View Full Version : Lord of the Rings: Online
Jade69/Legolaslady
03-06-2007, 04:09 PM
So in the last 6 months or so I've become a complete WoWaholic, and my boyfriend brought me home a beta copy of the new Lord of the Rings MMORPG.
Has anyone else tried it? Any thoughts?
If you're currently playing another game (wow or FF or anything else) do you plan on keeping your characters there?
StoneGold
03-06-2007, 05:20 PM
So in the last 6 months or so I've become a complete WoWaholic, and my boyfriend brought me home a beta copy of the new Lord of the Rings MMORPG.
Has anyone else tried it? Any thoughts?
If you're currently playing another game (wow or FF or anything else) do you plan on keeping your characters there?
I think I'm going to be that jerk who automatically craps on everything and say MMOs can't hold my interest for more than a month or two. Although I haven't played LOTR since E3, but from what I saw, I'm willing to bet that still holds true.
Although Conan might sway me...
Jade69/Legolaslady
03-06-2007, 05:33 PM
Yeah... after looking through the crafting information and classes I don't think I'll even bother finishing the installation. Nevermind!
Blueferret
03-07-2007, 08:30 AM
It's okay, but there's nothing that I've seen so far that really separates it from any other online game. It's cool seeing locations from the books, but that's the only distinguishing feature.
Tried the beta, kinda a small game world compared to other mmo's, and the character classes and options of races is really really blah. (No real nuker, for example)
It's going to be another failed mmo in my opinion.
Heres hoping Warhammer does good so they put out warhammer 40k, i wouldn't mind playing a wow replacement.
Serik
03-07-2007, 12:43 PM
It's okay, but there's nothing that I've seen so far that really separates it from any other online game. It's cool seeing locations from the books, but that's the only distinguishing feature.
Yep. Every new MMORPG I've read about sounds the same as what we have, just with different graphics.
Yay, instead of running a FedEx quest for an Orc in WoW, I can run one for Frodo in LotRO!
I wish the MMORPG devs would try something new. I swear, it's the laziest genre in gaming history.
hoffmandu
03-07-2007, 12:54 PM
Yep. Every new MMORPG I've read about sounds the same as what we have, just with different graphics.
I wish the MMORPG devs would try something new. I swear, it's the laziest genre in gaming history.
I completely agree with all of these statements. For being the so-called future of gaming, I'm not impressed in the slightest. It's like nothing has changed since the damn MMO format was invented........
Subotai
03-07-2007, 01:31 PM
Yay, instead of running a FedEx quest for an Orc in WoW, I can run one for Frodo in LotRO!
As pathetic as it sounds, this would actually do something me.
Thorlief
03-07-2007, 07:02 PM
I guess every dev who wants to put a new MMORPG on the table has to face one helluva task..which is doing what WOW does and preferibly add something new. Mission impossible, mr Phelps
Serik
03-07-2007, 08:56 PM
which is doing what WOW does and preferibly add something new. Mission impossible, mr Phelps
It depends on how you define "what WOW does." Do you mean provide entertainment for millions of players through a persistent online world? Or do you mean an MMORPG with the oh-so-tired FedEx quests, level grind, rare item drops, etc.?
Because most MMORPG devs try the latter and fail miserably. They buy some IP, say Lord of the Rings, copy WOW’s shtick, and then tell the gaming press how “OMG OUR GAME WILL BE SO DIFFERENT.” But you and I know that it’s not.
All an MMO requires is lots of people playing online at once, preferably in a persistent world. With the way the genre is going, it's as if the Lord Himself declared that all new MMOs shall have questing, level grinding, etc. or the devs will face divine retribution. There’s so little innovation that it's painful!
So yeah, I pity a dev team charged by Corporate HQ with creating a WoW-knockoff MMORPG because it's bound to fail.
Blueferret
03-07-2007, 10:35 PM
Hell, let someone make a true PvP game where no one is safe like UO when it came out. Everyone says that they are going to put it in, but no one ever does. Race v Race and Realm v Realm doesn't count.
Thorlief
03-08-2007, 04:15 AM
It depends on how you define "what WOW does." Do you mean provide entertainment for millions of players through a persistent online world? Or do you mean an MMORPG with the oh-so-tired FedEx quests, level grind, rare item drops, etc.?
Because most MMORPG devs try the latter and fail miserably. They buy some IP, say Lord of the Rings, copy WOW’s shtick, and then tell the gaming press how “OMG OUR GAME WILL BE SO DIFFERENT.” But you and I know that it’s not.
All an MMO requires is lots of people playing online at once, preferably in a persistent world. With the way the genre is going, it's as if the Lord Himself declared that all new MMOs shall have questing, level grinding, etc. or the devs will face divine retribution. There’s so little innovation that it's painful!
So yeah, I pity a dev team charged by Corporate HQ with creating a WoW-knockoff MMORPG because it's bound to fail.
actually I meant both :D. WOW isnt the best of the bunch, but it does everything in a way it appeals everyone. Sure, some purist could say game's not like EO and they might be right but the fact six millions (and growing) people are playing it should mean something.
Thats why it's prectically impossible to dethrone WOW. The installed base is monstrous.
vBulletin® v3.8.4, Copyright ©2000-2012, Jelsoft Enterprises Ltd.