Kevinroc
01-11-2008, 06:52 PM
http://gonintendo.com/?p=33179
A lot of information about the Bioware developed Sonic RPG for the Nintendo DS has come out.
- water color/hand drawn graphical style
- 4 party members
- character specific abilities
- 11 party members total
- Characters known thus far: Sonic, Tails, Amy, Knuckles, Amy, Rouge, Shadow, Big the Cat
- Full stylus control
- split team at certain moments
- rings = money
- no random battles, enemies can be seen
- turn-based fighting. Make attack selections for all characters before the animations continue
- special attacks play out like Elite Beat Agents
- team attacks
- “Fatigue Points” instead of MP
- ability to choose which attributes you level up
- purchase/level special attacks
- Rough story breakdown: Sonic is on vacation from defeating Eggman 2 years ago. Gets a call from Tails that Knuckles has been kidnapped by a group called the Marauders, and that 6 chaos emeralds are missing. Eggman not the main villain. But Bioware wants to make him a creditable bad guy again. Something about a “twist” between Eggman and Sonic that goes back to the earlier games.
- 2 acts: Sonic-themed areas and darker worlds
- Remixed classic tunes
- “fully animated cut scenes”
- simple dialogue trees
- Side quests
Hiring Bioware to develop a Sonic RPG is the smartest thing Sega has done with Sonic since they licensed the character for Nintendo to use in Super Smash Bros. Brawl. Sonic games on the DS actually have a pretty decent track record so I'm looking forward to this one.
A lot of information about the Bioware developed Sonic RPG for the Nintendo DS has come out.
- water color/hand drawn graphical style
- 4 party members
- character specific abilities
- 11 party members total
- Characters known thus far: Sonic, Tails, Amy, Knuckles, Amy, Rouge, Shadow, Big the Cat
- Full stylus control
- split team at certain moments
- rings = money
- no random battles, enemies can be seen
- turn-based fighting. Make attack selections for all characters before the animations continue
- special attacks play out like Elite Beat Agents
- team attacks
- “Fatigue Points” instead of MP
- ability to choose which attributes you level up
- purchase/level special attacks
- Rough story breakdown: Sonic is on vacation from defeating Eggman 2 years ago. Gets a call from Tails that Knuckles has been kidnapped by a group called the Marauders, and that 6 chaos emeralds are missing. Eggman not the main villain. But Bioware wants to make him a creditable bad guy again. Something about a “twist” between Eggman and Sonic that goes back to the earlier games.
- 2 acts: Sonic-themed areas and darker worlds
- Remixed classic tunes
- “fully animated cut scenes”
- simple dialogue trees
- Side quests
Hiring Bioware to develop a Sonic RPG is the smartest thing Sega has done with Sonic since they licensed the character for Nintendo to use in Super Smash Bros. Brawl. Sonic games on the DS actually have a pretty decent track record so I'm looking forward to this one.