well.
Nik Hasta
07-22-2008, 09:05 AM
Anyway.... Midway, please, outsource basic animation. You guys just never seem to get it right. Just having someone else do the walking animations would be enough. Attacking comes off okay, and we can all tell that you used alot of mocap, but everybody walks funny. Especially the Flash. Though I do like his speed teleports.
Agreed.
Midway can't do smooth animation, everything looks so jerky and stupid.
Looking at all the footage so far, this game still looks like complete balls.
Spidey-kid1
07-23-2008, 02:34 PM
Is there any Flash Gameplay yet?
Kid Kamikaze10
07-23-2008, 04:01 PM
Is there any Flash Gameplay yet?
Yeah, and he's like Kabal with some teleporting moves (think Scorp).
Oh, and here's Liu Kang!
http://www.worldscollide.com/kombatants/LiuKang_Render.jpg
He looks better than usual. I like the belt for some reason...
But, that boner bothers the hell out of me...
Xero Kaiser
07-24-2008, 09:14 AM
Yeah, I actually like Liu's look there.
Grazzt
07-24-2008, 09:51 AM
But, that boner bothers the hell out of me...
It's probably a reference to Joker's boner (http://superdickery.com/index.php?view=article&catid=32%3Aseduction-index&id=303%3Abatmans-boner&option=com_content&Itemid=24). :tongue:
In all seriousness, that just looks like a normal package to me, not an erection.
OverMaster
07-24-2008, 11:29 AM
Frosty breath, I understand, but how the heck x-ray vision is going to be a combat move???
So we can get a Nude Sonya Blade mode?
They have to get something to sell the game.:tongue:
Kid Kamikaze10
07-24-2008, 02:51 PM
Shazam render is up.
It's really Captain Marvel, by the way. As in, Billy Batson, pre-Trials of Shazam...
http://www.worldscollide.com/kombatants/Shazam_Render.jpg
Captain Trips
07-24-2008, 07:33 PM
Shazam render is up.
It's really Captain Marvel, by the way. As in, Billy Batson, pre-Trials of Shazam...
http://www.worldscollide.com/kombatants/Shazam_Render.jpg
I think that looks really good. I guess the real test is seeing him in motion. I agree with all the comments that the characters are a bit stiff in their movements, but I haven't really watched too much extended gameplay. I still have a bit of interest in this game.
Xero Kaiser
07-25-2008, 03:07 PM
http://img501.imageshack.us/img501/7392/mortalkombatvsdcuniversud7.jpg
http://ps3.ign.com/articles/893/893888p1.html
* A kid asked about Doomsday being in the game as the final boss. The panel said that they couldn't speak to Doomsday specifically but would be announcing the final boss in the coming months.
* Two folks in a row asked if the Teen rating was holding the game back. Boon said that they made concessions, but they're happy with pushing the limits that that rating entails.
* No Babalities. Focusing on fighting and story mode.
* Toasty-guy could possibly be in the game.
* Boon did the most subdued "Get over here" I've ever heard.
* They're not doing platform specific characters -- it would've pissed people off and it would've hindered the story.
* They're looking into DLC.
* No environmental Fatalities like the old school spike death.
* Smoke's "probably not" in the game.
* Different, unlockable costumes? Boon says there'll be differences so Batman vs. Batman doesn't feature too exact clones, but they're still looking into the different ideas.
* If fans demand it, a MK comic book series could happen. However, there aren't plans right now.
* Extra content -- stuff like the commercials, etc. -- will be in the game.
* Cutscenes? Boon says "absolutely."
* The game is broken into character-specific chapters. You'll play as the Flash for a while, meet Batman, and eventually switch to the Batman chapter.
* A slideshow running during the Q&A featured concept art of the Fortress of Solitude as well as screens of Captain Marvel calling lightning bolts down on his opponent.
* A guy begged for Aquaman to be in the game and be badass. Just about everyone laughed at this thought.
* Create-A-Fighter not in.
* Mortal Kombat vs. Marvel? "It's not in the planning."
* The game's not coming to the PS2 or Wii, people. Get over it.
* They'd like to do MK vs. Street Fighter, but there's a lot of legal stuff there, and just who would make the game?
* A woman stepped up to the mic to say she was here to represent the female Mortal Kombat fans. Someone booed her. You have to love Comic-Con. Anyway, she asked how they created a story that dealt with two universes that were so different. Palmiotti said the biggest thing was crafting a story that made sense. He thinks they have it, but can't talk too much about it.
* No in-game weapons.
* There are no plans to bring MK back to the arcades, but there's going to be a strong online component. There will be a chat room-like gathering place to challenge folks and here about match results. There will be leaderboards.
* The DC idea was presented to the MK team by its marketing department.
* Boon says they got the DC characters they wanted -- recognizable faces. No Krypto, Bat-Mite, or Mr. Mxyzptlk.
I didn't expect it to be in, since nobody ever mentioned it, but create-a-fighter is officially not in the game.
Grazzt
07-25-2008, 03:43 PM
I hope Joker's fatality is the "BANG! YOU'RE DEAD!" gun.
The Zapper
07-25-2008, 04:32 PM
Joker's in so I'm in.
MaxofSteel
07-25-2008, 04:50 PM
I wanna see Joker fight Superman now.
Venom Melendez
07-25-2008, 05:41 PM
Wasn't that an actual fatality from a previous game, though?
I think it was Sheeva's.
Venom Melendez
07-25-2008, 05:43 PM
http://i129.photobucket.com/albums/p230/scorpionspupil_mk/captainmarvel.jpg
SHAZAM!
K.O.V.G
07-26-2008, 10:17 AM
This game looks better each time I see it in action.
Captain Trips
07-26-2008, 05:05 PM
Gameplay demo by Ed Boon: http://ps3.ign.com/dor/objects/853444/mortal-kombat-next-gen/videos/MKvDCU_ComiconFight_072408.html
The one thing I just realized is that this game has gone back to the 2D fighting mechanic (in a 3D environment) instead of being a true 3D fighter like the last few MK games. It does seem to have more of an old school MK feel. I was impressed with the Flash's moves, and it does seem like they are doing a good job of interpreting the DC characters' moves. Actually, Sub Zero has some cool new moves too.
Xero Kaiser
07-27-2008, 06:09 AM
The one thing I just realized is that this game has gone back to the 2D fighting mechanic (in a 3D environment) instead of being a true 3D fighter like the last few MK games.
It's the same engine. The MK games never made much use out of being a 3D fighter other than sidestepping.
Also, I LOL'ed when he's like, "Watch Scorpion string together his special moves in combos!" and then it doesn't happen.
Venom Melendez
07-30-2008, 10:06 AM
I wonder if we'll get any of Flash's rougues or Lobo for that matter.
Captain Trips
07-30-2008, 10:34 AM
So what's the speculation on the final boss (bosses)? I was reading about one of the E3 panels and fans asked if it would be Doomsday to which the response was something like "we can't speak to that." Doomsday would be a cool choice as would Darkseid. Say one of these two guys is the final boss, there is usually a sub boss in MK games that you fight first (Goro, Kintaro, Motaro), so I could see a MK villain as a sub boss and Darkseid or Doomsday as the main boss.
Grazzt
07-30-2008, 11:03 AM
So what's the speculation on the final boss (bosses)? I was reading about one of the E3 panels and fans asked if it would be Doomsday to which the response was something like "we can't speak to that." Doomsday would be a cool choice as would Darkseid. Say one of these two guys is the final boss, there is usually a sub boss in MK games that you fight first (Goro, Kintaro, Motaro), so I could see a MK villain as a sub boss and Darkseid or Doomsday as the main boss.
Doomsday would make a poor final boss. I mean, sure he's a great physical threat, but there would be no good story reason for him to be behind everything.
I actually think it might be better the other way around. Have one of the DC bruisers (like Doomsday or Prime, or even Lobo) as the sub boss and then put Shao Kahn as the main boss.
Captain Trips
07-30-2008, 01:58 PM
Doomsday would make a poor final boss. I mean, sure he's a great physical threat, but there would be no good story reason for him to be behind everything.
I actually think it might be better the other way around. Have one of the DC bruisers (like Doomsday or Prime, or even Lobo) as the sub boss and then put Shao Kahn as the main boss.
I see your point, but I'd rather have new characters as bosses than Shao Kahn again. It would make sense, though, to have two main bad guys with one from each universe being the final bosses.
Grazzt
07-30-2008, 02:17 PM
I see your point, but I'd rather have new characters as bosses than Shao Kahn again. It would make sense, though, to have two main bad guys with one from each universe being the final bosses.
Okay, your point about Shao Kahn is taken. Still, DC doesn't have too many bad guys who are a) recognisable enough to justify putting in the crossover, b) powerful enough to be considered a physical threat to any of the combined rosters, and c) enough of a mental threat or leader to justify their being the big bad plot wise. The only DC character I think fits all three of those criteria is Darkseid, and there's a part of me that's getting sick of him.
Venom Melendez
07-30-2008, 03:08 PM
So what's the speculation on the final boss (bosses)? I was reading about one of the E3 panels and fans asked if it would be Doomsday to which the response was something like "we can't speak to that." Doomsday would be a cool choice as would Darkseid. Say one of these two guys is the final boss, there is usually a sub boss in MK games that you fight first (Goro, Kintaro, Motaro), so I could see a MK villain as a sub boss and Darkseid or Doomsday as the main boss.
Well, from what i hear the sory deal with the merging of the two Universes bcause conquerers from both sides merged into one.
My guess either Shao Khan merged with Darksied or Shao Khan merged with Braniac since Braniac has a nack for merging with people.
nervmeister
07-30-2008, 03:14 PM
This game PROVES that Sonya Blade can beat the living s%&t out of Wonder Woman! :biggrin:
Sheldon
07-31-2008, 06:26 AM
Anyone else find the actual gameplay footage pretty clunky? The Scorpion and Superman battle was really bad.
Captain Trips
07-31-2008, 08:58 AM
Okay, your point about Shao Kahn is taken. Still, DC doesn't have too many bad guys who are a) recognisable enough to justify putting in the crossover, b) powerful enough to be considered a physical threat to any of the combined rosters, and c) enough of a mental threat or leader to justify their being the big bad plot wise. The only DC character I think fits all three of those criteria is Darkseid, and there's a part of me that's getting sick of him.
Has Darkseid ever been in a video game before? I am asking because I honestly don't know. I guess maybe Lex Luthor in some kind of power suit or something is a possibility. Or Lex Luthor teamed up with Shao Kahn and you fight them both at the same time (maybe they swap out like Noob and Smoke in the last MK game).
Maybe it will be Superboy Prime. I'll admit that I don't know too much about the current DC Universe, but with all the major crisis events going on lately, he is one of the main bad guys right now. It's like when Onslaught was the boss of the X-Men vs. Street Fighter game. He wasn't a classic villain that was known to many people outside of the X-Men books, but he was one of the top villains of the story arcs at the time the game came out.
Nefarius
07-31-2008, 09:35 AM
Has Darkseid ever been in a video game before? I am asking because I honestly don't know.
Darkseid has appeared in two games.JL Task Force(SNES and Mega Drive) and Justice League Heroes(PS2).Also he has a cameo in Superman 64 where he is merely standing around in a parking garage. The player (uncharacteristically) easily takes him out with one punch and then has to deliver him to the police!!!!(that reminds me the issue where Thanos was arrested by NY cops!!!)
JDogindy
07-31-2008, 09:36 AM
Anyone else find the actual gameplay footage pretty clunky? The Scorpion and Superman battle was really bad.
Yeah. Although I like Captain Marvel, he's going to be stuck into a game that uses the same mechanics from many years ago.
Doesn't Mortal Kombat do anything aside from fatalities and adding more characters? I mean, they should update their fighting engine.
Guest_1001
07-31-2008, 10:00 AM
Yeah. Although I like Captain Marvel, he's going to be stuck into a game that uses the same mechanics from many years ago.
Doesn't Mortal Kombat do anything aside from fatalities and adding more characters? I mean, they should update their fighting engine.
You just described practically every fighting game except Mortal Kombat.
Considering the combos are going to be more free-flow (think Heavenly Sword/Prince of Persia), that's a lot more updated than Tekken, which has only added sidestepping and arenas since the first game, and Street Fighter, which in possibly the most ridiculous move ever, have basically made Street Fighter 2 again with more characters and some fancy upgraded moves. It's one thing for MK vs DC to be more like MK2 but SF4 is practically a replica.
I'm thankful that Midway actually have the balls to change their game every so often. Not least the little touches, like MK vs DC's falling combat and close combat, but MK: Armageddon having aerial kombat and before that, MK: Deception having parries and bringing back uppercuts. Before that, it should come as no surprise to see how different MK: Deadly Alliance was, considering the different fighting styles, sidestepping, etc.
Tekken on the other hand? They added those weird movement throws in Tekken 4, then removed them when they realised they sucked. That's the extent of the difference to Tekken's fighting system.
You just described practically every fighting game except Mortal Kombat.
Considering the combos are going to be more free-flow (think Heavenly Sword/Prince of Persia), that's a lot more updated than Tekken, which has only added sidestepping and arenas since the first game, and Street Fighter, which in possibly the most ridiculous move ever, have basically made Street Fighter 2 again with more characters and some fancy upgraded moves. It's one thing for MK vs DC to be more like MK2 but SF4 is practically a replica.
I'm thankful that Midway actually have the balls to change their game every so often. Not least the little touches, like MK vs DC's falling combat and close combat, but MK: Armageddon having aerial kombat and before that, MK: Deception having parries and bringing back uppercuts. Before that, it should come as no surprise to see how different MK: Deadly Alliance was, considering the different fighting styles, sidestepping, etc.
Tekken on the other hand? They added those weird movement throws in Tekken 4, then removed them when they realised they sucked. That's the extent of the difference to Tekken's fighting system.
That's because MK doesn't have enough hardcore fans to complain about the changes. There's a reason why Super Turbo Remix is being made, and that's because it's considered the gold standard in fighting games, along with Virtua Fighter.
All the sucky SFs don't get repeat play for long. Look at the Alpha series. Only Hyper Fighter, Super Turbo, and 3rd Strike got play for that long.
Guest_1001
07-31-2008, 03:07 PM
That's because MK doesn't have enough hardcore fans to complain about the changes. There's a reason why Super Turbo Remix is being made, and that's because it's considered the gold standard in fighting games, along with Virtua Fighter.
All the sucky SFs don't get repeat play for long. Look at the Alpha series. Only Hyper Fighter, Super Turbo, and 3rd Strike got play for that long.
Why would a hardcore fan complain about changes? That makes little sense. If people play the game, they've had years to complain about the changes and look at the changes Midway have made. Everything from being able to jump over projectiles again to more freeform combos.
Super Turbo Remix is considered the gold standard in fighting games . . . ? Never even heard of it. I've also always found it odd that Virtua Fighter was commended for being clunky while the more recent MK games have been criticised for it . . .
Why would a hardcore fan complain about changes? That makes little sense. If people play the game, they've had years to complain about the changes and look at the changes Midway have made. Everything from being able to jump over projectiles again to more freeform combos.
Super Turbo Remix is considered the gold standard in fighting games . . . ? Never even heard of it. I've also always found it odd that Virtua Fighter was commended for being clunky while the more recent MK games have been criticised for it . . .
If you don't get it, you don't get it.
StoneGold
07-31-2008, 03:32 PM
Anyone else find the actual gameplay footage pretty clunky? The Scorpion and Superman battle was really bad.
The combat itself doesn't look too bad, but the walk cycles are pretty awful.
Venom Melendez
07-31-2008, 03:48 PM
You just described practically every fighting game except Mortal Kombat.
Considering the combos are going to be more free-flow (think Heavenly Sword/Prince of Persia), that's a lot more updated than Tekken, which has only added sidestepping and arenas since the first game, and Street Fighter, which in possibly the most ridiculous move ever, have basically made Street Fighter 2 again with more characters and some fancy upgraded moves. It's one thing for MK vs DC to be more like MK2 but SF4 is practically a replica.
I'm thankful that Midway actually have the balls to change their game every so often. Not least the little touches, like MK vs DC's falling combat and close combat, but MK: Armageddon having aerial kombat and before that, MK: Deception having parries and bringing back uppercuts. Before that, it should come as no surprise to see how different MK: Deadly Alliance was, considering the different fighting styles, sidestepping, etc.
Tekken on the other hand? They added those weird movement throws in Tekken 4, then removed them when they realised they sucked. That's the extent of the difference to Tekken's fighting system.
Word.
It's pretty much the only fighting series that have changed their fighting mechanics over the years.
Anywho, I wish they annouced Wonder Woman already i mean i'm sure she'll just that they make it official.
Also, what stages do you guys think should be in? I'd be thrilled if they did Apokolips.
Guest_1001
07-31-2008, 05:13 PM
If you don't get it, you don't get it.
I could say the same thing about you and MK vs DC. It's as simple as that.
StoneGold
07-31-2008, 05:35 PM
Word.
It's pretty much the only fighting series that have changed their fighting mechanics over the years.
Yeah, but mostly because when other fighting games do it, they just make a new IP, instead of making the old one unrecognizable.
Kid Kamikaze10
07-31-2008, 06:06 PM
Why would a hardcore fan complain about changes? That makes little sense. If people play the game, they've had years to complain about the changes and look at the changes Midway have made. Everything from being able to jump over projectiles again to more freeform combos.
Super Turbo Remix is considered the gold standard in fighting games . . . ? Never even heard of it. I've also always found it odd that Virtua Fighter was commended for being clunky while the more recent MK games have been criticised for it . . .
Yes, Super Street Fighter 2 Turbo is considered the gold standard for 2d fighters by most. (HD Remix is the 360 version)
And Virtua Fighter isn't commended for "being clunky". It's commended for having a unique, deep, and balanced gameplay system that rewards skill. That's why it's considered the best 3d fighting game system.
In contrast, change doesn't always make MK better. IMO, it has made it worse.
The problem with MK is that when they make these changes and add characters, they don't take the time to really develop the characters from the ground up: no matter how different the personality and characteristics of the character, they're all too generic.
Think about the test your might and klose kombat parts of the fights. Everyone fights the same way. The movement: everyone moves the same way. Those examples are part of the problem.
This is something that Midway has failed to do where every other major fighting game developer knew about a while ago.
Yes, Super Street Fighter 2 Turbo is considered the gold standard for 2d fighters by most. (HD Remix is the 360 version)
And Virtua Fighter isn't commended for "being clunky". It's commended for having a unique, deep, and balanced gameplay system that rewards skill. That's why it's considered the best 3d fighting game system.
In contrast, change doesn't always make MK better. IMO, it has made it worse.
The problem with MK is that when they make these changes and add characters, they don't take the time to really develop the characters from the ground up: no matter how different the personality and characteristics of the character, they're all too generic.
Think about the test your might and klose kombat parts of the fights. Everyone fights the same way. The movement: everyone moves the same way. Those examples are part of the problem.
This is something that Midway has failed to do where every other major fighting game developer knew about a while ago.
I think it's because both Midway and the fans of MK know it can't be as good as the good fighters, so it becomes different. There's actually nothing wrong with that. Most of the Vs. games from Capcom aren't loved by hardcore fighting game fans. People play them, know what they do well and they don't, and live with it. I think MK fans are the same.
I think this game will be typical MK. That doesn't bother me except that since it's MK, I won't touch it.
StoneGold
07-31-2008, 06:37 PM
Keep in mind that "beloved by the hardcore fans" doesn't necessarily mean good, either. Or at least, not to a more general audience. There's a reason SF4 scaled back a bit.
Astonishing X-Fan
07-31-2008, 07:54 PM
I'll give it a try since I like the idea of DC characters in a fighting game, but I'd be lying if I said I wasn't wary. I've never really cared for the gameplay in the MK games, both new and old.
Xero Kaiser
07-31-2008, 09:20 PM
Considering the combos are going to be more free-flow (think Heavenly Sword/Prince of Persia), that's a lot more updated than Tekken, which has only added sidestepping and arenas since the first game, and Street Fighter, which in possibly the most ridiculous move ever, have basically made Street Fighter 2 again with more characters and some fancy upgraded moves. It's one thing for MK vs DC to be more like MK2 but SF4 is practically a replica.
LOL? That "freeflow" combat system MKvDC is so proud of has been in Tekken since like....the first game. And the focus attacks, EX moves and cancels of SF4 open up more combo possibilities than using a preset combo and finishing with a special move, aside from making it quite different from SF2.
Don't make things up.
I've also always found it odd that Virtua Fighter was commended for being clunky while the more recent MK games have been criticised for it . . .
If you find that strange, it's probably because it's not true. VF has never been praised for being clunky. Never in your life have you heard someone say, "VF is so clunky! I love it!" VF is, and always has been, praised for it's depth and balance.
To be fair to, say, Street Fighter, the reason Mortal Kombat has changed systems so many times is because when MK came out it was a clunky combat system that needed to be changed.
Honestly, i felt it to be clunky until the second 3d game.
But this is probably because i was such a fan of Street Fighter, had i not been such a fanboy i don't think i would have noticed it.
Guest_1001
08-01-2008, 03:37 AM
LOL? That "freeflow" combat system MKvDC is so proud of has been in Tekken since like....the first game. And the focus attacks, EX moves and cancels of SF4 open up more combo possibilities than using a preset combo and finishing with a special move, aside from making it quite different from SF2.
Don't make things up.
LMAO! I won't if you won't. Thanks to diagonal directions and having to pause in the middle of commands, Tekken's combat is more dial-up than Mortal Kombat's. Look at those demonstrations of the ten-hit combos when you press X on one of them in the command list in Practice Mode. Look how achingly bloody precise you have to be for it to work. And MK vs DC doesn't "use a preset combo and finish with a special move", they're varied enough to work into combos (but of course, anyone who watched any of the videos would know that).
Isn't it funny how fanboys will make up anything to support their argument? :rolleyes:
If you find that strange, it's probably because it's not true. VF has never been praised for being clunky. Never in your life have you heard someone say, "VF is so clunky! I love it!" VF is, and always has been, praised for it's depth and balance.
Virtua Fighter hasn't done anything worth acknowledging, in my opinion. In an effort to set out to make it "balanced", it's been made dull and unoriginal. Depth? I don't know if you're seeing something I'm not but it's a fighting game. It's practically Tekken without any inventive characters (and slower and "balanced").
Keep in mind that "beloved by the hardcore fans" doesn't necessarily mean good, either.
I comfort myself with that thought every time I look at the Street Fighter fanboys in this thread. :biggrin:
Anywho, I wish they annouced Wonder Woman already i mean i'm sure she'll just that they make it official.
Also, what stages do you guys think should be in? I'd be thrilled if they did Apokolips.
Well I don't know much about DC but from the MK side, I'd like to see the Battle Arena and Living Forest.
Xero Kaiser
08-01-2008, 07:13 AM
LMAO! I won't if you won't. Thanks to diagonal directions and having to pause in the middle of commands, Tekken's combat is more dial-up than Mortal Kombat's. Look at those demonstrations of the ten-hit combos when you press X on one of them in the command list in Practice Mode. Look how achingly bloody precise you have to be for it to work.
Fail.
Wall/fall/double over stuns, launches and bounces means that nobody who actually knows how to play uses the 10-hit dial combos (http://www.youtube.com/watch?v=hEzTWMQT81k). Almost none of the actual combos people use in Tekken are canned strings
What do diagonal directions and neutral inputs have to do with anything anyway? You think you can't combo off those?
And MK vs DC doesn't "use a preset combo and finish with a special move", they're varied enough to work into combos (but of course, anyone who watched any of the videos would know that).
Who do you think made the thread and put up half the damn info in it? You think I haven't seen the videos? Every combo I've seen has been "punch, punch, special", occasionally there's a 2nd special tacked on. Granted, it's better than past MK games (http://www.gametrailers.com/player/37707.html?type=), but they were so far behind that it's not saying much.
Virtua Fighter hasn't done anything worth acknowledging, in my opinion.
The game's made a name for itself because of it's depth. If you choose to ignore that, that's on you.
Depth? I don't know if you're seeing something I'm not but it's a fighting game
Obviously, "depth" as far as video games go.
Guest_1001
08-01-2008, 06:39 PM
Fail.
Wall/fall/double over stuns, launches and bounces means that nobody who actually knows how to play uses the 10-hit dial combos (http://www.youtube.com/watch?v=hEzTWMQT81k). Almost none of the actual combos people use in Tekken are canned strings
What do diagonal directions and neutral inputs have to do with anything anyway? You think you can't combo off those?
Fail (see? You're not the only one who can sound like a fanboy).
A neutral command (pressing nothing) in a combo that doesn't have a neutral command will end the combo. That's how Tekken works. And what point were you trying to make by mentioning "wall/fall/double over stuns, launches and bounces"? And just because "nobody who actually knows how to play uses the 10-hit dial combos", means they're not there and not dial-up combos?
A fanboy trying to ignore information that hurts his argument? Who'd have thought? :biggrin:
Who do you think made the thread and put up half the damn info in it? You think I haven't seen the videos? Every combo I've seen has been "punch, punch, special", occasionally there's a 2nd special tacked on. Granted, it's better than past MK games (http://www.gametrailers.com/player/37707.html?type=), but they were so far behind that it's not saying much.
So what about teleport special moves, launch/juggle special moves, transition moves (Sub-Zero's Freeze and Scorpions Spear are the best examples, giving time to continue combos)? So yes, I think you haven't seen the videos. Or if you have, you're either an idiot or someone who willingly ignores information that doesn't support his fanboyish argument (or both, of course). :rolleyes:
The game's made a name for itself because of it's depth. If you choose to ignore that, that's on you.
Oh no, I've ignored Virtua Fighter's depth! What have I done!? :rolleyes:
Kid Kamikaze10
08-01-2008, 07:20 PM
Here's a quote from Mick-Lucifer from the MKO boards that kinda goes over what Xero and I have been talking about. (though it is talking about Tekken as well, not to turn this in a Tekken vs MK debate).
RE: MK team too lazy?
Most martial artists don't completely change their method of fighting every couple of years, and more to the point, don't switch in and out of having exactly the same moves as their enemies.
The difference between MK and Tekken is that Tekken has been able to refine and personalize each fighting style with a good logic for the character using it. The games then become an exercise in a very traditional mixed martial arts competition -- it's about pitting distinctly different tactics and methods against one and other.
The maze of opponent combinations and varying depths is surely far more interesting and stimulating than the differentiation of dial-a-combos that recycle regular animations, and whored out specials. Standardized homogeny is not new, no matter how many times that particular brand of under achieving is change ever so slightly.
Of course, that's not to say they don't have inbuilt logic sets to save themselves some work. Instead of arbitrarily slapping fighting styles onto different characters, which devolved into generic homogeny with MKD, anyway, they could actually pay more attention to which characters have a reason to share fighting styles.
Some level of personalization should be there to reflect the fighter, but it's fair to say Lin Kuei fighters are all going to share a lot in common, regardless of the make of their stretchy-pants.
New? Hah. This is why MK's relegated to the Smash Brothers bin... Even though Smash Brothers probably has more variation!
This same definition applies even more with VF.
Astonishing X-Fan
08-02-2008, 04:54 AM
I've never really found the MK games to have much depth to them, but to be fair I havn't played the last couple. I'm no fighting game expert, I struggle to get good at DOA, the more complex games out there scare the bejeezus out of me...so this argument seems more suited to the guys that seem to not shudder at the thought of memorizing combos and stances.
I am kind of having fun button-mashing my way through SC4, though. Maybe someday I'll actually learn some technique beyond "ohnohescomingrightatmepressapressa!!!"
Xero Kaiser
08-02-2008, 07:06 AM
A neutral command (pressing nothing) in a combo that doesn't have a neutral command will end the combo.
Uhh...no it doesn't. That's what stuns, walls, juggles and counter hits are for.
That's why I listed all those things earlier. That's why I said that people rarely if ever use things like 10-hit combos. That's what I posted the video that you clearly didn't watch. Hell, within the first 8 seconds of the video you see the Law player go neutral several times and still continue the combo.
And just because "nobody who actually knows how to play uses the 10-hit dial combos", means they're not there and not dial-up combos?
Every fighting game has canned strings. 3rd strike has them, MvC2 has them, Guilty Gear has them, etc. That doesn't classify them as dial-a-combo games. The reliance on canned strings does. Good fighting games are flexible enough to allow you to take your combos beyond that. That's where MK falls behind, because the combat doesn't leave much room for flexibility or creativity.
So what about teleport special moves, launch/juggle special moves, transition moves (Sub-Zero's Freeze and Scorpions Spear are the best examples, giving time to continue combos)?
What about them? That falls under what I listed earlier. Attack, attack, special. Show me where something different happened. The video's right there.
Also, what am I a fanboy of, exactly? I like MK, but I'm not going to sit here and act like it's doing something special by finally doing what other fighting games have been doing since the 90's
JDogindy
08-02-2008, 08:40 AM
You just described practically every fighting game except Mortal Kombat.
Considering the combos are going to be more free-flow (think Heavenly Sword/Prince of Persia), that's a lot more updated than Tekken, which has only added sidestepping and arenas since the first game, and Street Fighter, which in possibly the most ridiculous move ever, have basically made Street Fighter 2 again with more characters and some fancy upgraded moves. It's one thing for MK vs DC to be more like MK2 but SF4 is practically a replica.
I'm thankful that Midway actually have the balls to change their game every so often. Not least the little touches, like MK vs DC's falling combat and close combat, but MK: Armageddon having aerial kombat and before that, MK: Deception having parries and bringing back uppercuts. Before that, it should come as no surprise to see how different MK: Deadly Alliance was, considering the different fighting styles, sidestepping, etc.
Tekken on the other hand? They added those weird movement throws in Tekken 4, then removed them when they realised they sucked. That's the extent of the difference to Tekken's fighting system.
Look, it's more of the fact that Midway doesn't do anything for the sake of the series. You just dial-a-combo and, when your opponent is near death, unleash a Fatality. It's as simple as that with Mortal Kombat. I don't hate the series, but nothing's been made in terms of revolutionizing the genre.
I assume you're no more than a fanboy who is dying to see this game come to life. The problem is that a lot of people are being turned off for one thing or another, be it the lack of deadly moves on the Mortal Kombat side, or the creator's lack of awareness for comics, or the clunky moves or somewhat bad animations that you have seen so far in the videos.
Also, I doubt you have played Tekken, as well. Even Gon had a decent stance and abilities when he made his appearance. At least one should TRY to make your characters somewhat different, rather than appearing to just be some palette or moveset swap.
I've always felt that, today, Mortal Kombat is just a few steps ahead of Arcana Heart in the bottom of the fighting game rung. That's my take, sorry.
Venom Melendez
08-02-2008, 11:19 PM
Look, it's more of the fact that Midway doesn't do anything for the sake of the series. You just dial-a-combo and, when your opponent is near death, unleash a Fatality. It's as simple as that with Mortal Kombat. I don't hate the series, but nothing's been made in terms of revolutionizing the genre.
I assume you're no more than a fanboy who is dying to see this game come to life. The problem is that a lot of people are being turned off for one thing or another, be it the lack of deadly moves on the Mortal Kombat side, or the creator's lack of awareness for comics, or the clunky moves or somewhat bad animations that you have seen so far in the videos.
Also, I doubt you have played Tekken, as well. Even Gon had a decent stance and abilities when he made his appearance. At least one should TRY to make your characters somewhat different, rather than appearing to just be some palette or moveset swap.
You do know the problem with assuming right kid?
Rague
08-09-2008, 09:09 PM
I'll buy the damn game simply for playing as Joker. Wasn't around for MK's top dog days nor do I give a damn about the statistics of DC games. JOKER, will OWN, EVERYBODY'S ASSES.
Also, fatality farces:
Venom Melendez
08-16-2008, 02:02 PM
Jax Render
http://i129.photobucket.com/albums/p230/scorpionspupil_mk/Jax.jpg
also
MKast 5
http://www.worldscollide.com/mkast/MKast_Ep05.mp3
According to the podcast, this is what we should expect so far:
22 characters
Rendered endings
Easter Eggs
Unlockables in story mode
MK roster consists of mostly MK1 and MKII characters.
Expect cameos
There will be downloadable content
Sub-zero's freeze spreads across the opponent.
Some arenas will have test your might and free fall.
Every character has their own fighting stance.
The next big event "Leipzig" is next week.
The game is almost finished.
ezekielreigns
08-16-2008, 02:16 PM
Jax Render
http://i129.photobucket.com/albums/p230/scorpionspupil_mk/Jax.jpg
also
MKast 5
http://www.worldscollide.com/mkast/MKast_Ep05.mp3
According to the podcast, this is what we should expect so far:
22 characters
Rendered endings
Easter Eggs
Unlockables in story mode
MK roster consists of mostly MK1 and MKII characters.
Expect cameos
There will be downloadable content
Sub-zero's freeze spreads across the opponent.
Some arenas will have test your might and free fall.
Every character has their own fighting stance.
The next big event "Leipzig" is next week.
The game is almost finished.
Wow. I am not looking forward to this game at all and I've always disliked Jax but he looks f***ing awesome right there.
666MasterOfPuppets
08-17-2008, 09:34 AM
Easter eggs, eh? I wonder what will we get.
Venom Melendez
08-18-2008, 06:43 PM
Green Lantern render(plus a Gardian).
http://i129.photobucket.com/albums/p230/scorpionspupil_mk/GreenLantern.jpg
666MasterOfPuppets
08-18-2008, 06:48 PM
So, the GL is Hal Jordan and Oa will be one of the scenarios? Promising stuff. Thanx for the pic.
hoffmandu
08-18-2008, 10:26 PM
The latest Ish of GameInformer claimed that that was looking like a surprisingly polished fighter................I might be sold.
Kid Kamikaze10
08-19-2008, 07:23 AM
The latest Ish of GameInformer claimed that that was looking like a surprisingly polished fighter................I might be sold.
They've said that about the past MKs too.
Grain of salt.
hoffmandu
08-19-2008, 09:46 AM
They've said that about the past MKs too.
Grain of salt.
Agreed, if they rate it higher that 8, then I'll be sold..............
Venom Melendez
08-19-2008, 11:03 AM
They've said that about the past MKs too.
Grain of salt.
Which sold kinda well.
Each their own i guess.
Kid Kamikaze10
08-19-2008, 11:53 AM
Which sold kinda well.
Each their own i guess.
I'm not talking about sales. I'm talking about the gameplay, the fighting system. They've said in the past games that the gameplay was good, when it was really less than decent, to say the least.
666MasterOfPuppets
08-19-2008, 02:18 PM
I'm not talking about sales. I'm talking about the gameplay, the fighting system. They've said in the past games that the gameplay was good, when it was really less than decent, to say the least.
As long as they haven't said that about MK Trilogy (boy does that game suck), I'm fine. I'll take that GI statement with a grain of salt, though.
1WEBHEAD
08-19-2008, 10:40 PM
Jax Render
http://i129.photobucket.com/albums/p230/scorpionspupil_mk/Jax.jpg
Who shaved Mr. T?
Kevinroc
08-20-2008, 09:02 AM
Four new characters announced. Some of these aren't so surprising but some are.
http://kotaku.com/5039348/wonder-woman-raiden-two-of-four-new-kombatants
DC:
Wonder Woman
Deathstroke
MK:
Raiden
Kano
Venom Melendez
08-20-2008, 10:33 AM
They finally anouced Womder Woman today. They Also annouced(to my surprise) Deathstroke the Terminater and Kano and Raiden on the Mortal Kombat side.
http://i7.photobucket.com/albums/y277/Luis317/WonderWoman.jpg
Looks like Themyscira will be her stage as expected.
Edit: darn, someone beat me to it.
Captain Trips
08-20-2008, 11:04 AM
Some new screens featuring the Joker, Green Lantern, Kitana, and Liu Kang. Green Lantern looks like he could be pretty cool. And the Joker is always smiling, even when he is getting his face bashed.
http://kotaku.com/5039236/new-mortal-kombat-vs-dc-screens
Xero Kaiser
08-22-2008, 05:58 AM
Not even released and this game's already broken
A few days ago, Ed Boon's official website was updated, hinting at "Rage", and within this article we learn what exactly this means for MKvsDCU. In addition to the other mechanics, there will be a "Rage meter", which basically will fill up when you attack, take damage and block the opponent. It sounds like combo breakers will be making their return and you can use them by depleting the rage you have stored in your meter. However, if you rage meter is able to fill, your character will become more powerful and unable to be blocked for six seconds.
Each character will have a rage meter, just underneath their health meter. You build your rage meter by taking and dealing damage, or by blocking opponent strikes. As the meter fills up, you can use breaks to block opponent strikes. If you let the rage meter build up completely, however, you can enter rage mode (by pressing the shoulder buttons). Here, you'll have roughly six seconds to kick as much butt as you possibly can. Your attacks will be more powerful and, more importantly, unblockable so, as long as you can make contact, you'll be pounding your foe into dust. Just watch out, because his or her rage meter will be similarly building--as a result, you'll have to use your rage meter at the right moment (preferably to finish off your opponent). Fail to do so, and you might find yourself on the receiving end of a rage flurry.
I foresee a lot of people picking the Flash and blitzing the hell out of you with unblockable attacks. Letting you build meter by blocking is a mistake.
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